Player Matchup

Baron Samedi
Baron Samedi
Lumineon
Baron Samedi
Level 157
God Stats
21W - 2L
1,980 SR
Queue Stats
811W - 146L
2,033 Elo+
Party 2
Sol
Sol
NotGaeJustLikePP
Sol
Level 107
God Stats
1W - 0L
1,804 SR
Queue Stats
63W - 9L
2,004 Elo+
Party 2
Ao Kuang
Ao Kuang
rumbleshade2
Ao Kuang
Level 125
God Stats
22W - 3L
1,993 SR
Queue Stats
955W - 235L
2,021 Elo+
Party 2
Team Averages
Level 130
1,926 SR
2,019 Elo+

VS

Team Averages
Level 132
1,515 SR
1,602 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kirkmanator2
Horus
Level 121
God Stats
8W - 5L
1,642 SR
Queue Stats
35W - 30L
1,633 Elo+
Party 1
Anubis
Anubis
Maatness
Anubis
Level 147
God Stats
0W - 8L
1,402 SR
Queue Stats
52W - 38L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lumineon
Baron Samedi
14
3 / 1 / 10
8,883
740
11,497
8,558
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 1 / 9
9,875
823
19,833
10,748
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
rumbleshade2
Ao Kuang
15
6 / 1 / 7
10,187
849
7,505
10,292
11,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 7 / 2
7,612
634
4,555
19,018
20,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 2
7,812
651
5,275
13,615
15,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Maatness
Anubis
14
2 / 5 / 1
9,198
767
7,517
11,287
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
2
0.14
L
1
4
2
0.5
W
Baron Samedi
Lumineon
Baron Samedi
3
1
10
8
L
Anubis
Maatness
Anubis
2
5
1
0.5
W
7
1
9
11.5
W
Ao Kuang
rumbleshade2
Ao Kuang
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
17,347
29,598
Taken
43,920
19,784
Mitigated
43,071
16,180
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,555
411
0
2,306
19,018
20,870
0
15,981
3,037
10,312
0
L
5,275
1,788
1,347
3,823
13,615
15,099
0
11,623
1,992
0
9,944
W
Baron Samedi
Lumineon
Baron Samedi
11,497
1,096
2,540
4,048
8,558
3,944
35
4,163
4,395
43,134
0
L
Anubis
Maatness
Anubis
7,517
350
0
2,065
11,287
7,102
0
10,108
1,179
39,874
0
W
19,833
8,356
0
4,214
10,748
4,792
2,766
4,476
6,272
48,955
3,253
W
Ao Kuang
rumbleshade2
Ao Kuang
7,505
2,055
2,156
3,222
10,292
11,048
530
3,460
6,832
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
24,622
151
Minions Killed
97
0
Camps Cleared
0
608,412
Distance Traveled
560,115
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,612
634
4
0
0
171,341
0
L
Horus
7,812
651
10
1
0
208,733
2
W
Baron Samedi
8,883
740
60
5
0
199,085
4
L
Anubis
9,198
767
83
7
0
180,041
0
W
Sol
9,875
823
81
7
0
211,608
3
W
Ao Kuang
10,187
849
10
1
0
197,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role