Player Matchup

King Arthur
King Arthur
RulerDestroyer
King Arthur
Level 158
God Stats
10W - 13L
1,554 SR
Queue Stats
67W - 93L
1,488 Elo+
Solo
Yu Huang
Yu Huang
ihatetheuk
Yu Huang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,851 Elo+
Solo
Chiron
Chiron
partysmurf78
Chiron
Level 48
God Stats
0W - 2L
1,873 SR
Queue Stats
15W - 26L
1,401 Elo+
Party 2
Nox
Nox
skyryder664
Nox
Level 46
God Stats
30W - 15L
1,675 SR
Queue Stats
81W - 90L
1,438 Elo+
Solo
Sylvanus
Sylvanus
xXLegendOfBillXx
Sylvanus
Level 127
God Stats
7W - 9L
1,445 SR
Queue Stats
51W - 77L
1,407 Elo+
Party 2
Team Averages
Level 85
1,609 SR
1,517 Elo+

VS

Team Averages
Level 99
1,440 SR
1,434 Elo+
Hades
Hades
Calvo18PR
Hades
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,421 Elo+
Party 1
Artemis
Artemis
ErickMoWeed
Artemis
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 29L
1,170 Elo+
Party 1
Sun Wukong
Sun Wukong
Kakarrot7
Sun Wukong
Level 81
God Stats
2W - 1L
1,179 SR
Queue Stats
18W - 17L
1,444 Elo+
Solo
Atlas
Atlas
Krrgo
Atlas
Level 158
God Stats
21W - 9L
1,589 SR
Queue Stats
95W - 70L
1,587 Elo+
Party 3
Thor
Thor
axxiios
Thor
Level 159
God Stats
3W - 4L
1,431 SR
Queue Stats
33W - 17L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RulerDestroyer
King Arthur
19
6 / 4 / 3
12,394
775
23,697
25,350
38,234
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
ihatetheuk
Yu Huang
18
0 / 7 / 4
11,028
689
10,053
19,718
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
3 / 5 / 1
10,924
683
9,840
17,556
10,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 7 / 2
10,402
650
7,524
17,336
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 5 / 2
11,475
717
13,545
31,366
42,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Calvo18PR
Hades
20
7 / 2 / 5
12,908
807
15,298
20,173
11,935
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ErickMoWeed
Artemis
20
2 / 5 / 17
12,361
773
16,674
17,463
8,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Kakarrot7
Sun Wukong
18
2 / 2 / 11
11,003
688
4,377
11,833
8,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Krrgo
Atlas
20
5 / 0 / 13
12,315
770
34,880
18,456
10,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
axxiios
Thor
20
12 / 3 / 12
13,285
830
24,102
20,733
11,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
12
Kills
28
28
Deaths
12
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hades
Calvo18PR
Hades
7
2
5
4.75
W
Artemis
ErickMoWeed
Artemis
2
5
17
2.1
W
Sun Wukong
Kakarrot7
Sun Wukong
2
2
11
3.75
W
Atlas
Krrgo
Atlas
5
0
13
11.5
L
King Arthur
RulerDestroyer
King Arthur
6
4
3
1.88
W
Thor
axxiios
Thor
12
3
12
6
L
Yu Huang
ihatetheuk
Yu Huang
0
7
4
0.29
L
Chiron
3
5
1
0.7
L
1
7
2
0.29
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,659
Damage
95,331
111,326
Taken
88,658
109,958
Mitigated
50,991
22,554
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Calvo18PR
Hades
15,298
1,499
970
6,882
20,173
11,935
715
4,465
15,708
61,698
0
W
Artemis
ErickMoWeed
Artemis
16,674
9,525
0
4,189
17,463
8,237
3,434
5,584
11,879
0
53,624
W
Sun Wukong
Kakarrot7
Sun Wukong
4,377
771
404
2,655
11,833
8,809
0
6,852
4,981
0
16,946
W
Atlas
Krrgo
Atlas
34,880
10,209
422
4,016
18,456
10,846
192
7,905
10,551
60,880
0
L
King Arthur
RulerDestroyer
King Arthur
23,697
1,384
0
500
25,350
38,234
0
11,746
13,181
0
58,531
W
Thor
axxiios
Thor
24,102
6,380
0
750
20,733
11,164
0
6,316
14,417
0
50,959
L
Yu Huang
ihatetheuk
Yu Huang
10,053
916
0
992
19,718
10,075
535
9,485
10,037
41,515
0
L
Chiron
9,840
3,882
1,000
3,542
17,556
10,083
1,031
5,769
11,555
0
38,789
L
7,524
631
0
250
17,336
8,822
0
6,162
10,858
38,348
0
L
13,545
2,791
5,415
10,855
31,366
42,744
0
14,926
15,517
34,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
61,872
293
Minions Killed
341
0
Camps Cleared
0
1,480,441
Distance Traveled
1,695,314
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,908
807
99
6
0
364,452
0
W
Artemis
12,361
773
76
5
0
298,927
1
W
Sun Wukong
11,003
688
15
1
0
321,221
0
W
Atlas
12,315
770
64
4
0
348,676
8
L
King Arthur
12,394
775
64
4
0
328,219
3
W
Thor
13,285
830
87
5
0
362,038
2
L
Yu Huang
11,028
689
73
5
0
297,963
0
L
Chiron
10,924
683
58
4
0
298,220
1
L
Nox
10,402
650
56
4
0
281,890
3
L
Sylvanus
11,475
717
42
3
0
274,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role