Player Matchup

Yu Huang
Yu Huang
DuyGaVN
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Legit4it
Fenrir
Level 106
God Stats
1W - 2L
1,297 SR
Queue Stats
164W - 166L
1,417 Elo+
Solo
Zeus
Zeus
Mike2730
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,484 Elo+
Solo
Apollo
Apollo
ReadnRainJoe
Apollo
Level 27
God Stats
6W - 9L
1,294 SR
Queue Stats
137W - 201L
1,291 Elo+
Solo
Cthulhu
Cthulhu
TheQuince1
Cthulhu
Level 128
God Stats
0W - 1L
1,538 SR
Queue Stats
106W - 101L
1,421 Elo+
Solo
Team Averages
Level 61
1,426 SR
1,423 Elo+

VS

Team Averages
Level 84
1,391 SR
1,413 Elo+
Hercules
Hercules
Foxdaddy777
Hercules
Level 67
God Stats
2W - 1L
1,402 SR
Queue Stats
196W - 239L
1,398 Elo+
Solo
Odin
Odin
Miropele90
Odin
Level 127
God Stats
1W - 1L
1,278 SR
Queue Stats
40W - 55L
1,381 Elo+
Solo
Nike
Nike
XTizza-__-X
Nike
Level 120
God Stats
21W - 18L
1,542 SR
Queue Stats
371W - 371L
1,492 Elo+
Solo
Rama
Rama
blacksabre09
Rama
Level 28
God Stats
3W - 1L
1,672 SR
Queue Stats
118W - 142L
1,468 Elo+
Solo
Agni
Agni
pezzaaus
Agni
Level 80
God Stats
1W - 4L
1,064 SR
Queue Stats
252W - 302L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DuyGaVN
Yu Huang
12
1 / 2 / 4
6,234
891
6,151
5,137
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Legit4it
Fenrir
12
4 / 2 / 5
6,420
917
4,632
5,851
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
9
1 / 0 / 4
5,652
807
3,093
2,396
1,010
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
11
1 / 4 / 4
6,023
860
4,918
8,580
3,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TheQuince1
Cthulhu
12
2 / 2 / 5
6,354
908
6,168
8,757
11,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foxdaddy777
Hercules
10
0 / 2 / 6
5,603
800
3,535
7,768
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 2 / 3
7,038
1,005
6,328
6,840
4,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
6,036
862
4,688
6,047
3,586
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 3
6,768
967
3,803
4,099
1,778
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
0 / 3 / 6
5,941
849
7,217
5,252
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
9
Kills
10
10
Deaths
9
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DuyGaVN
Yu Huang
1
2
4
1.5
W
Hercules
Foxdaddy777
Hercules
0
2
6
1.5
L
Fenrir
Legit4it
Fenrir
4
2
5
3.25
L
Zeus
1
0
4
3
W
5
2
3
3.25
L
Apollo
1
4
4
0.75
L
Cthulhu
TheQuince1
Cthulhu
2
2
5
2.25
W
1
1
5
3.5
W
4
1
3
5.5
W
Agni
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
25,571
30,721
Taken
30,006
22,958
Mitigated
16,005
9,348
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DuyGaVN
Yu Huang
6,151
254
0
691
5,137
2,443
0
1,157
3,980
11,356
0
W
Hercules
Foxdaddy777
Hercules
3,535
646
710
2,586
7,768
3,881
142
4,555
3,128
0
5,450
L
Fenrir
Legit4it
Fenrir
4,632
1,770
985
993
5,851
4,411
0
1,008
4,843
0
6,015
L
Zeus
3,093
513
110
476
2,396
1,010
0
544
1,852
10,594
0
W
6,328
1,486
653
799
6,840
4,701
472
3,268
3,448
0
8,244
L
Apollo
4,918
3,068
547
1,598
8,580
3,929
111
3,023
5,557
0
10,339
L
Cthulhu
TheQuince1
Cthulhu
6,168
113
1,507
2,441
8,757
11,165
0
1,485
7,272
12,456
0
W
4,688
134
1,037
1,628
6,047
3,586
0
3,060
2,896
0
10,475
W
3,803
2,519
518
738
4,099
1,778
408
2,030
2,031
0
9,974
W
Agni
7,217
556
52
1,145
5,252
2,059
0
2,499
2,671
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
31,386
64
Minions Killed
66
0
Camps Cleared
0
635,292
Distance Traveled
660,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,234
891
14
2
0
129,212
3
W
Hercules
5,603
800
2
0
0
152,913
0
L
Fenrir
6,420
917
4
1
0
142,033
0
L
Zeus
5,652
807
21
3
0
94,272
0
W
Odin
7,038
1,005
6
1
0
139,928
2
L
Apollo
6,023
860
16
2
0
143,129
2
L
Cthulhu
6,354
908
9
1
0
126,646
0
W
Nike
6,036
862
17
2
0
151,454
0
W
Rama
6,768
967
19
3
0
112,383
0
W
Agni
5,941
849
22
3
0
104,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role