Player Matchup

Set
Set
Brombly
Set
Level 29
God Stats
7W - 4L
1,978 SR
Queue Stats
112W - 59L
1,731 Elo+
Party 1
Ra
Ra
GrabMeDaddy
Ra
Level 135
God Stats
2W - 6L
1,483 SR
Queue Stats
666W - 631L
1,639 Elo+
Party 1
Maui
Maui
MangySeaCow
Maui
Level 160
God Stats
7W - 7L
1,573 SR
Queue Stats
445W - 435L
1,630 Elo+
Party 1
Loki
Loki
Nicooas093
Loki
Level 96
God Stats
13W - 19L
1,434 SR
Queue Stats
401W - 389L
1,544 Elo+
Solo
Jing Wei
Jing Wei
ikitsxne
Jing Wei
Level 28
God Stats
7W - 4L
1,573 SR
Queue Stats
54W - 27L
1,680 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,645 Elo+

VS

Team Averages
Level 36
1,522 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gashashadokuro7
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,462 SR
Queue Stats
35W - 39L
1,546 Elo+
Solo
Cthulhu
Cthulhu
HackMurray
Cthulhu
Level 29
God Stats
12W - 27L
1,664 SR
Queue Stats
32W - 83L
1,309 Elo+
Party 2
Lancelot
Lancelot
Toelicker
Lancelot
Level 27
God Stats
10W - 20L
1,718 SR
Queue Stats
17W - 51L
1,298 Elo+
Party 2
Achilles
Achilles
YungMaser
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
ÐreaMM
Kukulkan
Level 45
God Stats
0W - 1L
1,264 SR
Queue Stats
41W - 66L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
3 / 2 / 0
10,392
577
8,608
17,859
15,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 5
9,742
541
5,987
8,015
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 8
9,316
518
5,156
15,276
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 0 / 3
9,639
536
6,589
9,928
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ikitsxne
Jing Wei
16
6 / 1 / 2
10,402
578
13,923
14,158
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gashashadokuro7
Ah Muzen Cab
13
1 / 4 / 0
8,105
450
7,672
10,232
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HackMurray
Cthulhu
11
0 / 3 / 2
7,646
425
3,308
14,349
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Toelicker
Lancelot
15
2 / 2 / 1
8,885
494
5,360
15,132
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
YungMaser
Achilles
15
0 / 1 / 1
9,087
505
10,180
13,374
20,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ÐreaMM
Kukulkan
17
2 / 2 / 1
10,135
563
11,468
9,508
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
3
2
0
1.5
L
Ah Muzen Cab
Gashashadokuro7
Ah Muzen Cab
1
4
0
0.25
W
0
1
5
2.5
L
Cthulhu
HackMurray
Cthulhu
0
3
2
0.33
W
0
1
8
4
W
3
0
3
4.5
L
Lancelot
Toelicker
Lancelot
2
2
1
1.25
L
Achilles
YungMaser
Achilles
0
1
1
0.5
W
Jing Wei
ikitsxne
Jing Wei
6
1
2
7
L
Kukulkan
ÐreaMM
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
37,988
65,236
Taken
62,595
44,929
Mitigated
44,545
26,426
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
8,608
4,918
0
3,976
17,859
15,529
0
1,231
15,496
0
75,069
L
Ah Muzen Cab
Gashashadokuro7
Ah Muzen Cab
7,672
3,064
0
2,139
10,232
3,421
86
1,946
8,286
0
70,781
W
5,987
553
2,264
2,626
8,015
3,842
391
3,763
4,203
108,228
0
L
Cthulhu
HackMurray
Cthulhu
3,308
584
0
3,616
14,349
8,837
0
2,559
11,790
19,718
0
W
5,156
1,888
1,430
4,199
15,276
15,441
0
4,788
10,488
19,093
1,634
W
6,589
1,958
0
5,308
9,928
4,191
810
2,318
7,516
0
76,736
L
Lancelot
Toelicker
Lancelot
5,360
1,394
0
7,038
15,132
7,088
0
1,020
14,112
36
73,930
L
Achilles
YungMaser
Achilles
10,180
2,944
0
4,848
13,374
20,759
0
226
13,148
0
69,423
W
Jing Wei
ikitsxne
Jing Wei
13,923
11,002
0
6,623
14,158
5,926
2,399
3,022
11,136
0
89,164
L
Kukulkan
ÐreaMM
Kukulkan
11,468
500
0
1,632
9,508
4,440
0
5,247
4,261
105,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
43,858
608
Minions Killed
579
0
Camps Cleared
0
1,881,059
Distance Traveled
1,709,878
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,392
577
128
7
0
324,489
0
L
Ah Muzen Cab
8,105
450
132
7
0
303,659
5
W
Ra
9,742
541
184
10
0
385,191
5
L
Cthulhu
7,646
425
26
1
0
303,788
0
W
Maui
9,316
518
20
1
0
359,851
4
W
Loki
9,639
536
131
7
0
457,342
2
L
Lancelot
8,885
494
117
7
0
425,367
0
L
Achilles
9,087
505
114
6
0
327,988
1
W
Jing Wei
10,402
578
145
8
0
354,186
5
L
Kukulkan
10,135
563
190
11
0
349,076
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role