Player Matchup

Shiva
Shiva
Mastervk
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,449 Elo+
Party 2
Anhur
Anhur
MrTrepez
Anhur
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Thanatos
Thanatos
SoriGaming
Thanatos
Level 65
God Stats
0W - 3L
1,196 SR
Queue Stats
10W - 21L
1,246 Elo+
Party 1
Yemoja
Yemoja
ostar7
Yemoja
Level 14
God Stats
1W - 5L
1,293 SR
Queue Stats
2W - 13L
1,133 Elo+
Party 1
Merlin
Merlin
warryia
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,637 Elo+
Party 2
Team Averages
Level 32
1,360 SR
1,325 Elo+

VS

Team Averages
Level 75
1,541 SR
1,408 Elo+
Sobek
Sobek
DeeHard
Sobek
Level 71
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 10L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyGods
Gilgamesh
Level 65
God Stats
5W - 4L
1,389 SR
Queue Stats
18W - 10L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
Level 49
God Stats
37W - 46L
1,420 SR
Queue Stats
73W - 106L
1,339 Elo+
Solo
Fenrir
Fenrir
freékill
Fenrir
Level 125
God Stats
7W - 3L
1,628 SR
Queue Stats
82W - 72L
1,435 Elo+
Solo
Janus
Janus
sharkyy2000
Janus
Level 65
God Stats
8W - 4L
1,744 SR
Queue Stats
197W - 204L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mastervk
Shiva
16
4 / 6 / 4
10,433
474
17,270
29,250
22,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
MrTrepez
Anhur
14
1 / 8 / 0
8,193
372
4,876
15,735
5,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SoriGaming
Thanatos
16
5 / 6 / 0
10,645
484
9,018
21,219
11,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
ostar7
Yemoja
12
0 / 3 / 0
8,036
365
1,656
17,248
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
warryia
Merlin
16
1 / 9 / 4
9,935
452
10,186
14,920
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeeHard
Sobek
16
3 / 1 / 14
12,014
546
6,773
19,520
26,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
OnlyGods
Gilgamesh
16
4 / 5 / 11
11,264
512
18,295
23,411
21,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
19
9 / 0 / 7
12,617
574
19,177
6,990
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
freékill
Fenrir
19
9 / 3 / 5
12,523
569
12,358
20,397
9,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 11
13,960
635
12,755
13,486
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
11
Kills
32
32
Deaths
11
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
DeeHard
Sobek
3
1
14
10
L
Shiva
Mastervk
Shiva
4
6
4
1
L
Anhur
MrTrepez
Anhur
1
8
0
0.13
W
Gilgamesh
OnlyGods
Gilgamesh
4
5
11
1.9
L
Thanatos
SoriGaming
Thanatos
5
6
0
0.83
W
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
9
0
7
12.5
W
Fenrir
freékill
Fenrir
9
3
5
3.83
L
Yemoja
ostar7
Yemoja
0
3
0
0
W
7
2
11
6.25
L
Merlin
warryia
Merlin
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,006
Damage
69,358
98,372
Taken
83,804
67,596
Mitigated
67,385
29,958
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DeeHard
Sobek
6,773
625
260
6,591
19,520
26,567
442
4,054
15,466
30,841
0
L
Shiva
Mastervk
Shiva
17,270
3,954
509
7,755
29,250
22,430
0
4,367
24,883
212
57,434
L
Anhur
MrTrepez
Anhur
4,876
2,215
0
2,922
15,735
5,467
0
2,839
12,896
0
46,517
W
Gilgamesh
OnlyGods
Gilgamesh
18,295
6,360
0
3,884
23,411
21,049
2,152
4,062
19,349
0
52,911
L
Thanatos
SoriGaming
Thanatos
9,018
2,480
0
16,083
21,219
11,524
0
3,873
17,346
0
95,584
W
Ah Muzen Cab
Spletnick2712
Ah Muzen Cab
19,177
6,130
0
2,072
6,990
3,989
3,312
939
6,051
0
111,883
W
Fenrir
freékill
Fenrir
12,358
2,610
0
4,062
20,397
9,773
3,816
2,096
18,301
0
92,707
L
Yemoja
ostar7
Yemoja
1,656
937
473
1,428
17,248
21,889
0
3,078
14,170
30,806
0
W
12,755
551
285
3,675
13,486
6,007
2,656
1,853
11,633
134,469
0
L
Merlin
warryia
Merlin
10,186
564
0
788
14,920
6,286
0
5,371
9,549
64,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
62,378
469
Minions Killed
615
0
Camps Cleared
0
1,984,598
Distance Traveled
2,202,130
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,014
546
36
2
0
456,283
3
L
Shiva
10,433
474
75
3
0
402,835
2
L
Anhur
8,193
372
94
4
0
363,665
6
W
Gilgamesh
11,264
512
83
4
0
415,989
2
L
Thanatos
10,645
484
138
6
0
434,189
1
W
Ah Muzen Cab
12,617
574
172
8
0
420,086
3
W
Fenrir
12,523
569
125
6
0
454,090
9
L
Yemoja
8,036
365
45
2
0
410,031
3
W
Janus
13,960
635
199
9
0
455,682
5
L
Merlin
9,935
452
117
5
0
373,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role