Player Matchup

Ares
Ares
Dreamz-Awakened
Ares
Level 139
God Stats
5W - 0L
1,935 SR
Queue Stats
95W - 78L
1,574 Elo+
Party 2
Neith
Neith
Duck_09709
Neith
Level 89
God Stats
8W - 9L
1,448 SR
Queue Stats
254W - 257L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Minute-Maid318
Jormungandr
Level 79
God Stats
10W - 16L
1,420 SR
Queue Stats
229W - 255L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
ThugsWantHugs
Zhong Kui
Level 152
God Stats
5W - 0L
1,781 SR
Queue Stats
201W - 183L
1,545 Elo+
Solo
Guan Yu
Guan Yu
pentojt_21
Guan Yu
Level 69
God Stats
13W - 4L
1,684 SR
Queue Stats
152W - 131L
1,554 Elo+
Party 2
Team Averages
Level 106
1,654 SR
1,516 Elo+

VS

Team Averages
Level 135
1,474 SR
1,476 Elo+
Chiron
Chiron
DiosPepi1
Chiron
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,463 Elo+
Solo
Tiamat
Tiamat
Exaltus Lux
Tiamat
Level 158
God Stats
12W - 19L
1,398 SR
Queue Stats
218W - 229L
1,476 Elo+
Solo
Pele
Pele
Soloxicity
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,522 Elo+
Party 1
Ymir
Ymir
Tuna5UB0913
Ymir
Level 108
God Stats
4W - 10L
1,331 SR
Queue Stats
115W - 125L
1,409 Elo+
Solo
Thanatos
Thanatos
matthew444444444
Thanatos
Level 159
God Stats
15W - 12L
1,641 SR
Queue Stats
639W - 580L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
9,933
497
13,419
17,010
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
5 / 2 / 12
9,750
488
16,722
13,111
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Minute-Maid318
Jormungandr
16
8 / 2 / 6
10,669
533
12,824
17,867
11,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ThugsWantHugs
Zhong Kui
16
6 / 1 / 4
10,083
504
13,067
15,972
13,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
pentojt_21
Guan Yu
17
4 / 4 / 6
10,500
525
9,135
15,387
20,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DiosPepi1
Chiron
13
2 / 4 / 1
8,715
436
8,678
14,907
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
14
0 / 7 / 1
8,803
440
10,621
17,199
11,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 1 / 4
11,043
552
10,450
16,725
14,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 7 / 1
7,933
397
7,504
23,516
22,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 4
10,126
506
12,768
19,107
8,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
24
Kills
10
10
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
DiosPepi1
Chiron
2
4
1
0.63
W
1
1
17
9.5
W
Neith
5
2
12
5.5
L
Tiamat
0
7
1
0.07
W
Jormungandr
Minute-Maid318
Jormungandr
8
2
6
5.5
L
2
1
4
4
W
Zhong Kui
ThugsWantHugs
Zhong Kui
6
1
4
8
L
1
7
1
0.21
L
5
5
4
1.4
W
Guan Yu
pentojt_21
Guan Yu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,167
Damage
50,021
79,347
Taken
91,454
71,693
Mitigated
61,915
25,113
Healing
30,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DiosPepi1
Chiron
8,678
3,104
679
2,892
14,907
5,862
1,726
6,840
7,958
0
60,884
W
13,419
1,633
689
4,427
17,010
19,314
232
4,414
12,596
29,528
0
W
Neith
16,722
7,263
0
4,273
13,111
6,965
3,213
3,917
9,194
0
83,341
L
Tiamat
10,621
776
278
3,694
17,199
11,129
634
9,780
7,291
67,764
0
W
Jormungandr
Minute-Maid318
Jormungandr
12,824
5,014
388
2,434
17,867
11,097
348
3,210
14,657
76,026
0
L
10,450
2,482
0
7,883
16,725
14,070
252
4,116
12,126
0
89,414
W
Zhong Kui
ThugsWantHugs
Zhong Kui
13,067
436
0
9,200
15,972
13,797
724
5,970
10,002
72,918
0
L
7,504
1,774
0
2,513
23,516
22,118
24
11,683
11,785
36,334
0
L
12,768
3,819
0
12,220
19,107
8,736
0
6,836
12,217
0
72,683
W
Guan Yu
pentojt_21
Guan Yu
9,135
683
490
3,212
15,387
20,520
111
614
14,773
0
67,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,935
Gold Earned
46,620
489
Minions Killed
524
0
Camps Cleared
0
1,893,496
Distance Traveled
1,769,362
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,715
436
80
4
0
362,039
1
W
Ares
9,933
497
23
1
0
388,394
5
W
Neith
9,750
488
114
6
0
350,118
2
L
Tiamat
8,803
440
113
6
0
325,134
6
W
Jormungandr
10,669
533
95
5
0
392,344
0
L
Pele
11,043
552
166
8
0
376,941
5
W
Zhong Kui
10,083
504
120
6
0
387,630
7
L
Ymir
7,933
397
64
3
0
326,013
3
L
Thanatos
10,126
506
101
5
0
379,235
1
W
Guan Yu
10,500
525
137
7
0
375,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role