Player Matchup

Hercules
Hercules
Cha0sS33d
Hercules
Level 156
God Stats
5W - 2L
1,635 SR
Queue Stats
264W - 285L
1,524 Elo+
Solo
Khepri
Khepri
ItsjustAgame09
Khepri
Level 100
God Stats
34W - 21L
1,658 SR
Queue Stats
717W - 779L
1,531 Elo+
Solo
Medusa
Medusa
Nostxlgy
Medusa
Level 160
God Stats
14W - 5L
1,683 SR
Queue Stats
982W - 987L
1,504 Elo+
Solo
Artemis
Artemis
SuspectZero0324
Artemis
Level 85
God Stats
2W - 0L
1,676 SR
Queue Stats
63W - 55L
1,571 Elo+
Party 1
Tyr
Tyr
Xorquillion
Tyr
Level 104
God Stats
1W - 0L
1,833 SR
Queue Stats
82W - 62L
1,592 Elo+
Party 1
Team Averages
Level 121
1,697 SR
1,544 Elo+

VS

Team Averages
Level 148
1,372 SR
1,533 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JaymondC
Bastet
Level 160
God Stats
8W - 11L
1,516 SR
Queue Stats
706W - 757L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Noksterz
Kukulkan
Level 147
God Stats
2W - 4L
1,154 SR
Queue Stats
430W - 453L
1,573 Elo+
Solo
Ymir
Ymir
The-Avenged-Wolf
Ymir
Level 125
God Stats
1W - 6L
1,374 SR
Queue Stats
499W - 466L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
chilla Emmi
Gilgamesh
Level 160
God Stats
9W - 17L
1,318 SR
Queue Stats
1,337W - 1,370L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cha0sS33d
Hercules
18
5 / 2 / 15
10,853
724
10,687
23,350
27,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 2 / 19
11,907
794
10,864
11,854
14,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Nostxlgy
Medusa
20
12 / 4 / 13
13,005
867
28,060
15,021
10,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 17
10,004
667
20,883
13,411
8,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 19
11,896
793
14,626
34,673
43,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 7 / 9
10,047
670
12,789
26,611
45,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JaymondC
Bastet
18
4 / 4 / 5
10,244
683
16,033
15,573
10,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Noksterz
Kukulkan
19
3 / 4 / 3
11,295
753
24,593
11,524
6,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 6
9,973
665
7,108
20,932
30,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
chilla Emmi
Gilgamesh
15
3 / 7 / 3
10,465
698
9,565
20,948
24,125
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
26
Kills
11
12
Deaths
26
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
7
9
0.64
W
Hercules
Cha0sS33d
Hercules
5
2
15
6.25
W
3
2
19
6.25
L
Bastet
JaymondC
Bastet
4
4
5
1.63
L
Kukulkan
Noksterz
Kukulkan
3
4
3
1.13
W
Medusa
Nostxlgy
Medusa
12
4
13
4.63
W
1
3
17
3.17
L
1
4
6
1
W
5
1
19
14.5
L
Gilgamesh
chilla Emmi
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,120
Damage
70,088
98,309
Taken
95,588
104,509
Mitigated
116,426
44,169
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,789
6,326
945
3,573
26,611
45,266
340
3,739
22,872
19,457
0
W
Hercules
Cha0sS33d
Hercules
10,687
2,453
588
9,158
23,350
27,680
1,555
11,185
12,165
0
21,340
W
10,864
41
646
1,584
11,854
14,001
691
5,680
6,174
21,984
0
L
Bastet
JaymondC
Bastet
16,033
2,907
1,810
2,901
15,573
10,274
685
1,987
13,586
0
26,171
L
Kukulkan
Noksterz
Kukulkan
24,593
3,108
648
337
11,524
6,741
285
814
10,710
62,885
0
W
Medusa
Nostxlgy
Medusa
28,060
9,281
0
40
15,021
10,695
3,841
6,999
8,022
0
58,678
W
20,883
7,997
4,508
3,436
13,411
8,476
2,693
6,207
7,204
0
42,985
L
7,108
958
2,095
4,259
20,932
30,020
267
2,389
18,543
10,900
0
W
14,626
1,041
4,952
19,257
34,673
43,657
519
14,598
20,075
0
22,462
L
Gilgamesh
chilla Emmi
Gilgamesh
9,565
1,874
1,736
2,037
20,948
24,125
488
1,935
19,013
179
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
52,024
196
Minions Killed
147
0
Camps Cleared
0
1,407,208
Distance Traveled
1,232,901
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,047
670
11
1
0
212,853
0
W
Hercules
10,853
724
24
2
0
303,873
0
W
Khepri
11,907
794
21
1
0
270,314
2
L
Bastet
10,244
683
24
2
0
307,412
5
L
Kukulkan
11,295
753
93
6
0
239,811
0
W
Medusa
13,005
867
72
5
0
253,468
1
W
Artemis
10,004
667
48
3
0
266,205
4
L
Ymir
9,973
665
7
0
0
242,325
0
W
Tyr
11,896
793
31
2
0
313,348
0
L
Gilgamesh
10,465
698
12
1
0
230,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role