Player Matchup

Da Ji
Da Ji
Bigwelde
Da Ji
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,365 Elo+
Party 1
Ra
Ra
Upset Tater
Ra
Level 33
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 1
Horus
Horus
iiTwiz Royal
Horus
Level 129
God Stats
6W - 1L
1,792 SR
Queue Stats
124W - 110L
1,585 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,443 Elo+

VS

Team Averages
Level 41
1,568 SR
1,320 Elo+
Fenrir
Fenrir
XDemboX
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 2
Cernunnos
Cernunnos
abstract_HYDRA
Cernunnos
Level 46
God Stats
4W - 1L
1,704 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2
Ishtar
Ishtar
l-Ex0Tik-l
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bigwelde
Da Ji
15
3 / 3 / 15
10,406
800
8,414
13,542
7,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
13 / 4 / 7
12,563
966
20,303
14,932
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
9 / 4 / 12
11,863
913
12,215
16,890
25,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
XDemboX
Fenrir
14
3 / 10 / 4
9,441
726
7,235
16,860
8,091
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
abstract_HYDRA
Cernunnos
15
2 / 7 / 5
9,315
717
9,205
16,856
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
l-Ex0Tik-l
Ishtar
16
6 / 8 / 5
10,985
845
12,266
15,508
6,639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
11
11
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bigwelde
Da Ji
3
3
15
3.5
W
13
4
7
4.13
L
Fenrir
XDemboX
Fenrir
3
10
4
0.5
L
Cernunnos
abstract_HYDRA
Cernunnos
2
7
5
0.64
W
9
4
12
3.75
L
Ishtar
l-Ex0Tik-l
Ishtar
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
28,706
45,364
Taken
49,224
41,527
Mitigated
22,321
17,752
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bigwelde
Da Ji
8,414
1,600
0
1,531
13,542
7,333
525
66
13,476
0
32,457
W
20,303
2,909
2,676
6,821
14,932
8,485
1,029
18
14,914
65,329
0
L
Fenrir
XDemboX
Fenrir
7,235
1,647
317
762
16,860
8,091
36
6,182
10,678
0
16,289
L
Cernunnos
abstract_HYDRA
Cernunnos
9,205
3,816
0
3,848
16,856
7,591
829
9,070
7,786
0
37,736
W
12,215
4,419
2,692
4,032
16,890
25,709
1,098
0
16,890
239
26,181
L
Ishtar
l-Ex0Tik-l
Ishtar
12,266
7,312
76
1,183
15,508
6,639
739
5,311
10,197
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
29,741
163
Minions Killed
133
0
Camps Cleared
0
669,234
Distance Traveled
563,662
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,406
800
48
4
0
240,639
1
W
Ra
12,563
966
85
7
0
210,402
0
L
Fenrir
9,441
726
31
2
0
199,811
0
L
Cernunnos
9,315
717
58
4
0
177,976
0
W
Horus
11,863
913
30
2
0
218,193
0
L
Ishtar
10,985
845
44
3
0
185,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role