Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 158
God Stats
277W - 281L
1,450 SR
Queue Stats
760W - 796L
1,355 Elo+
Solo
Fenrir
Fenrir
JustinJackJr
Fenrir
Level 100
God Stats
8W - 4L
1,813 SR
Queue Stats
251W - 292L
1,390 Elo+
Party 1
Arachne
Arachne
Mourning Warden
Arachne
Level 70
God Stats
1W - 1L
1,239 SR
Queue Stats
52W - 60L
1,368 Elo+
Party 1
Ares
Ares
kingharbek21
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,380 Elo+
Party 1
Scylla
Scylla
yamadaaaman
Scylla
Level 106
God Stats
45W - 59L
1,419 SR
Queue Stats
258W - 328L
1,444 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,387 Elo+

VS

Team Averages
Level 99
1,446 SR
1,369 Elo+
Erlang Shen
Erlang Shen
BOOMERANG-PR
Erlang Shen
Level 150
God Stats
11W - 14L
1,498 SR
Queue Stats
212W - 244L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Ff7VincentV
Cernunnos
Level 68
God Stats
6W - 11L
1,285 SR
Queue Stats
86W - 95L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
KiroxWrath
Cthulhu
Level 105
God Stats
2W - 3L
1,245 SR
Queue Stats
129W - 135L
1,354 Elo+
Party 2
Fenrir
Fenrir
kookoosh
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,418 Elo+
Solo
Ra
Ra
xXlLightningXx
Ra
Level 105
God Stats
3W - 2L
1,703 SR
Queue Stats
119W - 120L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
8
2 / 1 / 2
4,937
494
4,986
7,659
3,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
9
3 / 5 / 2
5,542
554
3,923
7,595
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 2
5,470
547
3,198
6,940
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 3
5,684
568
3,972
8,482
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
10
1 / 0 / 2
5,943
594
2,501
2,421
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOOMERANG-PR
Erlang Shen
11
5 / 5 / 1
6,622
662
5,704
11,090
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Ff7VincentV
Cernunnos
8
1 / 4 / 0
4,857
486
5,955
8,453
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KiroxWrath
Cthulhu
8
0 / 2 / 1
5,051
505
6,736
10,384
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
kookoosh
Fenrir
2
0 / 1 / 1
3,635
364
550
2,220
567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,985
599
1,337
3,772
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
7
7
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOOMERANG-PR
Erlang Shen
5
5
1
1.1
L
Cernunnos
Ff7VincentV
Cernunnos
1
4
0
0.25
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
2
1
2
3
W
Fenrir
3
5
2
0.8
L
Cthulhu
KiroxWrath
Cthulhu
0
2
1
0.25
W
3
1
2
4
W
3
0
3
4.5
L
Fenrir
kookoosh
Fenrir
0
1
1
0.5
L
1
0
0
1
W
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
20,282
33,097
Taken
35,919
16,588
Mitigated
17,900
10,862
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOOMERANG-PR
Erlang Shen
5,704
3,321
0
3,293
11,090
8,351
11
78
10,682
0
39,054
L
Cernunnos
Ff7VincentV
Cernunnos
5,955
2,954
0
2,062
8,453
3,097
31
3,141
5,312
0
27,619
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
4,986
1,557
964
3,977
7,659
3,967
0
3,082
4,577
0
31,796
W
Fenrir
3,923
1,125
0
1,793
7,595
3,923
0
362
7,233
0
22,597
L
Cthulhu
KiroxWrath
Cthulhu
6,736
945
1,152
3,208
10,384
4,390
28
1,925
8,459
23,418
1,499
W
3,198
2,667
0
1,320
6,940
2,363
0
483
6,457
0
23,327
W
3,972
537
0
2,183
8,482
5,378
0
2,858
5,624
18,425
0
L
Fenrir
kookoosh
Fenrir
550
182
0
599
2,220
567
0
190
1,997
0
4,120
L
1,337
86
144
2,043
3,772
1,495
0
1,139
2,633
43,328
0
W
Scylla
2,501
140
0
625
2,421
957
333
1,067
1,354
41,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
26,150
243
Minions Killed
250
0
Camps Cleared
0
969,865
Distance Traveled
833,937
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,622
662
74
7
0
193,830
2
L
Cernunnos
4,857
486
50
5
0
167,157
1
W
Ah Muzen Cab
4,937
494
47
5
0
175,273
1
W
Fenrir
5,542
554
35
4
0
188,710
3
L
Cthulhu
5,051
505
33
3
0
211,428
1
W
Arachne
5,470
547
42
4
0
224,122
1
W
Ares
5,684
568
26
3
0
190,735
3
L
Fenrir
3,635
364
9
1
0
54,837
1
L
Ra
5,985
599
84
8
0
206,685
4
W
Scylla
5,943
594
93
9
0
191,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role