Player Matchup

Ishtar
Ishtar
ChinoShip156
Ishtar
Level 156
God Stats
0W - 1L
1,105 SR
Queue Stats
30W - 29L
1,469 Elo+
Party 1
Tiamat
Tiamat
Cole_Wrld04
Tiamat
Level 85
God Stats
9W - 10L
1,487 SR
Queue Stats
346W - 376L
1,394 Elo+
Solo
Thor
Thor
EpicKlller38
Thor
Level 45
God Stats
1W - 2L
1,467 SR
Queue Stats
71W - 78L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Rauhuihui
Ah Puch
Level 32
God Stats
1W - 1L
1,689 SR
Queue Stats
15W - 27L
1,384 Elo+
Solo
Khepri
Khepri
ZelHaz4494
Khepri
Level 46
God Stats
2W - 3L
1,416 SR
Queue Stats
30W - 32L
1,464 Elo+
Party 1
Team Averages
Level 73
1,433 SR
1,431 Elo+

VS

Team Averages
Level 113
1,493 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
BWaltz9
Tsukuyomi
Level 160
God Stats
11W - 7L
1,613 SR
Queue Stats
828W - 717L
1,610 Elo+
Party 2
Bakasura
Bakasura
JAYSSASSINx211x
Bakasura
Level 143
God Stats
31W - 25L
1,614 SR
Queue Stats
420W - 337L
1,607 Elo+
Party 2
Chiron
Chiron
Mike Lycan
Chiron
Level 123
God Stats
6W - 4L
1,339 SR
Queue Stats
468W - 488L
1,390 Elo+
Solo
Sobek
Sobek
jflint12
Sobek
Level 123
God Stats
3W - 7L
1,396 SR
Queue Stats
444W - 375L
1,506 Elo+
Party 2
Ra
Ra
yamacam607
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 1 / 1
4,387
487
4,512
5,169
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
7
0 / 3 / 0
4,321
480
1,452
4,777
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 0 / 0
5,079
564
2,260
6,009
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Rauhuihui
Ah Puch
7
0 / 2 / 0
4,363
485
560
4,915
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ZelHaz4494
Khepri
7
0 / 0 / 1
4,562
507
2,690
4,117
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BWaltz9
Tsukuyomi
10
1 / 0 / 2
5,646
627
3,897
4,452
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
9
4 / 1 / 1
5,695
633
4,159
6,695
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Mike Lycan
Chiron
8
0 / 1 / 1
4,641
516
3,150
4,715
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
jflint12
Sobek
7
0 / 0 / 2
4,781
531
1,939
6,497
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 2
5,317
591
2,317
3,055
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BWaltz9
Tsukuyomi
1
0
2
2
L
Ishtar
0
1
1
0.5
L
Tiamat
0
3
0
0
L
2
0
0
2
W
Bakasura
4
1
1
4.5
W
Chiron
Mike Lycan
Chiron
0
1
1
0.5
L
Ah Puch
Rauhuihui
Ah Puch
0
2
0
0
L
Khepri
ZelHaz4494
Khepri
0
0
1
0.5
W
Sobek
jflint12
Sobek
0
0
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
15,462
24,987
Taken
25,414
10,574
Mitigated
10,336
9,857
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BWaltz9
Tsukuyomi
3,897
895
0
2,323
4,452
1,869
0
1,100
3,096
0
35,417
L
Ishtar
4,512
3,236
0
2,598
5,169
1,790
0
692
4,104
0
30,120
L
Tiamat
1,452
60
0
460
4,777
2,086
0
0
4,337
17,810
0
L
2,260
767
0
3,483
6,009
1,932
0
516
5,353
0
28,738
W
Bakasura
4,159
2,689
0
2,091
6,695
2,169
180
287
6,404
0
31,620
W
Chiron
Mike Lycan
Chiron
3,150
1,019
451
1,802
4,715
1,395
0
709
4,006
0
35,551
L
Ah Puch
Rauhuihui
Ah Puch
560
62
0
1,404
4,915
1,611
0
1,482
2,918
20,097
0
L
Khepri
ZelHaz4494
Khepri
2,690
523
0
1,912
4,117
3,155
0
1,566
2,551
15,590
3,153
W
Sobek
jflint12
Sobek
1,939
528
302
3,563
6,497
3,771
0
1,289
5,208
12,972
0
W
2,317
265
437
1,088
3,055
1,132
0
603
2,452
38,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
26,080
229
Minions Killed
322
0
Camps Cleared
0
781,265
Distance Traveled
887,477
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,646
627
69
8
0
191,839
4
L
Ishtar
4,387
487
59
7
0
158,548
4
L
Tiamat
4,321
480
35
4
0
115,275
2
L
Thor
5,079
564
58
6
0
192,006
3
W
Bakasura
5,695
633
66
7
0
202,467
3
W
Chiron
4,641
516
66
7
0
151,064
2
L
Ah Puch
4,363
485
44
5
0
149,157
3
L
Khepri
4,562
507
33
4
0
166,279
2
W
Sobek
4,781
531
21
2
0
182,473
0
W
Ra
5,317
591
100
11
0
159,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role