Player Matchup

Thor
Thor
ChrisSmileyFace
Thor
Level 109
God Stats
23W - 3L
1,867 SR
Queue Stats
219W - 106L
1,808 Elo+
Party 2
Freya
Freya
Khoala09
Freya
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
165W - 75L
1,808 Elo+
Party 2
Cerberus
Cerberus
bluewaterseafood
Cerberus
Level 14
God Stats
15W - 5L
1,790 SR
Queue Stats
36W - 14L
1,714 Elo+
Party 2
Team Averages
Level 77
1,776 SR
1,776 Elo+

VS

Team Averages
Level 88
1,387 SR
1,399 Elo+
Bacchus
Bacchus
Bennistan
Bacchus
Level 103
God Stats
1W - 3L
1,351 SR
Queue Stats
104W - 187L
1,328 Elo+
Party 1
Thanatos
Thanatos
Diltsy20
Thanatos
Level 89
God Stats
1W - 4L
1,310 SR
Queue Stats
50W - 80L
1,471 Elo+
Party 1
Izanami
Izanami
TyranirawrXD
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 15
13,238
827
17,543
20,687
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Khoala09
Freya
20
21 / 1 / 11
14,536
909
30,399
19,527
8,875
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 1 / 24
11,764
735
11,065
9,837
4,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bennistan
Bacchus
15
3 / 10 / 2
11,733
733
10,741
27,756
30,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Diltsy20
Thanatos
16
2 / 10 / 2
10,567
660
9,148
17,359
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TyranirawrXD
Izanami
14
0 / 14 / 2
9,639
602
6,094
21,535
6,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
34
Kills
5
5
Deaths
34
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bennistan
Bacchus
3
10
2
0.4
W
11
3
15
6.17
L
Thanatos
Diltsy20
Thanatos
2
10
2
0.3
W
Freya
Khoala09
Freya
21
1
11
26.5
L
Izanami
TyranirawrXD
Izanami
0
14
2
0.07
W
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,007
Damage
25,983
50,051
Taken
66,650
29,025
Mitigated
45,905
19,693
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bennistan
Bacchus
10,741
2,297
0
3,469
27,756
30,683
0
17,803
8,807
20,313
0
W
17,543
3,454
370
3,533
20,687
15,293
243
3,749
13,930
0
57,817
L
Thanatos
Diltsy20
Thanatos
9,148
1,668
0
5,423
17,359
8,306
0
12,202
4,525
0
26,283
W
Freya
Khoala09
Freya
30,399
10,390
0
12,318
19,527
8,875
1,816
4,522
14,622
74,587
0
L
Izanami
TyranirawrXD
Izanami
6,094
3,618
0
1,660
21,535
6,916
0
10,259
10,515
0
32,224
W
11,065
958
332
3,140
9,837
4,857
480
3,195
6,516
39,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
31,939
206
Minions Killed
106
0
Camps Cleared
0
850,409
Distance Traveled
635,710
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,733
733
19
1
0
223,448
6
W
Thor
13,238
827
62
4
0
268,008
3
L
Thanatos
10,567
660
33
2
0
235,221
0
W
Freya
14,536
909
100
6
0
298,706
1
L
Izanami
9,639
602
54
3
0
177,041
0
W
Cerberus
11,764
735
44
3
0
283,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role