Player Matchup

Kukulkan
Kukulkan
Buttmuppet2
Kukulkan
Level 80
God Stats
31W - 25L
1,589 SR
Queue Stats
225W - 185L
1,601 Elo+
Party 3
Horus
Horus
Luvluss
Horus
Level 112
God Stats
7W - 5L
1,607 SR
Queue Stats
300W - 262L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Nekluss
Danzaburou
Level 16
God Stats
3W - 3L
1,647 SR
Queue Stats
14W - 17L
1,494 Elo+
Party 1
Ymir
Ymir
OftenYmirs
Ymir
Level 84
God Stats
71W - 60L
1,521 SR
Queue Stats
148W - 117L
1,539 Elo+
Party 3
Kali
Kali
RatKingsF33tPics
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 3
Team Averages
Level 59
1,573 SR
1,586 Elo+

VS

Team Averages
Level 59
1,541 SR
1,488 Elo+
Horus
Horus
Defectively22
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 2
Cliodhna
Cliodhna
ItzStitchez
Cliodhna
Level 122
God Stats
0W - 1L
1,157 SR
Queue Stats
345W - 347L
1,462 Elo+
Solo
Sobek
Sobek
MortGoldman
Sobek
Level 69
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 2
Sol
Sol
SmiteAndGank
Sol
Level 50
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 2
Ishtar
Ishtar
quicksinner
Ishtar
Level 44
God Stats
2W - 1L
1,891 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buttmuppet2
Kukulkan
19
5 / 1 / 6
11,935
568
15,297
8,488
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Luvluss
Horus
19
6 / 1 / 7
12,715
605
14,657
16,894
17,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Nekluss
Danzaburou
15
2 / 2 / 5
10,447
497
8,014
14,071
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 10
11,613
553
8,806
19,262
20,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 11
11,387
542
13,263
21,847
10,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,508
358
3,153
16,755
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
ItzStitchez
Cliodhna
16
1 / 3 / 2
9,843
469
11,717
19,811
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 2 / 6
9,129
435
7,507
18,190
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 3 / 0
9,628
458
11,094
14,855
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
15
5 / 4 / 1
9,724
463
13,194
14,616
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
20
Kills
9
9
Deaths
20
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Buttmuppet2
Kukulkan
5
1
6
8
L
0
8
1
0.06
L
Cliodhna
ItzStitchez
Cliodhna
1
3
2
0.67
W
Horus
Luvluss
Horus
6
1
7
9.5
L
0
2
6
1.5
W
Danzaburou
Nekluss
Danzaburou
2
2
5
2.25
W
4
3
10
3
W
3
2
11
4.25
L
3
3
0
1
L
Ishtar
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,037
Damage
46,665
80,562
Taken
84,227
58,181
Mitigated
62,192
27,340
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Buttmuppet2
Kukulkan
15,297
1,895
0
1,428
8,488
4,156
2,938
4,352
4,136
120,494
0
L
3,153
1,121
261
1,886
16,755
12,602
0
4,996
10,988
0
27,408
L
Cliodhna
ItzStitchez
Cliodhna
11,717
1,538
0
10,221
19,811
9,745
0
2,085
17,433
0
95,038
W
Horus
Luvluss
Horus
14,657
4,730
1,999
7,365
16,894
17,114
0
3,032
13,523
0
91,209
L
7,507
1,258
0
4,743
18,190
26,053
112
6,249
11,884
31,527
0
W
Danzaburou
Nekluss
Danzaburou
8,014
3,596
0
7,532
14,071
6,163
2,664
3,814
10,257
0
65,523
W
8,806
2,078
444
3,335
19,262
20,237
67
4,043
15,128
36,108
2,602
W
13,263
6,736
0
5,237
21,847
10,511
249
3,562
18,190
0
110,739
L
11,094
3,325
0
5,756
14,855
7,306
1,338
4,893
9,851
71,928
8,222
L
Ishtar
13,194
7,827
0
4,858
14,616
6,486
462
5,126
9,436
0
68,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
45,832
599
Minions Killed
446
0
Camps Cleared
0
2,144,396
Distance Traveled
1,890,537
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,935
568
188
9
0
439,140
8
L
Horus
7,508
358
44
2
0
327,854
1
L
Cliodhna
9,843
469
133
6
0
412,264
2
W
Horus
12,715
605
150
7
0
404,719
5
L
Sobek
9,129
435
30
1
0
391,058
3
W
Danzaburou
10,447
497
91
4
0
414,993
4
W
Ymir
11,613
553
46
2
0
400,258
11
W
Kali
11,387
542
124
6
0
485,286
5
L
Sol
9,628
458
129
6
0
374,226
1
L
Ishtar
9,724
463
110
5
0
385,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role