Player Matchup

Danzaburou
Danzaburou
Murdoc125
Danzaburou
Level 26
God Stats
1W - 0L
1,741 SR
Queue Stats
6W - 12L
1,328 Elo+
Party 1
Sol
Sol
TígerSlayer
Sol
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 1
Fafnir
Fafnir
YolkyElk
Fafnir
Level 65
God Stats
1W - 1L
1,853 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Team Averages
Level 82
1,764 SR
1,359 Elo+

VS

Team Averages
Level 113
1,530 SR
1,481 Elo+
Hera
Hera
Ornate752
Hera
Level 106
God Stats
1W - 1L
1,489 SR
Queue Stats
42W - 42L
1,415 Elo+
Party 2
Hachiman
Hachiman
Sasquatch533
Hachiman
Level 77
God Stats
1W - 3L
1,388 SR
Queue Stats
50W - 59L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
zenkiuzumaki
Ne Zha
Level 157
God Stats
2W - 1L
1,712 SR
Queue Stats
243W - 207L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Murdoc125
Danzaburou
14
0 / 5 / 7
9,584
737
6,361
10,427
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 5 / 2
11,187
861
13,747
11,683
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
YolkyElk
Fafnir
14
3 / 3 / 4
10,767
828
6,125
19,461
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 7
10,799
831
11,014
7,890
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sasquatch533
Hachiman
15
4 / 3 / 4
9,730
748
8,738
11,165
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
15
4 / 4 / 9
10,322
794
10,081
15,818
8,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Murdoc125
Danzaburou
0
5
7
0.7
L
Hera
5
1
7
8.5
L
Hachiman
Sasquatch533
Hachiman
4
3
4
2
W
4
5
2
1
W
Fafnir
YolkyElk
Fafnir
3
3
4
1.67
L
Ne Zha
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
29,833
41,571
Taken
34,873
38,215
Mitigated
16,655
8,918
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Murdoc125
Danzaburou
6,361
1,318
0
1,810
10,427
4,283
124
2,046
8,381
0
31,188
L
Hera
11,014
1,864
0
2,000
7,890
3,153
1,575
4,167
3,694
39,702
0
L
Hachiman
Sasquatch533
Hachiman
8,738
4,246
162
1,385
11,165
4,987
0
7,042
4,108
0
29,582
W
13,747
5,549
0
2,870
11,683
5,255
3,130
3,485
8,198
70,978
6,198
W
Fafnir
YolkyElk
Fafnir
6,125
1,479
0
4,238
19,461
28,677
83
5,732
13,729
14,034
0
L
Ne Zha
10,081
1,547
0
2,606
15,818
8,515
1,820
7,934
7,828
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
30,851
166
Minions Killed
154
0
Camps Cleared
0
680,243
Distance Traveled
674,467
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,584
737
37
3
0
211,091
1
L
Hera
10,799
831
82
6
0
228,928
3
L
Hachiman
9,730
748
31
2
0
217,889
1
W
Sol
11,187
861
120
9
0
215,604
2
W
Fafnir
10,767
828
9
1
0
253,548
1
L
Ne Zha
10,322
794
41
3
0
227,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role