Player Matchup

Ra
Ra
Cowroach
Ra
Level 115
God Stats
1W - 1L
1,379 SR
Queue Stats
98W - 123L
1,307 Elo+
Party 3
Amaterasu
Amaterasu
OmagaprimeX
Amaterasu
Level 106
God Stats
2W - 6L
1,411 SR
Queue Stats
76W - 97L
1,301 Elo+
Party 3
Izanami
Izanami
Pleasurs
Izanami
Level 62
God Stats
14W - 7L
1,582 SR
Queue Stats
14W - 17L
1,188 Elo+
Party 4
Heimdallr
Heimdallr
TreWitDa_Hoodie
Heimdallr
Level 104
God Stats
1W - 3L
1,158 SR
Queue Stats
89W - 106L
1,341 Elo+
Party 3
Ares
Ares
tiddyboimaher
Ares
Level 75
God Stats
13W - 10L
1,431 SR
Queue Stats
14W - 17L
1,188 Elo+
Party 4
Team Averages
Level 92
1,392 SR
1,265 Elo+

VS

Team Averages
Level 67
1,459 SR
1,480 Elo+
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Luna_Skywalker7
Olorun
Level 117
God Stats
0W - 2L
1,297 SR
Queue Stats
211W - 219L
1,400 Elo+
Solo
Neith
Neith
Paperclip888
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
Wrez324
Hera
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,084
622
9,971
6,928
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
OmagaprimeX
Amaterasu
12
4 / 0 / 3
7,437
572
6,250
7,919
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Pleasurs
Izanami
12
6 / 1 / 2
7,626
587
4,909
7,044
2,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
TreWitDa_Hoodie
Heimdallr
13
2 / 1 / 2
7,135
549
6,495
7,664
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 6
7,100
546
2,194
10,133
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 3 / 1
6,273
483
4,692
13,652
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
 
Anhur
7
1 / 2 / 0
4,920
378
1,726
5,053
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,611
432
4,090
11,665
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 0
5,192
399
3,075
6,680
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Wrez324
Hera
9
2 / 5 / 1
5,774
444
3,072
6,340
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
5
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
1
0.5
L
Anhur
 
Anhur
1
2
0
0.5
W
3
1
2
4
L
0
3
1
0.17
W
Amaterasu
OmagaprimeX
Amaterasu
4
0
3
5.5
L
1
4
0
0.25
W
Izanami
Pleasurs
Izanami
6
1
2
7
W
Heimdallr
TreWitDa_Hoodie
Heimdallr
2
1
2
3
L
Hera
Wrez324
Hera
2
5
1
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
16,655
39,688
Taken
43,390
22,452
Mitigated
18,786
18,455
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,692
2,214
1,685
3,290
13,652
7,768
0
3,817
9,835
22,242
0
L
Anhur
 
Anhur
1,726
1,028
0
1,241
5,053
1,458
699
515
4,538
0
20,629
W
9,971
1,336
243
4,079
6,928
3,287
1,324
3,808
3,120
64,966
0
L
4,090
1,862
364
3,917
11,665
5,281
620
5,308
6,357
35,986
5,656
W
Amaterasu
OmagaprimeX
Amaterasu
6,250
2,564
0
2,939
7,919
5,093
900
2,596
5,323
0
41,584
L
3,075
672
0
232
6,680
2,166
30
919
5,761
0
25,998
W
Izanami
Pleasurs
Izanami
4,909
3,687
273
3,001
7,044
2,712
3,536
1,590
5,454
0
51,619
W
Heimdallr
TreWitDa_Hoodie
Heimdallr
6,495
2,578
0
5,000
7,664
2,943
2,781
2,093
5,571
0
49,077
L
Hera
Wrez324
Hera
3,072
657
0
0
6,340
2,113
636
1,606
4,734
34,542
0
W
2,194
38
307
2,613
10,133
8,417
795
1,445
8,688
12,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
27,770
356
Minions Killed
233
0
Camps Cleared
0
1,147,118
Distance Traveled
1,089,057
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,273
483
25
2
0
253,167
1
L
Anhur
4,920
378
41
3
0
181,325
0
W
Ra
8,084
622
101
8
0
212,901
1
L
Olorun
5,611
432
66
5
0
216,225
5
W
Amaterasu
7,437
572
76
6
0
273,315
2
L
Neith
5,192
399
38
3
0
231,189
0
W
Izanami
7,626
587
96
7
0
225,517
2
W
Heimdallr
7,135
549
62
5
0
196,236
2
L
Hera
5,774
444
63
5
0
207,151
0
W
Ares
7,100
546
21
2
0
239,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role