Player Matchup

King Arthur
King Arthur
Boyinattic
King Arthur
Level 16
God Stats
1W - 2L
1,783 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Fenrir
Fenrir
F1REM4N45
Fenrir
Level 42
God Stats
2W - 5L
1,518 SR
Queue Stats
48W - 57L
1,403 Elo+
Party 2
Bacchus
Bacchus
Juegos2959
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sainz1717
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
irwingDX
Ra
Level 61
God Stats
1W - 5L
1,318 SR
Queue Stats
11W - 23L
1,227 Elo+
Party 1
Team Averages
Level 28
1,524 SR
1,408 Elo+

VS

Team Averages
Level 57
1,571 SR
1,458 Elo+
Ymir
Ymir
SicilianAccuracy
Ymir
Level 48
God Stats
47W - 28L
1,660 SR
Queue Stats
133W - 109L
1,481 Elo+
Party 3
Mulan
Mulan
XxBEASTLYxX_56
Mulan
Level 63
God Stats
1W - 0L
1,567 SR
Queue Stats
168W - 156L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
mad-dog24
Danzaburou
Level 65
God Stats
4W - 0L
1,942 SR
Queue Stats
20W - 22L
1,434 Elo+
Party 3
Ratatoskr
Ratatoskr
polygonmelt
Ratatoskr
Level 86
God Stats
88W - 109L
1,370 SR
Queue Stats
176W - 170L
1,321 Elo+
Solo
Olorun
Olorun
rmd955
Olorun
Level 23
God Stats
1W - 1L
1,318 SR
Queue Stats
12W - 9L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boyinattic
King Arthur
12
3 / 4 / 0
7,176
513
6,590
12,959
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
F1REM4N45
Fenrir
10
2 / 3 / 1
6,681
477
3,507
11,357
4,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Juegos2959
Bacchus
10
0 / 3 / 1
6,200
443
4,788
11,679
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Sainz1717
Heimdallr
10
1 / 4 / 0
6,110
436
5,672
10,554
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 2
6,665
476
2,292
8,032
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,448
603
5,473
6,700
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 2
8,806
629
10,692
12,820
8,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
mad-dog24
Danzaburou
12
2 / 1 / 4
7,443
532
8,678
9,793
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
polygonmelt
Ratatoskr
13
3 / 3 / 1
7,416
530
3,531
9,586
3,466
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
rmd955
Olorun
15
7 / 0 / 3
9,265
662
10,099
7,887
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
18
18
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boyinattic
King Arthur
3
4
0
0.75
L
Fenrir
F1REM4N45
Fenrir
2
3
1
0.83
L
Bacchus
Juegos2959
Bacchus
0
3
1
0.17
L
Heimdallr
Sainz1717
Heimdallr
1
4
0
0.25
W
3
0
6
6
W
3
2
2
2
L
0
4
2
0.25
W
Danzaburou
mad-dog24
Danzaburou
2
1
4
4
W
Ratatoskr
polygonmelt
Ratatoskr
3
3
1
1.17
W
Olorun
rmd955
Olorun
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
38,473
54,581
Taken
46,786
33,479
Mitigated
26,021
13,297
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boyinattic
King Arthur
6,590
995
0
2,964
12,959
11,310
0
0
12,959
0
38,765
L
Fenrir
F1REM4N45
Fenrir
3,507
658
0
2,131
11,357
4,834
0
1,857
9,500
0
38,267
L
Bacchus
Juegos2959
Bacchus
4,788
811
347
3,311
11,679
10,033
0
3,809
7,870
22,617
0
L
Heimdallr
Sainz1717
Heimdallr
5,672
2,241
0
2,549
10,554
3,825
0
4,800
5,754
0
32,907
W
5,473
1,829
0
2,351
6,700
6,180
116
1,812
4,888
34,587
0
W
10,692
2,087
0
5,368
12,820
8,014
286
0
12,169
0
71,816
L
2,292
240
378
1,617
8,032
3,477
0
4,553
3,479
48,887
0
W
Danzaburou
mad-dog24
Danzaburou
8,678
4,014
0
5,163
9,793
4,104
104
3,351
6,442
0
55,814
W
Ratatoskr
polygonmelt
Ratatoskr
3,531
508
0
4,374
9,586
3,466
182
1,355
8,106
0
41,967
W
Olorun
rmd955
Olorun
10,099
5,146
0
4,836
7,887
4,257
1,990
562
7,325
72,035
6,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
41,378
305
Minions Killed
501
0
Camps Cleared
0
1,366,442
Distance Traveled
1,488,093
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,176
513
65
5
0
267,790
3
L
Fenrir
6,681
477
70
5
0
292,748
3
L
Bacchus
6,200
443
38
3
0
272,079
1
L
Heimdallr
6,110
436
50
4
0
260,153
0
W
Ymir
8,448
603
52
4
0
283,797
1
W
Mulan
8,806
629
132
9
0
285,917
5
L
Ra
6,665
476
82
6
0
273,672
1
W
Danzaburou
7,443
532
95
7
0
332,092
3
W
Ratatoskr
7,416
530
75
5
0
313,098
0
W
Olorun
9,265
662
147
11
0
273,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role