Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sanborn16
Ao Kuang
Level 109
God Stats
4W - 1L
1,980 SR
Queue Stats
78W - 75L
1,506 Elo+
Party 2
Fafnir
Fafnir
UngluedAKMax
Fafnir
Level 102
God Stats
1W - 2L
1,736 SR
Queue Stats
68W - 68L
1,514 Elo+
Party 2
Neith
Neith
dmdport
Neith
Level 89
God Stats
0W - 3L
1,384 SR
Queue Stats
63W - 64L
1,512 Elo+
Party 2
Agni
Agni
jchoochew
Agni
Level 87
God Stats
5W - 4L
1,672 SR
Queue Stats
14W - 15L
1,545 Elo+
Party 2
Team Averages
Level 103
1,654 SR
1,515 Elo+

VS

Team Averages
Level 45
1,566 SR
1,626 Elo+
Fafnir
Fafnir
ChefBaba
Fafnir
Level 67
God Stats
5W - 9L
1,428 SR
Queue Stats
269W - 279L
1,503 Elo+
Party 1
Sol
Sol
IMABEEEAST
Sol
Level 128
God Stats
4W - 2L
1,696 SR
Queue Stats
325W - 308L
1,555 Elo+
Party 1
Cupid
Cupid
UncGonnaGetYou
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,684 Elo+
Party 1
Ao Kuang
Ao Kuang
VGGVERVVX
Ao Kuang
Level 15
God Stats
3W - 0L
1,706 SR
Queue Stats
17W - 7L
1,658 Elo+
Party 1
Mercury
Mercury
dontkillme2
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 5 / 1
8,994
529
13,151
20,017
15,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Sanborn16
Ao Kuang
13
0 / 5 / 4
8,064
474
7,425
16,431
7,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
1 / 4 / 1
6,818
401
3,715
12,336
11,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
dmdport
Neith
12
0 / 7 / 0
6,980
411
9,322
12,208
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
14
2 / 2 / 0
8,447
497
8,026
6,802
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChefBaba
Fafnir
14
2 / 0 / 12
9,746
573
4,626
9,526
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 5
9,746
573
5,213
9,380
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 5
10,526
619
9,979
17,764
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
VGGVERVVX
Ao Kuang
17
6 / 3 / 1
11,236
661
19,085
23,829
16,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
dontkillme2
Mercury
17
8 / 1 / 5
10,607
624
11,310
12,297
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
23
23
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
1
0.7
W
Fafnir
ChefBaba
Fafnir
2
0
12
8
W
1
1
5
3.5
L
Ao Kuang
Sanborn16
Ao Kuang
0
5
4
0.4
W
6
1
5
8.5
L
Fafnir
1
4
1
0.38
W
Ao Kuang
VGGVERVVX
Ao Kuang
6
3
1
2.17
L
Neith
dmdport
Neith
0
7
0
0
W
Mercury
dontkillme2
Mercury
8
1
5
10.5
L
Agni
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
50,213
67,794
Taken
72,796
43,543
Mitigated
44,941
16,577
Healing
38,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,151
6,402
0
5,868
20,017
15,404
0
15,303
4,714
0
69,428
W
Fafnir
ChefBaba
Fafnir
4,626
932
0
3,910
9,526
11,004
312
3,185
6,341
14,293
2,835
W
5,213
1,164
0
6,049
9,380
4,934
2,498
5,849
3,531
74,747
7,975
L
Ao Kuang
Sanborn16
Ao Kuang
7,425
2,540
0
3,366
16,431
7,884
0
5,865
10,566
70,869
0
W
9,979
5,245
260
11,351
17,764
7,454
2,213
2,988
14,776
0
89,861
L
Fafnir
3,715
1,402
263
1,554
12,336
11,763
0
3,180
9,156
22,447
0
W
Ao Kuang
VGGVERVVX
Ao Kuang
19,085
4,125
0
16,075
23,829
16,242
514
5,380
18,449
82,327
0
L
Neith
dmdport
Neith
9,322
3,941
0
2,697
12,208
5,244
531
2,015
10,193
0
56,091
W
Mercury
dontkillme2
Mercury
11,310
6,470
0
664
12,297
5,307
1,342
2,233
10,064
0
103,013
L
Agni
8,026
183
0
2,829
6,802
3,248
0
2,153
4,649
63,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
51,861
492
Minions Killed
633
0
Camps Cleared
0
1,515,808
Distance Traveled
1,785,381
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,994
529
134
8
0
291,956
1
W
Fafnir
9,746
573
26
2
0
371,261
4
W
Sol
9,746
573
162
10
0
320,745
3
L
Ao Kuang
8,064
474
114
7
0
312,428
2
W
Cupid
10,526
619
142
8
0
332,114
3
L
Fafnir
6,818
401
31
2
0
305,791
6
W
Ao Kuang
11,236
661
152
9
0
312,059
5
L
Neith
6,980
411
103
6
0
274,638
1
W
Mercury
10,607
624
151
9
0
449,202
1
L
Agni
8,447
497
110
6
0
330,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role