Player Matchup

Kuzenbo
Kuzenbo
Anastasiaxoxo
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 83L
1,365 Elo+
Party 2
Terra
Terra
D3M0N1CK xTGx
Terra
Level 137
God Stats
1W - 4L
1,091 SR
Queue Stats
98W - 130L
1,410 Elo+
Solo
Thanatos
Thanatos
GodsAngel 89259
Thanatos
Level 127
God Stats
3W - 2L
1,320 SR
Queue Stats
73W - 61L
1,431 Elo+
Solo
Merlin
Merlin
Mossy4ever
Merlin
Level 97
God Stats
8W - 8L
1,436 SR
Queue Stats
636W - 604L
1,401 Elo+
Solo
Medusa
Medusa
MrCricket0
Medusa
Level 65
God Stats
6W - 1L
1,647 SR
Queue Stats
208W - 252L
1,418 Elo+
Party 2
Team Averages
Level 91
1,399 SR
1,405 Elo+

VS

Team Averages
Level 61
1,507 SR
1,366 Elo+
Chang'e
Chang'e
KupoKel
Chang'e
Level 76
God Stats
8W - 4L
1,651 SR
Queue Stats
711W - 743L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Maldrok
Kukulkan
Level 27
God Stats
0W - 1L
1,587 SR
Queue Stats
20W - 27L
1,355 Elo+
Party 1
Chernobog
Chernobog
PabloEscobarr420
Chernobog
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,341 Elo+
Party 1
Hera
Hera
Suffokate_1
Hera
Level 89
God Stats
0W - 2L
1,295 SR
Queue Stats
78W - 94L
1,355 Elo+
Party 1
Freya
Freya
jeepeeTO
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 2 / 15
10,937
684
8,053
18,715
28,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 7 / 12
10,987
687
11,766
21,554
20,428
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
20
8 / 5 / 12
12,390
774
13,901
20,311
17,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Mossy4ever
Merlin
20
8 / 3 / 10
12,457
779
25,249
12,467
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MrCricket0
Medusa
19
5 / 3 / 12
12,090
756
18,332
14,918
8,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KupoKel
Chang'e
17
3 / 5 / 7
9,389
587
7,226
21,228
16,569
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Maldrok
Kukulkan
17
0 / 4 / 10
9,906
619
11,424
12,944
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
16
7 / 8 / 4
10,256
641
17,134
19,323
9,100
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 10
11,319
707
23,030
12,504
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
jeepeeTO
Freya
17
3 / 4 / 8
10,005
625
7,398
15,268
5,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
24
Kills
19
20
Deaths
24
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
2
15
3.75
W
3
7
12
1.29
W
Thanatos
8
5
12
2.8
L
Chang'e
KupoKel
Chang'e
3
5
7
1.3
L
Kukulkan
Maldrok
Kukulkan
0
4
10
1.25
W
Merlin
Mossy4ever
Merlin
8
3
10
4.33
W
Medusa
MrCricket0
Medusa
5
3
12
3.67
L
Chernobog
7
8
4
1.13
L
6
3
10
3.67
L
Freya
jeepeeTO
Freya
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,301
Damage
66,212
87,965
Taken
81,267
82,535
Mitigated
40,834
41,010
Healing
32,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,053
3,256
3,647
5,448
18,715
28,847
450
8,680
10,035
12,829
0
W
11,766
513
8,103
3,061
21,554
20,428
428
14,237
7,317
22,333
0
W
Thanatos
13,901
989
2,352
11,810
20,311
17,412
1,308
10,447
9,864
0
31,415
L
Chang'e
KupoKel
Chang'e
7,226
412
10,650
7,068
21,228
16,569
0
8,624
12,604
20,736
0
L
Kukulkan
Maldrok
Kukulkan
11,424
934
722
1,334
12,944
4,881
90
9,337
3,607
28,265
0
W
Merlin
Mossy4ever
Merlin
25,249
1,001
1,368
1,840
12,467
7,275
1,761
7,446
5,021
49,352
0
W
Medusa
MrCricket0
Medusa
18,332
9,217
1,764
1,617
14,918
8,573
4,853
8,268
6,650
0
53,197
L
Chernobog
17,134
10,153
1,463
1,546
19,323
9,100
0
10,247
9,076
0
27,310
L
23,030
6,223
3,992
2,752
12,504
4,427
222
8,026
4,478
40,875
0
L
Freya
jeepeeTO
Freya
7,398
2,492
442
2,744
15,268
5,857
0
8,834
6,434
17,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
50,875
171
Minions Killed
156
0
Camps Cleared
0
1,399,645
Distance Traveled
1,380,543
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,937
684
5
0
0
282,589
0
W
Terra
10,987
687
20
1
0
311,278
4
W
Thanatos
12,390
774
37
2
0
297,104
2
L
Chang'e
9,389
587
14
1
0
291,629
0
L
Kukulkan
9,906
619
53
3
0
285,435
0
W
Merlin
12,457
779
41
3
0
270,651
0
W
Medusa
12,090
756
68
4
0
238,023
0
L
Chernobog
10,256
641
16
1
0
217,786
0
L
Hera
11,319
707
43
3
0
306,609
0
L
Freya
10,005
625
30
2
0
279,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role