Player Matchup

Ra
Ra
FinalManDead
Ra
Level 124
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 6L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
Jusunio
Cliodhna
Level 125
God Stats
0W - 2L
1,668 SR
Queue Stats
37W - 47L
1,451 Elo+
Party 2
Neith
Neith
Reventt19
Neith
Level 160
God Stats
3W - 8L
1,476 SR
Queue Stats
730W - 755L
1,568 Elo+
Solo
Chaac
Chaac
Sympaloo
Chaac
Level 61
God Stats
4W - 2L
1,506 SR
Queue Stats
42W - 58L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
thetearsrunred
Xing Tian
Level 125
God Stats
13W - 10L
1,632 SR
Queue Stats
208W - 193L
1,578 Elo+
Solo
Team Averages
Level 119
1,597 SR
1,517 Elo+

VS

Team Averages
Level 129
1,587 SR
1,520 Elo+
Discordia
Discordia
GiftedxRose
Discordia
Level 141
God Stats
7W - 1L
1,584 SR
Queue Stats
181W - 152L
1,551 Elo+
Party 1
King Arthur
King Arthur
LolyoudiedxD
King Arthur
Level 30
God Stats
7W - 10L
1,276 SR
Queue Stats
57W - 58L
1,471 Elo+
Solo
Ymir
Ymir
MAC LUCKYSHOT
Ymir
Level 158
God Stats
31W - 11L
1,774 SR
Queue Stats
182W - 159L
1,528 Elo+
Party 1
Medusa
Medusa
Muguay
Medusa
Level 156
God Stats
5W - 1L
1,752 SR
Queue Stats
580W - 577L
1,530 Elo+
Solo
Nox
Nox
Vytriolic
Nox
Level 160
God Stats
20W - 22L
1,550 SR
Queue Stats
295W - 250L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 2
11,864
659
13,023
14,178
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Jusunio
Cliodhna
18
2 / 6 / 1
11,298
628
12,978
22,871
11,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Reventt19
Neith
20
2 / 2 / 2
13,583
755
17,615
19,396
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sympaloo
Chaac
17
0 / 8 / 1
10,758
598
9,452
27,350
28,145
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
thetearsrunred
Xing Tian
17
1 / 2 / 1
11,905
661
11,847
22,976
35,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GiftedxRose
Discordia
20
5 / 4 / 10
13,306
739
17,741
9,981
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LolyoudiedxD
King Arthur
20
4 / 0 / 8
12,334
685
26,407
25,108
27,758
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 2 / 15
12,844
714
11,744
28,700
48,043
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Muguay
Medusa
20
6 / 0 / 4
13,026
724
16,117
14,247
7,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 0 / 13
13,142
730
14,799
7,790
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
24
24
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Discordia
GiftedxRose
Discordia
5
4
10
2.5
L
Cliodhna
Jusunio
Cliodhna
2
6
1
0.42
W
King Arthur
LolyoudiedxD
King Arthur
4
0
8
8
W
4
2
15
5.75
W
Medusa
Muguay
Medusa
6
0
4
8
L
Neith
Reventt19
Neith
2
2
2
1.5
L
Chaac
Sympaloo
Chaac
0
8
1
0.06
W
5
0
13
11.5
L
Xing Tian
thetearsrunred
Xing Tian
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,915
Damage
86,808
106,771
Taken
85,826
92,498
Mitigated
94,592
25,720
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,023
1,109
5,623
2,082
14,178
6,855
136
7,045
6,909
59,677
0
W
Discordia
GiftedxRose
Discordia
17,741
816
0
0
9,981
5,080
244
2,365
7,616
53,938
0
L
Cliodhna
Jusunio
Cliodhna
12,978
3,220
0
3,051
22,871
11,772
1,210
8,316
14,299
0
39,607
W
King Arthur
LolyoudiedxD
King Arthur
26,407
4,531
0
2,680
25,108
27,758
751
7,301
17,807
211
55,575
W
11,744
1,307
0
7,235
28,700
48,043
32
8,538
20,162
24,857
0
W
Medusa
Muguay
Medusa
16,117
6,722
0
1,412
14,247
7,700
2,418
3,350
10,897
0
74,384
L
Neith
Reventt19
Neith
17,615
10,045
0
10,057
19,396
10,267
1,502
6,354
12,774
0
89,514
L
Chaac
Sympaloo
Chaac
9,452
1,404
0
3,173
27,350
28,145
438
11,694
15,417
26
30,694
W
14,799
1,311
0
1,321
7,790
6,011
987
3,342
4,448
60,735
0
L
Xing Tian
thetearsrunred
Xing Tian
11,847
310
0
1,734
22,976
35,459
0
9,691
12,877
20,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
64,652
365
Minions Killed
401
0
Camps Cleared
0
1,755,203
Distance Traveled
1,826,804
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,864
659
121
7
0
331,970
0
W
Discordia
13,306
739
104
6
0
325,471
1
L
Cliodhna
11,298
628
37
2
0
355,794
0
W
King Arthur
12,334
685
69
4
0
422,758
1
W
Ymir
12,844
714
21
1
0
312,365
0
W
Medusa
13,026
724
94
5
0
383,463
1
L
Neith
13,583
755
144
8
0
334,497
6
L
Chaac
10,758
598
50
3
0
333,353
0
W
Nox
13,142
730
113
6
0
382,747
6
L
Xing Tian
11,905
661
13
1
0
399,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role