Player Matchup

Mulan
Mulan
BlueWalkerHaze
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaBootyBopper
Cu Chulainn
Level 125
God Stats
1W - 0L
1,693 SR
Queue Stats
42W - 47L
1,468 Elo+
Party 1
He Bo
He Bo
DrLightSkin
He Bo
Level 84
God Stats
6W - 4L
1,606 SR
Queue Stats
651W - 648L
1,441 Elo+
Solo
Scylla
Scylla
JettPennington
Scylla
Level 157
God Stats
1W - 2L
1,640 SR
Queue Stats
51W - 54L
1,508 Elo+
Party 1
Maui
Maui
Pipzz-_-
Maui
Level 87
God Stats
1W - 0L
1,703 SR
Queue Stats
25W - 23L
1,520 Elo+
Party 1
Team Averages
Level 116
1,628 SR
1,480 Elo+

VS

Team Averages
Level 117
1,417 SR
1,454 Elo+
Awilix
Awilix
HeCtIc-_-TrutH
Awilix
Level 112
God Stats
0W - 1L
1,374 SR
Queue Stats
126W - 135L
1,468 Elo+
Party 3
He Bo
He Bo
Pyrocharge
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,416 Elo+
Party 2
Sobek
Sobek
SkykiIler
Sobek
Level 128
God Stats
2W - 2L
1,326 SR
Queue Stats
64W - 66L
1,444 Elo+
Party 2
Loki
Loki
TMG-_eLiTe
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,467 Elo+
Party 3
Mercury
Mercury
WhiskeyGinger
Mercury
Level 123
God Stats
1W - 3L
1,387 SR
Queue Stats
141W - 160L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
8,204
820
6,242
8,871
10,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
DaBootyBopper
Cu Chulainn
16
7 / 2 / 19
9,261
926
13,631
12,068
13,533
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
7 / 3 / 15
9,229
923
11,715
10,011
4,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 20
10,209
1,021
15,165
5,640
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
15
5 / 2 / 18
9,143
914
5,972
10,712
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,644
764
9,380
12,290
6,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
4 / 7 / 0
8,213
821
6,868
11,856
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
SkykiIler
Sobek
13
0 / 5 / 5
7,593
759
5,820
15,492
19,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 3 / 5
9,154
915
9,215
12,070
11,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
11
1 / 8 / 2
6,869
687
4,062
11,505
5,620
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
28
Kills
10
10
Deaths
30
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Cu Chulainn
DaBootyBopper
Cu Chulainn
7
2
19
8.25
W
7
3
15
4.83
L
1
7
4
0.43
W
5
1
20
15
W
Maui
5
2
18
7
L
He Bo
4
7
0
0.57
L
Sobek
SkykiIler
Sobek
0
5
5
0.5
L
4
3
5
2.17
L
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,725
Damage
35,345
47,302
Taken
63,213
46,691
Mitigated
47,167
17,626
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
1,744
1,717
1,120
8,871
10,824
663
3,178
5,693
0
7,360
W
Cu Chulainn
DaBootyBopper
Cu Chulainn
13,631
2,831
706
1,692
12,068
13,533
651
2,951
9,117
99
22,091
W
11,715
1,397
2,048
3,630
10,011
4,757
1,106
2,523
7,488
16,020
0
L
9,380
3,226
212
748
12,290
6,249
0
6,427
5,741
0
13,592
W
15,165
1,272
2,141
1,805
5,640
2,861
1,318
1,340
4,300
40,242
0
W
Maui
5,972
1,683
878
1,889
10,712
14,716
510
2,696
8,016
6,585
0
L
He Bo
6,868
500
294
2,407
11,856
5,201
0
4,833
6,913
14,759
0
L
Sobek
SkykiIler
Sobek
5,820
541
1,145
4,383
15,492
19,070
75
8,045
7,117
13,007
0
L
9,215
664
349
2,762
12,070
11,027
0
6,394
5,550
0
25,052
L
Mercury
4,062
1,050
382
496
11,505
5,620
0
6,426
4,941
0
7,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
39,473
102
Minions Killed
86
0
Camps Cleared
0
1,010,589
Distance Traveled
934,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,204
820
3
0
0
204,572
0
W
Cu Chulainn
9,261
926
17
2
0
205,202
0
W
He Bo
9,229
923
11
1
0
209,647
1
L
Awilix
7,644
764
8
1
0
182,335
0
W
Scylla
10,209
1,021
70
7
0
219,530
0
W
Maui
9,143
914
1
0
0
171,638
1
L
He Bo
8,213
821
24
2
0
176,280
0
L
Sobek
7,593
759
9
1
0
180,266
1
L
Loki
9,154
915
35
4
0
198,787
2
L
Mercury
6,869
687
10
1
0
196,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role