Player Matchup

Aphrodite
Aphrodite
EJII_11
Aphrodite
Level 109
God Stats
0W - 1L
1,771 SR
Queue Stats
40W - 79L
1,307 Elo+
Party 2
Cernunnos
Cernunnos
GasOwar10
Cernunnos
Level 69
God Stats
0W - 2L
1,275 SR
Queue Stats
143W - 203L
1,314 Elo+
Party 2
Achilles
Achilles
Randomly069
Achilles
Level 65
God Stats
3W - 1L
1,725 SR
Queue Stats
144W - 204L
1,314 Elo+
Party 2
Kali
Kali
bobbulousprime
Kali
Level 67
God Stats
2W - 2L
1,535 SR
Queue Stats
144W - 204L
1,314 Elo+
Party 2
Geb
Geb
ianthecat
Geb
Level 144
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 16L
1,484 Elo+
Solo
Team Averages
Level 91
1,608 SR
1,346 Elo+

VS

Team Averages
Level 111
1,582 SR
1,608 Elo+
Nox
Nox
BigWeedBongWeed
Nox
Level 24
God Stats
6W - 2L
1,749 SR
Queue Stats
63W - 19L
1,796 Elo+
Party 1
Hercules
Hercules
BongBongo
Hercules
Level 158
God Stats
40W - 27L
1,561 SR
Queue Stats
782W - 746L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Fwig
Danzaburou
Level 158
God Stats
12W - 7L
1,520 SR
Queue Stats
383W - 318L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
TooKarm1c
Zhong Kui
Level 109
God Stats
2W - 1L
1,562 SR
Queue Stats
146W - 141L
1,490 Elo+
Solo
Atlas
Atlas
leonedropbear
Atlas
Level 108
God Stats
6W - 4L
1,518 SR
Queue Stats
120W - 105L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EJII_11
Aphrodite
18
1 / 8 / 3
11,720
617
14,986
22,573
16,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
GasOwar10
Cernunnos
19
2 / 10 / 1
12,049
634
19,136
26,897
14,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Randomly069
Achilles
18
2 / 10 / 3
11,915
627
12,010
33,492
46,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
0 / 6 / 5
11,841
623
14,745
27,756
16,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 10 / 2
12,530
659
17,249
35,391
54,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 22
15,334
807
17,849
16,027
9,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
BongBongo
Hercules
20
8 / 2 / 25
14,108
743
22,065
35,366
42,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Fwig
Danzaburou
20
21 / 1 / 18
17,547
924
56,145
19,632
11,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
TooKarm1c
Zhong Kui
18
1 / 2 / 16
12,510
658
15,250
17,324
14,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 30
15,361
808
17,137
27,953
41,849
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
155
6
Kills
44
44
Deaths
6
14
Assists
111
Player
Kills
Deaths
Assists
KDA
W
10
0
22
21
W
Hercules
BongBongo
Hercules
8
2
25
10.25
L
Aphrodite
EJII_11
Aphrodite
1
8
3
0.31
W
Danzaburou
Fwig
Danzaburou
21
1
18
30
L
Cernunnos
GasOwar10
Cernunnos
2
10
1
0.25
L
Achilles
Randomly069
Achilles
2
10
3
0.35
W
Zhong Kui
TooKarm1c
Zhong Kui
1
2
16
4.5
L
0
6
5
0.42
L
1
10
2
0.2
W
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
128,446
146,109
Taken
116,302
148,417
Mitigated
120,093
30,986
Healing
46,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,849
2,533
0
5,308
16,027
9,548
1,586
5,181
10,515
70,734
0
W
Hercules
BongBongo
Hercules
22,065
5,752
344
11,105
35,366
42,494
995
9,787
24,823
61
35,862
L
Aphrodite
EJII_11
Aphrodite
14,986
216
10,566
9,905
22,573
16,911
0
6,189
15,817
46,297
0
W
Danzaburou
Fwig
Danzaburou
56,145
30,054
0
6,623
19,632
11,224
4,353
5,918
13,560
0
111,897
L
Cernunnos
GasOwar10
Cernunnos
19,136
7,413
0
4,192
26,897
14,941
1,001
10,819
15,590
0
55,597
L
Achilles
Randomly069
Achilles
12,010
2,166
0
1,468
33,492
46,320
176
11,273
21,508
0
21,434
W
Zhong Kui
TooKarm1c
Zhong Kui
15,250
635
0
8,783
17,324
14,978
491
3,044
13,980
39,469
0
L
14,745
6,518
0
3,244
27,756
16,187
0
11,869
15,811
0
52,730
L
17,249
796
0
1,611
35,391
54,058
165
9,644
24,742
36,534
0
W
17,137
6,354
5,194
8,964
27,953
41,849
781
7,163
19,781
39,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,055
Gold Earned
74,860
269
Minions Killed
333
0
Camps Cleared
0
1,779,221
Distance Traveled
1,852,906
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,334
807
83
4
0
428,900
0
W
Hercules
14,108
743
38
2
0
429,191
3
L
Aphrodite
11,720
617
77
4
0
372,010
4
W
Danzaburou
17,547
924
108
6
0
371,025
1
L
Cernunnos
12,049
634
77
4
0
307,678
2
L
Achilles
11,915
627
20
1
0
328,912
5
W
Zhong Kui
12,510
658
58
3
0
233,776
1
L
Kali
11,841
623
59
3
0
403,876
5
L
Geb
12,530
659
36
2
0
366,745
2
W
Atlas
15,361
808
46
2
0
390,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role