Player Matchup

Scylla
Scylla
SerpentDove777
Scylla
Level 160
God Stats
18W - 2L
2,093 SR
Queue Stats
309W - 107L
1,989 Elo+
Party 1
Jormungandr
Jormungandr
XAlamoX
Jormungandr
Level 36
God Stats
19W - 10L
1,625 SR
Queue Stats
43W - 19L
1,761 Elo+
Party 1
Neith
Neith
エイナル
Neith
Level 152
God Stats
5W - 2L
1,857 SR
Queue Stats
173W - 80L
1,830 Elo+
Party 1
Team Averages
Level 116
1,858 SR
1,860 Elo+

VS

Team Averages
Level 143
1,710 SR
1,630 Elo+
Morgan Le Fay
Morgan Le Fay
Bside C
Morgan Le Fay
Level 153
God Stats
40W - 40L
1,582 SR
Queue Stats
496W - 492L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
Sink Ice
Gilgamesh
Level 128
God Stats
8W - 1L
1,883 SR
Queue Stats
175W - 139L
1,615 Elo+
Party 2
Thor
Thor
Trapalot
Thor
Level 147
God Stats
4W - 1L
1,665 SR
Queue Stats
29W - 15L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,512
618
9,050
10,500
4,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
XAlamoX
Jormungandr
17
3 / 1 / 1
11,137
655
11,536
14,785
16,338
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 3
9,889
582
8,797
14,753
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bside C
Morgan Le Fay
18
1 / 2 / 4
12,186
717
10,785
9,117
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Sink Ice
Gilgamesh
17
1 / 0 / 6
12,382
728
11,696
17,702
20,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
7 / 2 / 1
12,489
735
14,915
17,416
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
9
9
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bside C
Morgan Le Fay
1
2
4
1.5
L
1
3
2
0.67
W
Gilgamesh
Sink Ice
Gilgamesh
1
0
6
4
W
Thor
7
2
1
3.75
L
Jormungandr
XAlamoX
Jormungandr
3
1
1
3.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
37,396
40,038
Taken
44,235
26,446
Mitigated
36,705
1,692
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bside C
Morgan Le Fay
10,785
1,648
0
2,136
9,117
3,813
776
6,359
2,758
85,110
0
L
9,050
1,190
0
390
10,500
4,012
0
2,429
7,796
48,432
0
W
Gilgamesh
Sink Ice
Gilgamesh
11,696
2,250
2,633
6,308
17,702
20,263
464
6,077
11,625
3,246
38,616
W
Thor
14,915
1,759
0
3,674
17,416
12,629
910
8,361
9,055
0
39,008
L
Jormungandr
XAlamoX
Jormungandr
11,536
3,643
0
0
14,785
16,338
0
4,643
9,269
34,245
0
L
8,797
4,008
0
1,302
14,753
6,096
0
3,777
10,246
0
38,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
37,057
203
Minions Killed
230
0
Camps Cleared
0
910,573
Distance Traveled
951,343
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,186
717
142
8
0
327,778
5
L
Scylla
10,512
618
99
6
0
323,793
2
W
Gilgamesh
12,382
728
45
3
0
313,887
0
W
Thor
12,489
735
43
3
0
309,678
1
L
Jormungandr
11,137
655
42
2
0
297,342
0
L
Neith
9,889
582
62
4
0
289,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role