Player Matchup

Olorun
Olorun
CaptainCorona
Olorun
Level 156
God Stats
44W - 28L
1,663 SR
Queue Stats
169W - 172L
1,536 Elo+
Party 1
Achilles
Achilles
Thoth33
Achilles
Level 146
God Stats
61W - 41L
1,593 SR
Queue Stats
134W - 118L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
ekmxinfinity
Kukulkan
Level 118
God Stats
3W - 0L
1,457 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 2
Awilix
Awilix
iViruz
Awilix
Level 148
God Stats
2W - 1L
1,309 SR
Queue Stats
62W - 64L
1,556 Elo+
Party 2
Pele
Pele
iZazikel
Pele
Level 144
God Stats
5W - 5L
1,640 SR
Queue Stats
85W - 73L
1,639 Elo+
Party 2
Team Averages
Level 142
1,532 SR
1,553 Elo+

VS

Team Averages
Level 103
1,485 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sanborn16
Pele
Level 108
God Stats
4W - 3L
1,416 SR
Queue Stats
78W - 75L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
UngluedAKMax
Zhong Kui
Level 102
God Stats
0W - 2L
1,317 SR
Queue Stats
68W - 68L
1,514 Elo+
Party 3
Athena
Athena
dmdport
Athena
Level 89
God Stats
20W - 12L
1,658 SR
Queue Stats
63W - 64L
1,511 Elo+
Party 3
Amaterasu
Amaterasu
jchoochew
Amaterasu
Level 87
God Stats
1W - 1L
1,534 SR
Queue Stats
14W - 15L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
15,557
576
20,634
19,977
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Thoth33
Achilles
20
6 / 5 / 18
14,134
523
15,166
30,060
33,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ekmxinfinity
Kukulkan
20
2 / 2 / 15
14,125
523
23,229
10,162
5,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
iViruz
Awilix
20
13 / 3 / 12
15,229
564
24,298
23,708
10,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
20
7 / 4 / 11
15,447
572
24,654
29,295
22,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 6 / 5
14,508
537
11,770
20,667
9,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
6 / 5 / 3
13,927
516
16,380
29,895
13,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UngluedAKMax
Zhong Kui
18
3 / 9 / 3
12,556
465
18,078
28,299
23,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
dmdport
Athena
17
1 / 7 / 11
11,720
434
8,222
32,022
41,138
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
jchoochew
Amaterasu
17
1 / 6 / 4
11,213
415
7,986
22,385
18,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
33
Kills
15
16
Deaths
33
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
5
1.08
W
5
2
6
4
L
Pele
6
5
3
1.5
W
Achilles
Thoth33
Achilles
6
5
18
3
L
Zhong Kui
UngluedAKMax
Zhong Kui
3
9
3
0.5
L
Athena
dmdport
Athena
1
7
11
0.93
W
Kukulkan
ekmxinfinity
Kukulkan
2
2
15
4.75
W
Awilix
iViruz
Awilix
13
3
12
6.33
W
Pele
7
4
11
3.13
L
Amaterasu
jchoochew
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,981
Damage
62,436
113,202
Taken
133,268
81,941
Mitigated
106,142
33,284
Healing
31,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,770
10,138
0
8,655
20,667
9,162
4,180
7,994
12,673
0
126,393
W
20,634
8,964
2,986
10,417
19,977
10,878
8,121
2,975
16,637
135,837
22,945
L
Pele
16,380
3,708
0
5,193
29,895
13,524
0
6,486
23,409
0
130,968
W
Achilles
Thoth33
Achilles
15,166
4,348
1,720
5,340
30,060
33,070
3,195
6,913
23,147
0
84,055
L
Zhong Kui
UngluedAKMax
Zhong Kui
18,078
3,674
299
10,651
28,299
23,454
44
11,739
16,560
98,999
0
L
Athena
dmdport
Athena
8,222
1,879
0
1,921
32,022
41,138
0
11,171
20,851
32,110
0
W
Kukulkan
ekmxinfinity
Kukulkan
23,229
1,138
0
2,062
10,162
5,014
1,969
3,073
7,089
137,989
0
W
Awilix
iViruz
Awilix
24,298
9,921
0
966
23,708
10,687
3,783
6,871
16,837
0
131,057
W
Pele
24,654
5,169
0
9,793
29,295
22,292
467
6,881
22,414
0
137,258
L
Amaterasu
jchoochew
Amaterasu
7,986
3,300
0
4,941
22,385
18,864
0
5,066
17,319
0
65,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,492
Gold Earned
63,924
887
Minions Killed
708
0
Camps Cleared
0
2,515,872
Distance Traveled
2,439,509
40
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,508
537
216
8
0
421,988
4
W
Olorun
15,557
576
230
9
0
480,424
11
L
Pele
13,927
516
178
7
0
573,611
3
W
Achilles
14,134
523
102
4
0
480,837
3
L
Zhong Kui
12,556
465
164
6
0
422,648
7
L
Athena
11,720
434
33
1
0
493,441
0
W
Kukulkan
14,125
523
202
7
0
512,993
9
W
Awilix
15,229
564
141
5
0
567,203
8
W
Pele
15,447
572
212
8
0
474,415
9
L
Amaterasu
11,213
415
117
4
0
527,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role