Player Matchup

Cernunnos
Cernunnos
Blake_277
Cernunnos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,458 Elo+
Party 2
Sol
Sol
Darkneos4523
Sol
Level 102
God Stats
1W - 1L
1,308 SR
Queue Stats
63W - 59L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
HypeBeastHecko23
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 68L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
OnlyYasiTTV
Zhong Kui
Level 83
God Stats
2W - 1L
1,673 SR
Queue Stats
103W - 115L
1,425 Elo+
Party 2
Merlin
Merlin
ShrmpGng
Merlin
Level 124
God Stats
4W - 0L
1,885 SR
Queue Stats
91W - 92L
1,466 Elo+
Party 2
Team Averages
Level 108
1,573 SR
1,445 Elo+

VS

Team Averages
Level 80
1,629 SR
1,490 Elo+
Freya
Freya
ANG3L0FD3ATH45
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,495 Elo+
Solo
Eset
Eset
CastrOsito-
Eset
Level 120
God Stats
5W - 1L
1,803 SR
Queue Stats
226W - 207L
1,482 Elo+
Party 1
Neith
Neith
ElGalleta_
Neith
Level 43
God Stats
7W - 4L
1,562 SR
Queue Stats
150W - 133L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Noderx3
Heimdallr
Level 111
God Stats
5W - 3L
1,676 SR
Queue Stats
298W - 283L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
o76osc_nfs
Jormungandr
Level 43
God Stats
3W - 3L
1,602 SR
Queue Stats
106W - 103L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blake_277
Cernunnos
20
8 / 5 / 18
13,326
701
27,358
23,369
12,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 13
12,605
663
12,205
14,229
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 6 / 11
15,747
829
20,802
20,812
10,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zhong Kui
OnlyYasiTTV
Zhong Kui
19
2 / 10 / 13
11,800
621
10,191
25,878
17,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ShrmpGng
Merlin
20
6 / 6 / 9
13,546
713
11,660
12,147
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
13,300
700
15,008
23,547
12,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 5 / 11
13,234
697
21,311
22,842
12,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
2 / 8 / 12
11,767
619
14,264
19,966
9,967
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Noderx3
Heimdallr
20
17 / 8 / 7
14,414
759
29,538
22,971
13,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
o76osc_nfs
Jormungandr
20
1 / 7 / 15
11,940
628
6,703
27,209
30,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
89
32
Kills
31
31
Deaths
35
64
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
7
13
1.79
W
Cernunnos
Blake_277
Cernunnos
8
5
18
3.4
L
5
5
11
2.1
W
2
4
13
2.13
L
Neith
2
8
12
1
W
14
6
11
3.25
L
Heimdallr
Noderx3
Heimdallr
17
8
7
2.56
W
Zhong Kui
OnlyYasiTTV
Zhong Kui
2
10
13
0.85
W
Merlin
ShrmpGng
Merlin
6
6
9
1.75
L
Jormungandr
o76osc_nfs
Jormungandr
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,216
Damage
86,824
96,435
Taken
116,535
51,760
Mitigated
79,440
32,248
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,008
4,950
1,948
7,963
23,547
12,939
2,342
8,833
14,714
31,644
0
W
Cernunnos
Blake_277
Cernunnos
27,358
10,716
1,372
9,129
23,369
12,491
3,221
8,333
15,036
0
48,591
L
21,311
521
2,071
6,519
22,842
12,248
566
6,552
16,290
31,408
0
W
12,205
2,205
1,544
6,989
14,229
5,400
2,743
5,257
8,972
23,924
0
L
Neith
14,264
6,833
1,216
3,843
19,966
9,967
2,472
5,383
14,583
0
31,956
W
20,802
17,433
688
5,838
20,812
10,422
2,065
10,204
10,608
0
54,030
L
Heimdallr
Noderx3
Heimdallr
29,538
13,969
1,212
2,749
22,971
13,511
1,958
6,644
16,327
0
54,642
W
Zhong Kui
OnlyYasiTTV
Zhong Kui
10,191
729
420
3,478
25,878
17,319
0
15,163
10,715
19,030
0
W
Merlin
ShrmpGng
Merlin
11,660
933
1,739
1,051
12,147
6,128
569
4,065
8,082
29,648
0
L
Jormungandr
o76osc_nfs
Jormungandr
6,703
983
1,286
2,323
27,209
30,775
355
6,644
20,565
27,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,024
Gold Earned
64,655
178
Minions Killed
201
0
Camps Cleared
0
1,344,164
Distance Traveled
1,463,644
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,300
700
35
2
0
304,917
1
W
Cernunnos
13,326
701
42
2
0
398,681
0
L
Eset
13,234
697
30
2
0
328,116
2
W
Sol
12,605
663
22
1
0
220,447
2
L
Neith
11,767
619
56
3
0
276,867
0
W
Jing Wei
15,747
829
66
3
0
319,026
0
L
Heimdallr
14,414
759
53
3
0
265,780
1
W
Zhong Kui
11,800
621
19
1
0
242,860
0
W
Merlin
13,546
713
29
2
0
163,150
0
L
Jormungandr
11,940
628
27
1
0
287,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role