Player Matchup

Tyr
Tyr
Bobawitz
Tyr
Level 121
God Stats
3W - 1L
1,639 SR
Queue Stats
66W - 36L
1,704 Elo+
Party 2
Medusa
Medusa
DCuni PRIDE90
Medusa
Level 112
God Stats
2W - 0L
1,765 SR
Queue Stats
59W - 27L
1,709 Elo+
Party 2
Baron Samedi
Baron Samedi
Im Big D0M
Baron Samedi
Level 81
God Stats
4W - 0L
1,912 SR
Queue Stats
47W - 20L
1,712 Elo+
Party 2
Team Averages
Level 105
1,772 SR
1,708 Elo+

VS

Team Averages
Level 78
1,572 SR
1,536 Elo+
Ra
Ra
Fruitroopr
Ra
Level 95
God Stats
7W - 7L
1,533 SR
Queue Stats
377W - 333L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
Kool Aid Van
Sun Wukong
Level 44
God Stats
8W - 5L
1,681 SR
Queue Stats
101W - 76L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
mangokat323
Hun Batz
Level 95
God Stats
5W - 4L
1,501 SR
Queue Stats
132W - 133L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
10,375
741
11,161
15,176
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 6
10,183
727
16,514
9,618
4,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Im Big D0M
Baron Samedi
16
2 / 3 / 7
9,758
697
9,369
10,403
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
10,901
779
11,776
11,194
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Kool Aid Van
Sun Wukong
14
0 / 2 / 3
9,172
655
8,901
17,291
14,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
mangokat323
Hun Batz
12
0 / 6 / 2
8,523
609
9,549
13,397
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
5
5
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
4
1
6
7
L
5
2
0
2.5
W
Baron Samedi
Im Big D0M
Baron Samedi
2
3
7
1.83
L
Sun Wukong
Kool Aid Van
Sun Wukong
0
2
3
0.75
L
Hun Batz
mangokat323
Hun Batz
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
30,226
35,197
Taken
41,882
30,869
Mitigated
25,613
10,364
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,161
1,617
0
4,702
15,176
21,382
0
5,499
9,677
0
27,511
W
16,514
5,299
0
945
9,618
4,078
2,297
2,509
7,109
0
52,639
L
11,776
1,218
1,368
2,923
11,194
5,231
0
3,083
8,111
49,725
0
W
Baron Samedi
Im Big D0M
Baron Samedi
9,369
441
2,130
2,587
10,403
5,409
574
3,785
6,618
35,410
0
L
Sun Wukong
Kool Aid Van
Sun Wukong
8,901
1,539
0
4,353
17,291
14,838
0
4,695
12,596
0
37,251
L
Hun Batz
mangokat323
Hun Batz
9,549
1,492
0
486
13,397
5,544
0
1,635
11,762
0
27,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
28,596
160
Minions Killed
180
0
Camps Cleared
0
804,065
Distance Traveled
800,655
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,375
741
33
2
0
302,153
3
W
Medusa
10,183
727
70
5
0
265,313
2
L
Ra
10,901
779
98
7
0
279,760
0
W
Baron Samedi
9,758
697
57
4
0
236,599
0
L
Sun Wukong
9,172
655
46
3
0
266,386
0
L
Hun Batz
8,523
609
36
3
0
254,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role