Player Matchup

Cliodhna
Cliodhna
EttuAlbert
Cliodhna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Kritzye
Cthulhu
Level 39
God Stats
6W - 5L
1,574 SR
Queue Stats
36W - 40L
1,482 Elo+
Party 2
Horus
Horus
Liveknot8275362
Horus
Level 109
God Stats
66W - 46L
1,665 SR
Queue Stats
307W - 250L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
Taco0004
Heimdallr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 151L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
kingkachow1
Baron Samedi
Level 44
God Stats
3W - 4L
1,559 SR
Queue Stats
25W - 30L
1,440 Elo+
Party 2
Team Averages
Level 66
1,559 SR
1,504 Elo+

VS

Team Averages
Level 92
1,559 SR
1,531 Elo+
Heimdallr
Heimdallr
DaBootyBopper
Heimdallr
Level 125
God Stats
1W - 0L
1,579 SR
Queue Stats
27W - 19L
1,547 Elo+
Party 1
Osiris
Osiris
JFKHitter
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,724 Elo+
Party 1
Poseidon
Poseidon
JettPennington
Poseidon
Level 157
God Stats
5W - 2L
1,691 SR
Queue Stats
38W - 33L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Pipzz-_-
Zhong Kui
Level 87
God Stats
3W - 2L
1,518 SR
Queue Stats
23W - 19L
1,533 Elo+
Party 1
Bacchus
Bacchus
mankza9
Bacchus
Level 69
God Stats
3W - 3L
1,507 SR
Queue Stats
235W - 267L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EttuAlbert
Cliodhna
17
4 / 7 / 4
11,776
453
16,689
29,668
13,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Kritzye
Cthulhu
17
4 / 6 / 1
11,706
450
22,508
25,269
19,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 6 / 8
11,631
447
11,309
39,616
58,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Taco0004
Heimdallr
17
1 / 8 / 1
11,195
431
12,336
27,982
14,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
kingkachow1
Baron Samedi
16
4 / 14 / 5
11,047
425
13,929
27,540
15,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaBootyBopper
Heimdallr
20
6 / 4 / 11
12,960
498
29,241
27,251
12,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
JFKHitter
Osiris
17
3 / 4 / 7
11,387
438
16,016
28,712
26,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
20
16 / 0 / 11
15,737
605
29,713
16,993
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Pipzz-_-
Zhong Kui
18
11 / 6 / 18
13,407
516
36,888
28,175
17,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
mankza9
Bacchus
17
5 / 3 / 14
12,103
466
9,953
24,368
34,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
17
Kills
41
41
Deaths
17
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaBootyBopper
Heimdallr
6
4
11
2.88
L
Cliodhna
EttuAlbert
Cliodhna
4
7
4
0.86
W
Osiris
JFKHitter
Osiris
3
4
7
1.63
W
Poseidon
16
0
11
21.5
L
Cthulhu
Kritzye
Cthulhu
4
6
1
0.75
L
4
6
8
1.33
W
Zhong Kui
Pipzz-_-
Zhong Kui
11
6
18
3.33
L
Heimdallr
Taco0004
Heimdallr
1
8
1
0.19
L
Baron Samedi
kingkachow1
Baron Samedi
4
14
5
0.46
W
Bacchus
mankza9
Bacchus
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,771
Damage
121,811
150,075
Taken
125,499
120,921
Mitigated
97,897
44,627
Healing
39,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaBootyBopper
Heimdallr
29,241
14,713
0
12,919
27,251
12,596
2,144
2,253
24,974
0
132,625
L
Cliodhna
EttuAlbert
Cliodhna
16,689
1,105
0
11,361
29,668
13,170
0
13,792
15,876
0
95,788
W
Osiris
JFKHitter
Osiris
16,016
4,414
0
6,882
28,712
26,360
1,101
16,219
11,561
0
64,250
W
Poseidon
29,713
3,285
0
7,855
16,993
6,764
3,630
3,955
12,877
162,902
0
L
Cthulhu
Kritzye
Cthulhu
22,508
2,288
16
3,489
25,269
19,105
480
11,452
13,817
76,857
0
L
11,309
5,638
3,961
12,010
39,616
58,443
0
21,130
18,486
0
37,472
W
Zhong Kui
Pipzz-_-
Zhong Kui
36,888
4,018
0
9,411
28,175
17,578
1,327
7,247
20,748
78,690
0
L
Heimdallr
Taco0004
Heimdallr
12,336
4,564
0
7,690
27,982
14,304
0
12,565
15,417
0
101,365
L
Baron Samedi
kingkachow1
Baron Samedi
13,929
1,797
1,985
4,115
27,540
15,899
620
17,896
9,644
68,918
0
W
Bacchus
mankza9
Bacchus
9,953
2,189
645
1,484
24,368
34,599
632
5,383
18,522
36,802
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,355
Gold Earned
65,594
546
Minions Killed
550
0
Camps Cleared
0
2,342,748
Distance Traveled
2,573,882
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,960
498
144
6
0
542,595
7
L
Cliodhna
11,776
453
122
5
0
558,077
0
W
Osiris
11,387
438
66
3
0
470,335
2
W
Poseidon
15,737
605
207
8
0
598,862
4
L
Cthulhu
11,706
450
130
5
0
438,705
1
L
Horus
11,631
447
41
2
0
475,582
4
W
Zhong Kui
13,407
516
79
3
0
463,845
2
L
Heimdallr
11,195
431
148
6
0
453,457
1
L
Baron Samedi
11,047
425
105
4
0
416,927
1
W
Bacchus
12,103
466
54
2
0
498,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role