Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AlkaBrown
Hun Batz
Level 144
God Stats
1W - 0L
1,738 SR
Queue Stats
46W - 51L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Byakuren117
Amaterasu
Level 151
God Stats
4W - 3L
1,711 SR
Queue Stats
77W - 76L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Silentiumlux
Sun Wukong
Level 129
God Stats
3W - 0L
1,888 SR
Queue Stats
92W - 121L
1,490 Elo+
Party 1
Anubis
Anubis
qwertumuj78
Anubis
Level 160
God Stats
2W - 1L
1,408 SR
Queue Stats
213W - 214L
1,469 Elo+
Party 1
Team Averages
Level 149
1,649 SR
1,498 Elo+

VS

Team Averages
Level 78
1,460 SR
1,520 Elo+
Da Ji
Da Ji
CrazyFish444
Da Ji
Level 67
God Stats
0W - 1L
1,405 SR
Queue Stats
11W - 9L
1,518 Elo+
Party 2
Atlas
Atlas
DeityEsus
Atlas
Level 65
God Stats
0W - 1L
1,545 SR
Queue Stats
15W - 9L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
Factent
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Awilix
Awilix
LittleKumquat
Awilix
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,354 Elo+
Party 3
Yu Huang
Yu Huang
fourthward
Yu Huang
Level 110
God Stats
0W - 1L
1,348 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 5 / 10
10,832
722
23,229
10,305
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
AlkaBrown
Hun Batz
17
5 / 9 / 9
11,515
768
16,301
17,687
7,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Byakuren117
Amaterasu
19
5 / 6 / 15
12,144
810
13,485
32,505
32,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Silentiumlux
Sun Wukong
19
6 / 5 / 15
12,491
833
19,550
17,709
25,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
19
9 / 8 / 7
12,294
820
14,882
19,010
11,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 12
11,235
749
14,104
19,210
9,894
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
DeityEsus
Atlas
18
2 / 5 / 24
11,523
768
13,596
26,535
38,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Factent
Jing Wei
17
5 / 9 / 16
10,209
681
11,805
22,636
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 4 / 15
11,026
735
14,954
14,574
7,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
fourthward
Yu Huang
18
7 / 3 / 20
10,885
726
22,366
12,514
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
28
Kills
33
33
Deaths
28
56
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
5
10
1.6
W
Hun Batz
AlkaBrown
Hun Batz
5
9
9
1.06
W
Amaterasu
Byakuren117
Amaterasu
5
6
15
2.08
L
11
7
12
2.43
L
Atlas
DeityEsus
Atlas
2
5
24
2.8
L
Jing Wei
Factent
Jing Wei
5
9
16
1.44
L
8
4
15
3.88
W
Sun Wukong
Silentiumlux
Sun Wukong
6
5
15
2.7
L
Yu Huang
fourthward
Yu Huang
7
3
20
5.67
W
Anubis
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,447
Damage
76,825
97,216
Taken
95,469
80,076
Mitigated
72,728
31,794
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,229
710
1,596
1,773
10,305
4,079
1,840
3,154
7,151
38,425
0
W
Hun Batz
AlkaBrown
Hun Batz
16,301
1,970
622
1,537
17,687
7,307
2,526
8,829
8,858
0
30,957
W
Amaterasu
Byakuren117
Amaterasu
13,485
5,188
1,298
12,737
32,505
32,061
1,179
9,112
23,393
0
22,550
L
14,104
4,093
1,685
3,709
19,210
9,894
0
7,861
10,677
0
16,468
L
Atlas
DeityEsus
Atlas
13,596
4,711
580
3,319
26,535
38,298
28
8,709
16,711
35,304
0
L
Jing Wei
Factent
Jing Wei
11,805
8,967
743
4,297
22,636
10,151
686
12,032
9,961
0
20,635
L
14,954
4,777
2,777
2,296
14,574
7,825
644
4,166
9,794
0
27,934
W
Sun Wukong
Silentiumlux
Sun Wukong
19,550
2,940
2,044
4,777
17,709
25,551
808
7,106
10,603
0
35,995
L
Yu Huang
fourthward
Yu Huang
22,366
2,727
4,108
2,899
12,514
6,560
497
5,343
6,865
41,127
0
W
Anubis
14,882
444
385
5,025
19,010
11,078
1,031
7,761
11,249
32,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,276
Gold Earned
54,878
149
Minions Killed
135
0
Camps Cleared
0
1,298,954
Distance Traveled
1,277,063
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,832
722
49
3
0
261,604
0
W
Hun Batz
11,515
768
20
1
0
260,660
3
W
Amaterasu
12,144
810
14
1
0
295,139
1
L
Da Ji
11,235
749
6
0
0
221,915
0
L
Atlas
11,523
768
28
2
0
266,302
0
L
Jing Wei
10,209
681
16
1
0
236,753
0
L
Awilix
11,026
735
37
2
0
278,887
0
W
Sun Wukong
12,491
833
34
2
0
295,024
2
L
Yu Huang
10,885
726
48
3
0
273,206
1
W
Anubis
12,294
820
32
2
0
186,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role