Player Matchup

Vamana
Vamana
OooSCYLLAooO
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,666 Elo+
Party 2
Merlin
Merlin
Zarukock
Merlin
Level 42
God Stats
0W - 2L
1,265 SR
Queue Stats
29W - 26L
1,570 Elo+
Party 2
Neith
Neith
shinymoonlight
Neith
Level 113
God Stats
1W - 1L
1,569 SR
Queue Stats
13W - 11L
1,543 Elo+
Party 2
Team Averages
Level 94
1,445 SR
1,593 Elo+

VS

Team Averages
Level 46
1,582 SR
1,389 Elo+
Scylla
Scylla
Abdulbarr
Scylla
Level 101
God Stats
20W - 11L
1,639 SR
Queue Stats
225W - 209L
1,514 Elo+
Party 1
Izanami
Izanami
BioMajor
Izanami
Level 28
God Stats
21W - 12L
1,608 SR
Queue Stats
118W - 99L
1,483 Elo+
Party 1
Chaac
Chaac
VLPrince3
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 3 / 2
14,899
621
10,193
22,236
19,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Zarukock
Merlin
20
3 / 4 / 3
15,412
642
16,236
16,208
8,172
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 4
15,198
633
13,197
15,289
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abdulbarr
Scylla
20
6 / 2 / 1
16,428
685
23,784
14,732
7,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BioMajor
Izanami
20
2 / 3 / 5
14,928
622
12,094
16,199
6,835
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
VLPrince3
Chaac
20
1 / 2 / 8
14,317
597
5,789
15,264
25,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abdulbarr
Scylla
6
2
1
3.25
W
Izanami
BioMajor
Izanami
2
3
5
1.5
L
Vamana
3
3
2
1.33
W
Chaac
VLPrince3
Chaac
1
2
8
2.5
L
Merlin
Zarukock
Merlin
3
4
3
1.13
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,626
Damage
41,667
53,733
Taken
46,195
33,180
Mitigated
39,632
9,778
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abdulbarr
Scylla
23,784
1,904
0
2,327
14,732
7,339
1,553
4,246
10,486
120,592
0
W
Izanami
BioMajor
Izanami
12,094
9,190
0
2,913
16,199
6,835
2,275
7,808
8,391
0
72,627
L
Vamana
10,193
4,781
0
5,309
22,236
19,420
340
9,124
13,112
0
51,456
W
Chaac
VLPrince3
Chaac
5,789
807
0
3,152
15,264
25,458
185
4,214
11,050
0
23,055
L
Merlin
Zarukock
Merlin
16,236
508
0
858
16,208
8,172
450
6,431
9,777
105,622
0
L
13,197
2,103
0
3,611
15,289
5,588
397
8,547
6,742
0
84,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
45,673
280
Minions Killed
299
0
Camps Cleared
0
1,206,851
Distance Traveled
1,298,905
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,428
685
153
6
0
462,096
1
W
Izanami
14,928
622
117
5
0
400,890
1
L
Vamana
14,899
621
47
2
0
432,522
1
W
Chaac
14,317
597
29
1
0
435,919
3
L
Merlin
15,412
642
126
5
0
379,420
0
L
Neith
15,198
633
107
4
0
394,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role