Player Matchup

Poseidon
Poseidon
DAWG DEAD
Poseidon
Level 67
God Stats
13W - 33L
1,290 SR
Queue Stats
141W - 188L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
DaRk HaLlOwS1
Danzaburou
Level 146
God Stats
10W - 6L
1,525 SR
Queue Stats
304W - 372L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
Ferg Blessed
Sun Wukong
Level 68
God Stats
1W - 3L
1,252 SR
Queue Stats
61W - 68L
1,320 Elo+
Solo
Yemoja
Yemoja
GamerFreak4613
Yemoja
Level 142
God Stats
1W - 1L
1,705 SR
Queue Stats
506W - 587L
1,356 Elo+
Party 1
Thor
Thor
MasterChief8664
Thor
Level 27
God Stats
7W - 10L
1,387 SR
Queue Stats
39W - 62L
1,268 Elo+
Party 1
Team Averages
Level 90
1,432 SR
1,327 Elo+

VS

Team Averages
Level 91
1,501 SR
1,364 Elo+
Tiamat
Tiamat
IWantDaatOne
Tiamat
Level 82
God Stats
44W - 32L
1,436 SR
Queue Stats
107W - 96L
1,333 Elo+
Solo
Kali
Kali
Spider-Dragoon
Kali
Level 126
God Stats
1W - 1L
1,493 SR
Queue Stats
78W - 88L
1,398 Elo+
Party 2
Atlas
Atlas
TommyLBowser92
Atlas
Level 69
God Stats
26W - 29L
1,413 SR
Queue Stats
36W - 40L
1,353 Elo+
Party 2
Artemis
Artemis
illmntdewu
Artemis
Level 102
God Stats
1W - 0L
1,691 SR
Queue Stats
70W - 80L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 78
God Stats
157W - 139L
1,471 SR
Queue Stats
278W - 285L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DAWG DEAD
Poseidon
12
0 / 7 / 2
7,715
406
3,783
12,033
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DaRk HaLlOwS1
Danzaburou
14
4 / 5 / 0
9,140
481
14,989
18,345
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Ferg Blessed
Sun Wukong
18
3 / 0 / 0
10,532
554
12,584
19,559
17,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 3
8,114
427
4,327
11,221
11,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 0
8,174
430
4,041
16,036
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 0
7,998
421
9,156
10,507
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 3
10,363
545
12,645
14,288
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 6
8,893
468
5,489
13,860
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
illmntdewu
Artemis
16
3 / 2 / 9
9,639
507
12,419
16,565
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
linkon_rgda1
Baron Samedi
16
8 / 0 / 7
10,223
538
15,037
9,902
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
19
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DAWG DEAD
Poseidon
0
7
2
0.14
L
Danzaburou
DaRk HaLlOwS1
Danzaburou
4
5
0
0.8
L
Sun Wukong
Ferg Blessed
Sun Wukong
3
0
0
3
L
0
2
3
0.75
W
Tiamat
0
3
0
0
L
0
5
0
0
W
6
2
3
3.75
W
2
1
6
5
W
Artemis
illmntdewu
Artemis
3
2
9
3.75
W
Baron Samedi
linkon_rgda1
Baron Samedi
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
54,746
77,194
Taken
65,122
48,751
Mitigated
38,689
26,141
Healing
26,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DAWG DEAD
Poseidon
3,783
751
0
296
12,033
4,323
594
4,595
7,438
34,217
0
L
Danzaburou
DaRk HaLlOwS1
Danzaburou
14,989
6,756
255
2,481
18,345
7,986
1,170
7,123
11,222
0
65,481
L
Sun Wukong
Ferg Blessed
Sun Wukong
12,584
2,383
0
10,929
19,559
17,716
426
10,215
9,344
0
93,417
L
4,327
968
5,274
2,190
11,221
11,838
0
5,227
5,994
24,817
0
W
Tiamat
9,156
884
0
2,240
10,507
6,603
0
0
10,507
47,025
0
L
4,041
956
0
4,716
16,036
6,888
0
2,212
13,824
0
64,607
W
12,645
6,312
0
5,526
14,288
8,143
1,098
1,709
12,469
0
88,057
W
5,489
2,351
0
5,018
13,860
10,232
102
1,224
12,636
27,099
1,469
W
Artemis
illmntdewu
Artemis
12,419
5,879
0
9,407
16,565
7,886
2,334
1,664
14,821
0
79,080
W
Baron Samedi
linkon_rgda1
Baron Samedi
15,037
575
1,290
3,421
9,902
5,825
1,509
3,091
6,579
64,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
47,116
504
Minions Killed
487
0
Camps Cleared
0
1,570,503
Distance Traveled
1,882,479
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,715
406
82
4
0
302,545
2
L
Danzaburou
9,140
481
96
5
0
317,289
3
L
Sun Wukong
10,532
554
183
10
0
344,841
5
L
Yemoja
8,114
427
41
2
0
294,391
0
W
Tiamat
7,998
421
95
5
0
365,127
1
L
Thor
8,174
430
102
5
0
311,437
0
W
Kali
10,363
545
138
7
0
421,871
1
W
Atlas
8,893
468
33
2
0
396,589
0
W
Artemis
9,639
507
135
7
0
332,692
3
W
Baron Samedi
10,223
538
86
5
0
366,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role