Player Matchup

Poseidon
Poseidon
Abdulbarr
Poseidon
Level 101
God Stats
9W - 8L
1,618 SR
Queue Stats
225W - 209L
1,526 Elo+
Party 1
Chaac
Chaac
BioMajor
Chaac
Level 28
God Stats
18W - 12L
1,529 SR
Queue Stats
118W - 99L
1,494 Elo+
Party 1
Neith
Neith
VLPrince3
Neith
Level 8
God Stats
0W - 5L
1,366 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 1
Team Averages
Level 46
1,504 SR
1,407 Elo+

VS

Team Averages
Level 112
1,434 SR
1,515 Elo+
Janus
Janus
Elemental HaZz
Janus
Level 126
God Stats
17W - 14L
1,488 SR
Queue Stats
199W - 141L
1,524 Elo+
Party 2
Thor
Thor
HurleyHZ
Thor
Level 143
God Stats
3W - 2L
1,313 SR
Queue Stats
70W - 56L
1,516 Elo+
Party 2
Horus
Horus
TheDonutDood
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abdulbarr
Poseidon
12
1 / 4 / 1
7,657
638
7,154
6,896
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
BioMajor
Chaac
13
0 / 2 / 2
7,146
596
5,395
8,391
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VLPrince3
Neith
11
1 / 5 / 1
7,677
640
2,060
8,451
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,768
814
9,982
5,084
2,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
13
3 / 2 / 7
8,482
707
7,828
9,277
4,393
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 8
9,335
778
4,395
9,483
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Abdulbarr
Poseidon
1
4
1
0.38
L
Chaac
BioMajor
Chaac
0
2
2
0.5
W
6
0
4
8
W
Thor
3
2
7
3.25
W
2
0
8
6
L
Neith
VLPrince3
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,609
Damage
22,205
23,738
Taken
23,844
15,679
Mitigated
15,492
3,284
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Abdulbarr
Poseidon
7,154
866
0
1,051
6,896
2,572
0
2,583
4,313
29,935
0
L
Chaac
BioMajor
Chaac
5,395
275
0
1,850
8,391
9,443
0
3,441
4,950
0
18,472
W
9,982
340
105
2,344
5,084
2,226
974
1,847
3,064
52,731
0
W
Thor
7,828
1,469
0
500
9,277
4,393
316
2,969
6,180
0
33,160
W
4,395
1,729
835
4,328
9,483
8,873
138
2,381
6,684
0
14,708
L
Neith
VLPrince3
Neith
2,060
616
0
383
8,451
3,664
0
3,970
4,481
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
27,585
125
Minions Killed
162
0
Camps Cleared
0
594,311
Distance Traveled
679,558
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,657
638
62
5
0
220,323
1
L
Chaac
7,146
596
22
2
0
201,675
1
W
Janus
9,768
814
97
8
0
226,539
3
W
Thor
8,482
707
51
4
0
200,549
4
W
Horus
9,335
778
14
1
0
252,470
1
L
Neith
7,677
640
41
3
0
172,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role