Player Matchup

Baron Samedi
Baron Samedi
Dr Debilucho
Baron Samedi
Level 103
God Stats
3W - 3L
1,427 SR
Queue Stats
36W - 25L
1,565 Elo+
Party 3
Tyr
Tyr
Dr KQQN
Tyr
Level 109
God Stats
14W - 11L
1,562 SR
Queue Stats
83W - 71L
1,537 Elo+
Party 3
Thanatos
Thanatos
Dr Ott1Ott
Thanatos
Level 128
God Stats
2W - 0L
1,574 SR
Queue Stats
101W - 88L
1,544 Elo+
Party 3
Skadi
Skadi
PulseHisho
Skadi
Level 110
God Stats
46W - 38L
1,624 SR
Queue Stats
368W - 331L
1,605 Elo+
Party 1
Hades
Hades
VIP_Assault15
Hades
Level 69
God Stats
6W - 1L
1,751 SR
Queue Stats
36W - 17L
1,617 Elo+
Party 1
Team Averages
Level 104
1,588 SR
1,574 Elo+

VS

Team Averages
Level 110
1,541 SR
1,511 Elo+
Hades
Hades
BloodyRando
Hades
Level 160
God Stats
11W - 12L
1,542 SR
Queue Stats
73W - 57L
1,588 Elo+
Party 2
Chang'e
Chang'e
C4D3TxM4G1C
Chang'e
Level 69
God Stats
0W - 3L
1,176 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 2
Xing Tian
Xing Tian
ComplexStranger
Xing Tian
Level 147
God Stats
1W - 1L
1,794 SR
Queue Stats
127W - 148L
1,488 Elo+
Party 2
Maui
Maui
Wicked Ford
Maui
Level 160
God Stats
7W - 4L
1,585 SR
Queue Stats
43W - 50L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
l Blitz l2002
Cernunnos
Level 14
God Stats
4W - 2L
1,610 SR
Queue Stats
11W - 6L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Debilucho
Baron Samedi
15
1 / 0 / 7
9,518
476
6,353
8,523
11,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
17
1 / 0 / 2
10,972
549
9,806
17,131
21,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Dr Ott1Ott
Thanatos
15
3 / 3 / 2
9,780
489
12,642
17,525
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
18
7 / 1 / 1
11,349
567
16,172
14,231
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 1
9,729
486
7,422
13,663
6,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 3
11,057
553
14,098
19,529
15,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
C4D3TxM4G1C
Chang'e
16
1 / 1 / 0
9,576
479
6,825
10,872
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ComplexStranger
Xing Tian
14
4 / 3 / 0
9,234
462
9,157
18,123
9,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
6,981
349
2,459
14,080
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
l Blitz l2002
Cernunnos
14
0 / 5 / 1
8,836
442
6,838
17,572
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Chang'e
C4D3TxM4G1C
Chang'e
1
1
0
1
L
Xing Tian
ComplexStranger
Xing Tian
4
3
0
1.33
W
Baron Samedi
Dr Debilucho
Baron Samedi
1
0
7
4.5
W
Tyr
1
0
2
2
W
Thanatos
Dr Ott1Ott
Thanatos
3
3
2
1.33
W
Skadi
7
1
1
7.5
W
2
2
1
1.25
L
0
5
0
0
L
Cernunnos
l Blitz l2002
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,395
Damage
39,377
71,073
Taken
80,176
53,766
Mitigated
45,445
38,883
Healing
32,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,098
1,231
402
14,518
19,529
15,336
880
1,534
17,995
106,522
0
L
Chang'e
C4D3TxM4G1C
Chang'e
6,825
531
813
6,176
10,872
4,798
0
4,121
6,751
80,885
0
L
Xing Tian
ComplexStranger
Xing Tian
9,157
791
0
4,026
18,123
9,900
0
2,928
15,195
70,521
0
W
Baron Samedi
Dr Debilucho
Baron Samedi
6,353
799
811
2,599
8,523
11,033
892
4,164
4,359
48,120
0
W
Tyr
9,806
1,653
0
6,585
17,131
21,648
907
10,494
6,637
0
94,732
W
Thanatos
Dr Ott1Ott
Thanatos
12,642
3,947
0
13,173
17,525
8,808
127
7,910
9,615
0
73,774
W
Skadi
16,172
8,715
0
6,718
14,231
5,531
6,049
3,184
10,407
0
120,548
W
7,422
851
716
8,281
13,663
6,746
0
8,189
5,474
74,432
0
L
2,459
733
0
1,151
14,080
9,491
0
3,923
10,157
19,145
0
L
Cernunnos
l Blitz l2002
Cernunnos
6,838
2,673
0
5,862
17,572
5,920
0
1,661
15,911
0
66,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
45,684
612
Minions Killed
584
0
Camps Cleared
0
1,946,241
Distance Traveled
1,802,001
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,057
553
208
10
0
390,641
6
L
Chang'e
9,576
479
124
6
0
387,527
4
L
Xing Tian
9,234
462
103
5
0
375,950
0
W
Baron Samedi
9,518
476
65
3
0
373,360
3
W
Tyr
10,972
549
178
9
0
410,037
3
W
Thanatos
9,780
489
103
5
0
406,973
0
W
Skadi
11,349
567
152
8
0
365,191
4
W
Hades
9,729
486
114
6
0
390,680
0
L
Maui
6,981
349
32
2
0
309,928
11
L
Cernunnos
8,836
442
117
6
0
337,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role