Player Matchup

Horus
Horus
EdisonK
Horus
Level 129
God Stats
16W - 10L
1,860 SR
Queue Stats
258W - 171L
1,752 Elo+
Party 1
Chang'e
Chang'e
Smokester
Chang'e
Level 144
God Stats
19W - 7L
1,844 SR
Queue Stats
280W - 224L
1,756 Elo+
Party 1
Izanami
Izanami
XhuliaK
Izanami
Level 17
God Stats
2W - 1L
1,593 SR
Queue Stats
12W - 2L
1,812 Elo+
Party 1
Bakasura
Bakasura
amdonquixote
Bakasura
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 50L
1,311 Elo+
Solo
King Arthur
King Arthur
Ömidus
King Arthur
Level 47
God Stats
19W - 12L
1,641 SR
Queue Stats
142W - 77L
1,740 Elo+
Party 1
Team Averages
Level 76
1,687 SR
1,674 Elo+

VS

Team Averages
Level 50
1,616 SR
1,624 Elo+
King Arthur
King Arthur
ChefBaba
King Arthur
Level 67
God Stats
7W - 4L
1,754 SR
Queue Stats
269W - 279L
1,506 Elo+
Party 2
Persephone
Persephone
Cr7ptic
Persephone
Level 32
God Stats
1W - 3L
1,762 SR
Queue Stats
23W - 31L
1,426 Elo+
Solo
Thanatos
Thanatos
IMABEEEAST
Thanatos
Level 128
God Stats
7W - 7L
1,565 SR
Queue Stats
325W - 308L
1,563 Elo+
Party 2
Ishtar
Ishtar
VGGVERVVX
Ishtar
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,718 Elo+
Party 2
Bacchus
Bacchus
dontkillme2
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EdisonK
Horus
17
5 / 3 / 6
11,311
539
14,146
24,784
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Smokester
Chang'e
18
3 / 3 / 8
11,667
556
14,070
18,185
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
XhuliaK
Izanami
20
2 / 3 / 1
13,093
623
11,369
17,211
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
amdonquixote
Bakasura
20
7 / 3 / 2
12,930
616
9,897
19,834
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Ömidus
King Arthur
17
2 / 2 / 5
11,600
552
21,078
23,417
30,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChefBaba
King Arthur
16
0 / 4 / 2
10,021
477
11,266
24,089
27,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Cr7ptic
Persephone
16
2 / 4 / 3
11,054
526
13,791
11,943
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IMABEEEAST
Thanatos
14
2 / 7 / 2
8,802
419
4,766
20,312
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
VGGVERVVX
Ishtar
18
7 / 3 / 1
11,374
542
21,835
20,056
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
dontkillme2
Bacchus
16
3 / 1 / 5
9,201
438
12,330
19,687
26,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
14
14
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChefBaba
King Arthur
0
4
2
0.25
L
Persephone
Cr7ptic
Persephone
2
4
3
0.88
W
Horus
EdisonK
Horus
5
3
6
2.67
L
Thanatos
IMABEEEAST
Thanatos
2
7
2
0.43
W
Chang'e
Smokester
Chang'e
3
3
8
2.33
L
Ishtar
VGGVERVVX
Ishtar
7
3
1
2.5
W
Izanami
XhuliaK
Izanami
2
3
1
0.83
W
Bakasura
amdonquixote
Bakasura
7
3
2
2.67
L
Bacchus
dontkillme2
Bacchus
3
1
5
5.5
W
King Arthur
Ömidus
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,560
Damage
63,988
103,431
Taken
96,087
74,532
Mitigated
76,475
34,369
Healing
30,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChefBaba
King Arthur
11,266
826
0
3,650
24,089
27,479
0
1,367
21,862
153
80,188
L
Persephone
Cr7ptic
Persephone
13,791
1,371
0
2,109
11,943
4,708
0
4,589
7,330
99,120
0
W
Horus
EdisonK
Horus
14,146
5,712
1,426
5,033
24,784
19,222
33
9,670
15,114
0
36,353
L
Thanatos
IMABEEEAST
Thanatos
4,766
1,347
0
12,164
20,312
9,637
0
4,354
15,622
0
74,370
W
Chang'e
Smokester
Chang'e
14,070
866
3,640
8,448
18,185
8,250
0
8,350
9,835
111,407
0
L
Ishtar
VGGVERVVX
Ishtar
21,835
14,315
0
10,608
20,056
8,586
282
485
19,571
0
109,559
W
Izanami
XhuliaK
Izanami
11,369
8,540
0
7,556
17,211
7,201
758
1,826
15,385
0
143,202
W
Bakasura
amdonquixote
Bakasura
9,897
6,838
0
3,794
19,834
9,724
1,473
5,232
14,602
0
114,096
L
Bacchus
dontkillme2
Bacchus
12,330
1,055
0
1,927
19,687
26,065
0
3,273
15,599
39,040
0
W
King Arthur
Ömidus
King Arthur
21,078
2,757
0
4,472
23,417
30,135
282
2,039
21,378
0
95,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,601
Gold Earned
50,452
796
Minions Killed
630
0
Camps Cleared
0
2,136,196
Distance Traveled
2,033,414
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,021
477
139
7
0
389,951
4
L
Persephone
11,054
526
168
8
0
395,957
7
W
Horus
11,311
539
34
2
0
443,505
5
L
Thanatos
8,802
419
100
5
0
422,653
1
W
Chang'e
11,667
556
182
9
0
432,898
5
L
Ishtar
11,374
542
177
8
0
378,896
7
W
Izanami
13,093
623
242
12
0
376,872
3
W
Bakasura
12,930
616
193
9
0
483,575
1
L
Bacchus
9,201
438
46
2
0
445,957
5
W
King Arthur
11,600
552
145
7
0
399,346
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role