Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlindVegeta
Odin
Level 113
God Stats
12W - 12L
1,425 SR
Queue Stats
105W - 123L
1,377 Elo+
Party 3
Bellona
Bellona
Chuckyy Duck
Bellona
Level 79
God Stats
10W - 12L
1,468 SR
Queue Stats
387W - 396L
1,348 Elo+
Solo
Tiamat
Tiamat
billybobjones667
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 143L
1,375 Elo+
Solo
Hou Yi
Hou Yi
lyricist1997
Hou Yi
Level 103
God Stats
9W - 8L
1,461 SR
Queue Stats
130W - 143L
1,400 Elo+
Party 3
Team Averages
Level 112
1,471 SR
1,400 Elo+

VS

Team Averages
Level 84
1,454 SR
1,345 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Adrianyt45
Da Ji
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 208L
1,324 Elo+
Party 1
Ishtar
Ishtar
Miss Alecia4498
Ishtar
Level 47
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 19L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
Nessiemother
Aphrodite
Level 18
God Stats
0W - 2L
1,150 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 2
Ra
Ra
THEOFFICAILTOE
Ra
Level 111
God Stats
8W - 12L
1,385 SR
Queue Stats
277W - 286L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 2 / 5
9,184
510
6,020
15,729
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 9
9,450
525
5,319
10,776
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Chuckyy Duck
Bellona
18
6 / 0 / 4
11,668
648
15,936
12,782
10,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
7,939
441
2,583
7,136
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
17
13 / 0 / 1
10,634
591
18,384
7,513
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 5 / 0
8,282
460
5,510
16,239
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
13
0 / 4 / 0
7,548
419
5,377
15,165
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
6,834
380
5,811
13,523
5,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Nessiemother
Aphrodite
12
0 / 4 / 0
7,614
423
1,633
9,290
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 3 / 0
9,449
525
8,013
13,151
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
22
Kills
2
3
Deaths
22
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
5
2.25
L
Olorun
 
Olorun
0
5
0
0
L
Da Ji
0
4
0
0
W
1
0
9
5.5
W
Bellona
Chuckyy Duck
Bellona
6
0
4
8
L
0
6
0
0
L
Aphrodite
Nessiemother
Aphrodite
0
4
0
0
L
2
3
0
0.67
W
0
1
2
1
W
Hou Yi
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,242
Damage
26,344
53,936
Taken
67,368
33,595
Mitigated
34,685
21,449
Healing
25,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,020
3,680
0
8,249
15,729
6,076
1,263
4,627
11,102
0
55,496
L
Olorun
 
Olorun
5,510
2,708
812
6,677
16,239
8,656
530
0
16,239
65,873
6,866
L
Da Ji
5,377
1,227
0
4,455
15,165
6,486
339
294
14,871
0
56,568
W
5,319
172
387
3,776
10,776
9,196
0
1,114
9,662
0
41,142
W
Bellona
Chuckyy Duck
Bellona
15,936
6,588
0
7,367
12,782
10,538
1,351
4,367
8,415
0
100,658
L
5,811
3,414
0
2,051
13,523
5,584
255
0
13,523
0
54,280
L
Aphrodite
Nessiemother
Aphrodite
1,633
573
2,265
2,624
9,290
7,308
100
0
9,290
17,751
0
L
8,013
803
359
5,932
13,151
6,651
1,112
2,289
10,862
89,681
0
W
2,583
623
0
1,534
7,136
4,224
0
3,494
3,642
46,682
0
W
Hou Yi
18,384
8,413
0
136
7,513
3,561
3,330
1,129
6,384
0
88,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
39,727
537
Minions Killed
531
0
Camps Cleared
0
1,652,519
Distance Traveled
1,485,229
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,184
510
100
6
0
367,653
4
L
Olorun
8,282
460
137
8
0
228,569
3
L
Da Ji
7,548
419
110
6
0
335,418
1
W
Odin
9,450
525
50
3
0
379,762
3
W
Bellona
11,668
648
178
10
0
375,601
0
L
Ishtar
6,834
380
105
6
0
313,493
0
L
Aphrodite
7,614
423
25
1
0
298,986
2
L
Ra
9,449
525
154
9
0
308,763
2
W
Tiamat
7,939
441
87
5
0
210,195
0
W
Hou Yi
10,634
591
122
7
0
319,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role