Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dracorex94
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,756 Elo+
Party 1
Ishtar
Ishtar
Gushanni
Ishtar
Level 69
God Stats
9W - 2L
1,655 SR
Queue Stats
24W - 8L
1,670 Elo+
Party 1
Cerberus
Cerberus
Nanamoe
Cerberus
Level 129
God Stats
5W - 10L
1,387 SR
Queue Stats
563W - 580L
1,482 Elo+
Solo
Fenrir
Fenrir
Yatagarsu
Fenrir
Level 50
God Stats
5W - 0L
1,798 SR
Queue Stats
33W - 12L
1,670 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,616 Elo+

VS

Team Averages
Level 134
1,577 SR
1,528 Elo+
Bastet
Bastet
CeasingComa209
Bastet
Level 129
God Stats
3W - 3L
1,656 SR
Queue Stats
127W - 126L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Gain Garbo
Baron Samedi
Level 154
God Stats
3W - 7L
1,591 SR
Queue Stats
546W - 486L
1,542 Elo+
Solo
Janus
Janus
Kokatsu99
Janus
Level 115
God Stats
13W - 16L
1,527 SR
Queue Stats
211W - 196L
1,505 Elo+
Solo
Khepri
Khepri
PoetoftheScythe
Khepri
Level 129
God Stats
3W - 3L
1,729 SR
Queue Stats
91W - 87L
1,552 Elo+
Solo
Rama
Rama
drink123floor
Rama
Level 142
God Stats
3W - 6L
1,381 SR
Queue Stats
317W - 314L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 0 / 14
9,863
1,233
7,999
8,694
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 0 / 12
8,634
1,079
7,164
3,850
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Gushanni
Ishtar
15
6 / 0 / 11
9,842
1,230
11,142
7,121
3,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Nanamoe
Cerberus
14
3 / 2 / 12
9,129
1,141
8,884
13,930
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Yatagarsu
Fenrir
15
6 / 1 / 11
9,613
1,202
11,627
7,261
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

323

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,630
954
8,042
7,064
2,637
Baron Samedi
Gain Garbo
Baron Samedi
14
0 / 4 / 2
8,101
1,013
8,505
8,525
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Kokatsu99
Janus
13
0 / 5 / 2
8,021
1,003
8,875
9,122
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
8,515
1,064
3,083
12,134
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 1
8,731
1,091
9,691
12,747
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
22
Kills
3
3
Deaths
22
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
14
12
L
1
5
0
0.2
W
2
0
12
8
L
Baron Samedi
Gain Garbo
Baron Samedi
0
4
2
0.25
W
Ishtar
Gushanni
Ishtar
6
0
11
11.5
L
Janus
Kokatsu99
Janus
0
5
2
0.2
W
Cerberus
Nanamoe
Cerberus
3
2
12
4.5
L
0
3
1
0.17
W
Fenrir
Yatagarsu
Fenrir
6
1
11
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
38,196
40,856
Taken
49,592
21,597
Mitigated
30,287
18,422
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,999
166
7,653
5,663
8,694
4,505
0
4,692
4,002
20,534
0
L
8,042
1,254
0
422
7,064
2,637
0
3,579
3,362
0
12,368
W
7,164
39
0
129
3,850
1,709
0
1,553
2,297
20,592
0
L
Baron Samedi
Gain Garbo
Baron Samedi
8,505
848
1,484
1,637
8,525
4,659
0
3,722
4,670
26,151
0
W
Ishtar
Gushanni
Ishtar
11,142
6,127
0
2,012
7,121
3,508
0
4,937
2,184
0
27,398
L
Janus
Kokatsu99
Janus
8,875
337
61
139
9,122
3,881
0
4,753
4,159
33,705
0
W
Cerberus
Nanamoe
Cerberus
8,884
336
0
1,836
13,930
6,834
0
6,294
7,636
24,787
0
L
3,083
278
561
1,109
12,134
13,738
0
5,588
6,466
11,388
0
W
Fenrir
Yatagarsu
Fenrir
11,627
2,473
0
1,129
7,261
5,041
0
2,987
4,274
0
16,323
L
9,691
8,639
0
1,422
12,747
5,372
0
6,405
6,113
0
25,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
40,998
182
Minions Killed
160
4
Camps Cleared
8
879,291
Distance Traveled
727,328
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,863
1,233
31
4
3
188,698
0
L
Bastet
7,630
954
3
0
0
132,718
0
W
Nox
8,634
1,079
34
4
0
174,553
2
L
Baron Samedi
8,101
1,013
44
6
1
141,883
0
W
Ishtar
9,842
1,230
47
6
0
175,205
1
L
Janus
8,021
1,003
74
9
0
151,339
3
W
Cerberus
9,129
1,141
56
7
0
150,787
0
L
Khepri
8,515
1,064
9
1
2
168,956
2
W
Fenrir
9,613
1,202
14
2
1
190,048
0
L
Rama
8,731
1,091
30
4
5
132,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role