Player Matchup

Ares
Ares
Abdulbarr
Ares
Level 101
God Stats
7W - 3L
1,784 SR
Queue Stats
225W - 209L
1,541 Elo+
Party 1
Janus
Janus
BioMajor
Janus
Level 28
God Stats
20W - 20L
1,424 SR
Queue Stats
118W - 99L
1,508 Elo+
Party 1
Neith
Neith
VLPrince3
Neith
Level 8
God Stats
0W - 5L
1,406 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 1
Team Averages
Level 46
1,538 SR
1,446 Elo+

VS

Team Averages
Level 57
1,548 SR
1,374 Elo+
Nu Wa
Nu Wa
ChachouiX
Nu Wa
Level 62
God Stats
18W - 12L
1,666 SR
Queue Stats
241W - 219L
1,525 Elo+
Solo
Thanatos
Thanatos
DoritoChip27
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,188 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mo_Blazer1
Cu Chulainn
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 14L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
5 / 1 / 12
13,025
724
12,678
19,595
26,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
BioMajor
Janus
18
8 / 6 / 7
12,884
716
15,123
17,083
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VLPrince3
Neith
16
4 / 4 / 9
12,021
668
9,245
14,332
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChachouiX
Nu Wa
20
10 / 1 / 1
15,354
853
29,154
11,649
5,341
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
DoritoChip27
Thanatos
14
1 / 10 / 2
10,761
598
4,022
14,520
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Mo_Blazer1
Cu Chulainn
18
0 / 7 / 8
12,100
672
12,164
21,993
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
11
11
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
5
1
12
11
L
Janus
BioMajor
Janus
8
6
7
1.92
W
Nu Wa
ChachouiX
Nu Wa
10
1
1
10.5
W
Thanatos
DoritoChip27
Thanatos
1
10
2
0.2
W
Cu Chulainn
Mo_Blazer1
Cu Chulainn
0
7
8
0.57
L
Neith
VLPrince3
Neith
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
45,340
51,010
Taken
48,162
37,463
Mitigated
31,056
8,871
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,678
367
0
4,896
19,595
26,232
292
11,164
7,579
33,406
0
L
Janus
BioMajor
Janus
15,123
1,592
151
1,990
17,083
5,892
460
10,568
6,298
59,191
0
W
Nu Wa
ChachouiX
Nu Wa
29,154
7,096
0
5,561
11,649
5,341
1,718
7,073
4,576
116,589
0
W
Thanatos
DoritoChip27
Thanatos
4,022
971
0
2,442
14,520
7,556
1,042
7,773
6,747
0
9,265
W
Cu Chulainn
Mo_Blazer1
Cu Chulainn
12,164
1,390
254
5,580
21,993
18,159
732
13,016
8,977
3,432
49,010
L
Neith
VLPrince3
Neith
9,245
5,670
0
1,834
14,332
5,339
664
8,119
5,691
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
38,215
218
Minions Killed
249
0
Camps Cleared
0
832,370
Distance Traveled
916,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,025
724
19
1
0
339,343
0
L
Janus
12,884
716
94
5
0
234,049
1
W
Nu Wa
15,354
853
166
9
0
305,961
2
W
Thanatos
10,761
598
10
1
0
312,795
0
W
Cu Chulainn
12,100
672
73
4
0
297,453
0
L
Neith
12,021
668
105
6
0
258,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role