Player Matchup

Hercules
Hercules
Defiant_Ant
Hercules
Level 103
God Stats
8W - 5L
1,408 SR
Queue Stats
267W - 281L
1,360 Elo+
Party 2
Eset
Eset
SoopaSecretSqurl
Eset
Level 160
God Stats
5W - 4L
1,503 SR
Queue Stats
245W - 266L
1,442 Elo+
Solo
Olorun
Olorun
VincibleVash
Olorun
Level 124
God Stats
8W - 6L
1,506 SR
Queue Stats
770W - 774L
1,372 Elo+
Solo
Danzaburou
Danzaburou
beefy_2014
Danzaburou
Level 98
God Stats
5W - 1L
1,525 SR
Queue Stats
218W - 221L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
focus451
Ne Zha
Level 107
God Stats
1W - 2L
1,140 SR
Queue Stats
78W - 84L
1,447 Elo+
Solo
Team Averages
Level 118
1,416 SR
1,401 Elo+

VS

Team Averages
Level 91
1,566 SR
1,377 Elo+
Artio
Artio
JoeLustosa
Artio
Level 116
God Stats
0W - 1L
1,756 SR
Queue Stats
19W - 26L
1,403 Elo+
Solo
Awilix
Awilix
WarOmegaMon
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,400 Elo+
Party 1
Bacchus
Bacchus
WarSonkaMon
Bacchus
Level 117
God Stats
1W - 2L
1,559 SR
Queue Stats
168W - 158L
1,423 Elo+
Party 1
Hades
Hades
WarTormntMon
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Party 1
Shiva
Shiva
spantoneytor
Shiva
Level 128
God Stats
1W - 2L
1,514 SR
Queue Stats
177W - 201L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Defiant_Ant
Hercules
20
1 / 2 / 24
13,882
731
16,095
46,542
50,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 2 / 16
12,411
653
17,838
12,730
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
5 / 4 / 15
13,254
698
31,644
18,016
11,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
beefy_2014
Danzaburou
20
9 / 3 / 11
14,366
756
27,649
19,096
12,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
focus451
Ne Zha
20
11 / 7 / 12
14,896
784
33,464
23,604
15,005
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
1 / 8 / 13
11,861
624
11,583
36,694
61,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
17
2 / 7 / 9
11,135
586
13,971
21,007
13,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
WarSonkaMon
Bacchus
20
7 / 4 / 9
14,158
745
26,832
29,180
60,585
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 4 / 12
12,327
649
20,176
19,502
21,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 11
11,525
607
31,935
45,718
46,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
71
29
Kills
17
18
Deaths
29
78
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
Defiant_Ant
Hercules
1
2
24
6.5
L
Artio
1
8
13
0.94
W
3
2
16
5.5
W
Olorun
5
4
15
3.13
L
Awilix
2
7
9
0.93
L
Bacchus
WarSonkaMon
Bacchus
7
4
9
2.88
L
3
4
12
2.25
W
Danzaburou
beefy_2014
Danzaburou
9
3
11
4.83
W
Ne Zha
focus451
Ne Zha
11
7
12
2.43
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,690
Damage
104,497
119,988
Taken
152,101
95,577
Mitigated
203,040
63,431
Healing
52,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Defiant_Ant
Hercules
16,095
4,978
1,280
25,647
46,542
50,067
335
25,083
21,459
0
26,239
L
Artio
11,583
2,071
8,784
7,931
36,694
61,443
96
10,163
26,531
21,261
0
W
17,838
1,348
4,805
4,556
12,730
7,162
463
3,984
8,746
34,275
0
W
Olorun
31,644
19,630
2,535
7,047
18,016
11,074
2,773
8,131
9,885
57,712
0
L
Awilix
13,971
4,189
3,161
2,256
21,007
13,557
1,082
6,535
14,472
0
30,751
L
Bacchus
WarSonkaMon
Bacchus
26,832
2,038
3,493
5,380
29,180
60,585
407
10,023
19,157
55,450
0
L
20,176
3,578
1,991
4,891
19,502
21,058
806
7,754
11,748
33,632
0
W
Danzaburou
beefy_2014
Danzaburou
27,649
15,782
2,109
8,216
19,096
12,269
3,448
8,571
10,525
0
54,875
W
Ne Zha
focus451
Ne Zha
33,464
13,611
1,236
6,000
23,604
15,005
1,987
12,905
10,699
0
54,855
L
31,935
3,144
1,366
13,134
45,718
46,397
0
15,007
30,711
83
51,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,809
Gold Earned
61,006
204
Minions Killed
182
0
Camps Cleared
0
1,649,944
Distance Traveled
1,593,268
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,882
731
16
1
0
402,606
1
L
Artio
11,861
624
25
1
0
297,324
2
W
Eset
12,411
653
41
2
0
345,176
2
W
Olorun
13,254
698
59
3
0
281,199
0
L
Awilix
11,135
586
37
2
0
355,439
0
L
Bacchus
14,158
745
53
3
0
336,623
0
L
Hades
12,327
649
36
2
0
302,939
0
W
Danzaburou
14,366
756
49
3
0
298,865
4
W
Ne Zha
14,896
784
39
2
0
322,098
0
L
Shiva
11,525
607
31
2
0
300,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role