Player Matchup

Sol
Sol
HeyHeySpinay
Sol
Level 61
God Stats
3W - 7L
1,403 SR
Queue Stats
39W - 67L
1,245 Elo+
Party 1
Yemoja
Yemoja
InnerGremlin
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,266 Elo+
Party 1
Skadi
Skadi
MyJuiceTurtle
Skadi
Level 104
God Stats
1W - 1L
1,676 SR
Queue Stats
49W - 75L
1,290 Elo+
Party 1
Team Averages
Level 76
1,526 SR
1,267 Elo+

VS

Team Averages
Level 120
1,588 SR
1,481 Elo+
Bellona
Bellona
Aizar666
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 230L
1,339 Elo+
Solo
Ah Puch
Ah Puch
Delthore1
Ah Puch
Level 107
God Stats
12W - 7L
1,589 SR
Queue Stats
187W - 137L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
MysticFrightfur
Heimdallr
Level 147
God Stats
10W - 2L
1,674 SR
Queue Stats
177W - 112L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,941
594
3,568
8,544
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
0 / 1 / 0
5,977
598
2,097
6,432
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,047
605
4,128
9,938
3,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aizar666
Bellona
12
0 / 0 / 3
6,840
684
4,037
6,393
4,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Delthore1
Ah Puch
13
3 / 0 / 1
7,226
723
13,044
3,290
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MysticFrightfur
Heimdallr
12
1 / 0 / 3
7,085
709
5,027
4,260
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aizar666
Bellona
0
0
3
1.5
W
Ah Puch
Delthore1
Ah Puch
3
0
1
3.5
L
0
2
0
0
L
Yemoja
0
1
0
0
L
0
1
0
0
W
Heimdallr
MysticFrightfur
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,793
Damage
22,108
24,914
Taken
13,943
10,172
Mitigated
8,434
6,820
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aizar666
Bellona
4,037
645
549
1,082
6,393
4,989
256
2,663
3,730
0
17,664
W
Ah Puch
Delthore1
Ah Puch
13,044
5
0
730
3,290
1,497
0
1,371
1,919
36,633
0
L
3,568
820
0
1,621
8,544
3,290
315
5,153
3,391
17,213
1,227
L
Yemoja
2,097
286
2,161
2,156
6,432
3,234
58
3,430
3,002
10,515
0
L
4,128
1,196
0
882
9,938
3,648
56
4,509
5,429
0
20,446
W
Heimdallr
MysticFrightfur
Heimdallr
5,027
1,239
0
2,252
4,260
1,948
0
1,519
2,741
0
31,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,965
Gold Earned
21,151
117
Minions Killed
138
0
Camps Cleared
0
516,618
Distance Traveled
504,584
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,840
684
31
3
0
182,074
5
W
Ah Puch
7,226
723
54
5
0
172,659
1
L
Sol
5,941
594
49
5
0
170,468
0
L
Yemoja
5,977
598
30
3
0
173,652
2
L
Skadi
6,047
605
38
4
0
172,498
1
W
Heimdallr
7,085
709
53
5
0
149,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role