Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DonGato-nekosama
Sylvanus
Level 139
God Stats
7W - 5L
1,608 SR
Queue Stats
94W - 93L
1,539 Elo+
Party 2
Achilles
Achilles
ItsDumpyBro
Achilles
Level 13
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 2L
1,830 Elo+
Party 1
Kukulkan
Kukulkan
dicloniuspanda
Kukulkan
Level 119
God Stats
3W - 2L
1,788 SR
Queue Stats
206W - 145L
1,718 Elo+
Party 1
Skadi
Skadi
kosmidarko69
Skadi
Level 27
God Stats
1W - 2L
1,268 SR
Queue Stats
9W - 7L
1,634 Elo+
Party 2
Team Averages
Level 89
1,577 SR
1,644 Elo+

VS

Team Averages
Level 82
1,618 SR
1,509 Elo+
Athena
Athena
LightskinEra_
Athena
Level 122
God Stats
3W - 5L
1,596 SR
Queue Stats
343W - 326L
1,598 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LocallyXceptd
Morgan Le Fay
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 145L
1,540 Elo+
Party 4
Xbalanque
Xbalanque
Luciax
Xbalanque
Level 64
God Stats
3W - 1L
1,928 SR
Queue Stats
72W - 70L
1,486 Elo+
Party 3
Arachne
Arachne
ObitusMors
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,444 Elo+
Party 3
King Arthur
King Arthur
Pathryck97
King Arthur
Level 58
God Stats
8W - 9L
1,566 SR
Queue Stats
126W - 108L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 4
9,430
589
10,746
16,777
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 6
7,288
456
4,950
10,444
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
ItsDumpyBro
Achilles
14
5 / 0 / 4
9,729
608
11,389
13,015
9,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
15
4 / 3 / 3
9,451
591
9,335
6,534
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 2 / 1
9,013
563
7,128
9,146
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,726
420
3,707
14,938
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
LocallyXceptd
Morgan Le Fay
12
1 / 6 / 1
7,223
451
4,736
10,548
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Luciax
Xbalanque
14
0 / 2 / 2
8,011
501
4,517
9,289
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
ObitusMors
Arachne
13
5 / 4 / 2
8,167
510
9,321
16,435
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Pathryck97
King Arthur
12
1 / 4 / 2
6,717
420
5,403
14,107
8,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
8
8
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
W
1
2
6
2
W
Achilles
ItsDumpyBro
Achilles
5
0
4
7
L
1
2
3
1.25
L
Morgan Le Fay
LocallyXceptd
Morgan Le Fay
1
6
1
0.25
L
Xbalanque
Luciax
Xbalanque
0
2
2
0.5
L
Arachne
ObitusMors
Arachne
5
4
2
1.5
L
King Arthur
Pathryck97
King Arthur
1
4
2
0.5
W
Kukulkan
4
3
3
1.83
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,548
Damage
27,684
55,916
Taken
65,317
31,918
Mitigated
35,704
19,261
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,746
3,255
0
3,777
16,777
7,519
1,350
3,414
13,363
0
73,015
W
4,950
946
2,363
4,170
10,444
8,445
75
2,156
8,288
16,869
6,996
W
Achilles
ItsDumpyBro
Achilles
11,389
3,736
0
5,133
13,015
9,638
102
1,694
11,321
0
68,174
L
3,707
1,288
0
3,488
14,938
12,933
0
5,332
9,474
19,283
0
L
Morgan Le Fay
LocallyXceptd
Morgan Le Fay
4,736
209
0
655
10,548
4,609
0
4,073
6,475
55,860
0
L
Xbalanque
Luciax
Xbalanque
4,517
1,792
0
3,560
9,289
3,139
0
619
8,670
0
71,795
L
Arachne
ObitusMors
Arachne
9,321
6,887
0
3,690
16,435
6,250
0
1,400
14,815
0
58,373
L
King Arthur
Pathryck97
King Arthur
5,403
341
0
3,235
14,107
8,773
0
2,537
11,037
0
40,628
W
Kukulkan
9,335
669
0
1,352
6,534
3,072
1,475
1,225
5,309
78,074
0
W
7,128
2,443
0
2,466
9,146
3,244
1,254
613
8,533
0
70,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
36,844
505
Minions Killed
436
0
Camps Cleared
0
1,555,922
Distance Traveled
1,587,970
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,430
589
98
6
0
339,497
2
W
Sylvanus
7,288
456
48
3
0
288,833
6
W
Achilles
9,729
608
115
7
0
324,283
5
L
Athena
6,726
420
36
2
0
337,304
6
L
Morgan Le Fay
7,223
451
110
7
0
297,066
5
L
Xbalanque
8,011
501
132
8
0
276,450
6
L
Arachne
8,167
510
90
6
0
362,532
0
L
King Arthur
6,717
420
68
4
0
314,618
0
W
Kukulkan
9,451
591
132
8
0
312,273
7
W
Skadi
9,013
563
112
7
0
291,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role