Player Matchup

Hercules
Hercules
Seiper15
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
TrollGamer24
Amaterasu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 16L
1,646 Elo+
Party 1
Raijin
Raijin
Zhissss69
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 12L
1,714 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,661 Elo+

VS

Team Averages
Level 114
1,665 SR
1,517 Elo+
Sol
Sol
ARMAGEDDON23
Sol
Level 129
God Stats
10W - 5L
1,612 SR
Queue Stats
176W - 124L
1,597 Elo+
Party 2
Chiron
Chiron
BountyHunter121
Chiron
Level 68
God Stats
2W - 2L
1,737 SR
Queue Stats
41W - 66L
1,369 Elo+
Solo
Xing Tian
Xing Tian
REDSENTINEL24
Xing Tian
Level 144
God Stats
1W - 2L
1,648 SR
Queue Stats
165W - 110L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Seiper15
Hercules
15
3 / 0 / 9
9,433
726
8,568
16,785
18,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TrollGamer24
Amaterasu
13
2 / 0 / 10
9,558
735
5,239
11,931
9,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Zhissss69
Raijin
17
9 / 0 / 5
10,950
842
26,459
13,185
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,342
642
14,241
12,696
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 0
7,458
574
5,781
15,120
6,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
REDSENTINEL24
Xing Tian
11
0 / 1 / 0
8,095
623
10,396
18,928
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
8
0
0
L
Xing Tian
REDSENTINEL24
Xing Tian
0
1
0
0
W
Hercules
Seiper15
Hercules
3
0
9
7.5
W
Amaterasu
TrollGamer24
Amaterasu
2
0
10
7
W
Raijin
Zhissss69
Raijin
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
30,418
41,901
Taken
46,744
34,370
Mitigated
31,156
14,451
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,241
5,904
0
3,446
12,696
5,305
0
8,715
3,981
42,459
3,839
L
5,781
2,406
562
2,705
15,120
6,016
0
9,019
6,051
0
24,353
L
Xing Tian
REDSENTINEL24
Xing Tian
10,396
1,195
0
3,288
18,928
19,835
0
8,778
10,150
25,922
0
W
Hercules
Seiper15
Hercules
8,568
2,151
1,371
4,477
16,785
18,785
395
8,030
8,755
0
16,843
W
Amaterasu
TrollGamer24
Amaterasu
5,239
1,992
1,973
3,223
11,931
9,004
576
7,721
4,210
26
11,050
W
Raijin
Zhissss69
Raijin
26,459
2,841
323
3,084
13,185
6,581
1,045
8,070
5,115
80,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
23,895
154
Minions Killed
139
0
Camps Cleared
0
795,775
Distance Traveled
675,430
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,342
642
74
6
0
201,231
0
L
Chiron
7,458
574
36
3
0
213,233
0
L
Xing Tian
8,095
623
29
2
0
260,966
2
W
Hercules
9,433
726
12
1
0
277,780
3
W
Amaterasu
9,558
735
10
1
0
265,926
2
W
Raijin
10,950
842
132
10
0
252,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role