Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
PwrBttm6969
Thor
Level 125
God Stats
0W - 3L
1,111 SR
Queue Stats
103W - 121L
1,423 Elo+
Party 1
Janus
Janus
ThePettyOne3180
Janus
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 45L
1,365 Elo+
Party 1
Hel
Hel
TwerkingKittenz
Hel
Level 98
God Stats
5W - 3L
1,481 SR
Queue Stats
211W - 220L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
davidatoro10
Cthulhu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,533 Elo+
Party 1
Team Averages
Level 115
1,418 SR
1,457 Elo+

VS

Team Averages
Level 120
1,534 SR
1,483 Elo+
Hachiman
Hachiman
Do Not Hesitate
Hachiman
Level 131
God Stats
3W - 1L
1,624 SR
Queue Stats
265W - 269L
1,494 Elo+
Party 2
Anhur
Anhur
Do Not Snow
Anhur
Level 44
God Stats
4W - 2L
1,443 SR
Queue Stats
175W - 181L
1,425 Elo+
Party 2
Cerberus
Cerberus
KayChaotic
Cerberus
Level 156
God Stats
13W - 8L
1,473 SR
Queue Stats
571W - 572L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
RJA316
Aphrodite
Level 145
God Stats
3W - 2L
1,554 SR
Queue Stats
235W - 253L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
foxriders3412
Zhong Kui
Level 125
God Stats
6W - 4L
1,578 SR
Queue Stats
285W - 261L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 4 / 8
13,084
689
21,733
26,416
27,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 8 / 12
11,838
623
22,793
25,907
11,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 8
11,700
616
18,465
16,778
5,974
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 8
10,780
567
7,842
22,963
10,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
davidatoro10
Cthulhu
20
4 / 5 / 13
12,380
652
29,027
37,572
41,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
10 / 3 / 9
13,364
703
30,862
20,875
11,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 13
12,820
675
14,844
17,864
10,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
KayChaotic
Cerberus
20
2 / 2 / 21
12,617
664
24,821
32,781
42,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
RJA316
Aphrodite
20
8 / 4 / 8
13,803
726
17,903
22,149
16,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
foxriders3412
Zhong Kui
20
1 / 5 / 16
12,292
647
21,108
21,872
19,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
18
Kills
27
27
Deaths
19
49
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
4
8
2.5
W
Hachiman
10
3
9
4.83
W
6
5
13
2.5
W
Cerberus
KayChaotic
Cerberus
2
2
21
6.25
L
2
8
12
1
W
Aphrodite
RJA316
Aphrodite
8
4
8
3
L
4
5
8
1.6
L
2
5
8
1.2
L
Cthulhu
davidatoro10
Cthulhu
4
5
13
2.1
W
Zhong Kui
foxriders3412
Zhong Kui
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,860
Damage
109,538
129,636
Taken
115,541
96,371
Mitigated
99,128
63,015
Healing
61,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
21,733
4,400
2,936
3,121
26,416
27,762
736
14,708
11,708
1,757
35,680
W
Hachiman
30,862
15,524
1,559
4,394
20,875
11,524
866
11,511
9,364
0
56,668
W
14,844
7,511
806
2,589
17,864
10,169
2,826
8,631
9,233
0
25,374
W
Cerberus
KayChaotic
Cerberus
24,821
893
2,039
12,136
32,781
42,075
1,115
14,876
17,905
47,876
0
L
22,793
1,999
2,326
3,992
25,907
11,094
482
9,658
16,249
0
44,702
W
Aphrodite
RJA316
Aphrodite
17,903
1,752
18,147
13,820
22,149
16,100
1,655
11,867
10,282
35,643
0
L
18,465
1,067
799
625
16,778
5,974
426
11,704
5,074
39,031
0
L
7,842
642
27,220
12,974
22,963
10,353
176
16,257
6,706
11,386
0
L
Cthulhu
davidatoro10
Cthulhu
29,027
1,363
2,975
6,047
37,572
41,188
0
11,505
26,067
52,341
0
W
Zhong Kui
foxriders3412
Zhong Kui
21,108
2,309
294
5,321
21,872
19,260
1,951
9,934
11,938
52,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,782
Gold Earned
64,896
166
Minions Killed
236
0
Camps Cleared
0
1,718,200
Distance Traveled
1,718,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,084
689
32
2
0
367,677
0
W
Hachiman
13,364
703
54
3
0
323,376
0
W
Anhur
12,820
675
32
2
0
292,435
1
W
Cerberus
12,617
664
57
3
0
366,822
1
L
Thor
11,838
623
26
1
0
320,524
2
W
Aphrodite
13,803
726
45
2
0
373,719
0
L
Janus
11,700
616
49
3
0
339,967
0
L
Hel
10,780
567
15
1
0
356,535
0
L
Cthulhu
12,380
652
44
2
0
333,497
0
W
Zhong Kui
12,292
647
48
3
0
361,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role