Player Matchup

Terra
Terra
Gold V
JaredIsFilth
Terra
Gold V
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,546 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
MaxisMud
Ah Puch
Gold IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,546 MMR
Party 2
Nike
Nike
Gold V
aToroBot
Nike
Gold V
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,546 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,500 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,576 SR
1,532 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
Lady_Starfish
Eset
Silver II
Level 128
God Stats
26W - 31L
1,509 SR
Queue Stats
36W - 44L
1,549 MMR
Party 1
Medusa
Medusa
Silver II
joepeth92
Medusa
Silver II
Level 157
God Stats
1W - 4L
1,720 SR
Queue Stats
36W - 44L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,059
706
5,636
8,304
8,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
MaxisMud
Ah Puch
13
3 / 0 / 3
7,870
787
6,665
4,689
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
13
3 / 1 / 2
7,592
759
5,717
7,315
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasAchilles

VS

Bans
GaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 1
6,475
648
5,436
7,185
4,542
12
0 / 2 / 1
6,614
661
5,220
5,011
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
joepeth92
Medusa
12
1 / 3 / 0
6,909
691
3,386
8,840
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
0
0
6
3
L
0
2
1
0.25
W
Ah Puch
MaxisMud
Ah Puch
3
0
3
4.5
W
Nike
3
1
2
4
L
Medusa
joepeth92
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,018
Damage
14,042
20,308
Taken
21,036
18,039
Mitigated
10,382
7,166
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,436
554
0
322
7,185
4,542
0
3,361
3,585
0
25,021
W
5,636
938
1,802
3,353
8,304
8,916
0
1,977
6,327
17,425
0
L
5,220
205
104
383
5,011
2,276
0
3,867
993
21,609
0
W
Ah Puch
MaxisMud
Ah Puch
6,665
191
0
880
4,689
3,487
58
1,194
3,495
37,520
0
W
Nike
5,717
472
0
1,131
7,315
5,636
216
2,085
5,230
0
17,217
L
Medusa
joepeth92
Medusa
3,386
1,244
0
1,464
8,840
3,564
0
5,076
3,420
0
25,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
19,998
132
Minions Killed
139
0
Camps Cleared
0
561,509
Distance Traveled
517,417
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,475
648
47
5
0
165,926
3
W
Terra
7,059
706
35
4
0
185,203
1
L
Eset
6,614
661
43
4
0
176,658
4
W
Ah Puch
7,870
787
70
7
0
180,433
4
W
Nike
7,592
759
27
3
0
195,873
0
L
Medusa
6,909
691
49
5
0
174,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role