Player Matchup

Anhur
Anhur
 
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Serchamps
Mulan
Level 100
God Stats
22W - 14L
1,542 SR
Queue Stats
337W - 378L
1,421 Elo+
Party 4
Merlin
Merlin
Sergechamp
Merlin
Level 26
God Stats
3W - 1L
1,581 SR
Queue Stats
8W - 11L
1,332 Elo+
Party 4
Yemoja
Yemoja
emazamb
Yemoja
Level 65
God Stats
8W - 9L
1,513 SR
Queue Stats
74W - 89L
1,310 Elo+
Party 4
Bakasura
Bakasura
lobodragon6
Bakasura
Level 120
God Stats
4W - 1L
1,722 SR
Queue Stats
112W - 106L
1,506 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,414 Elo+

VS

Team Averages
Level 58
1,547 SR
1,501 Elo+
Vulcan
Vulcan
ArtoriasBM
Vulcan
Level 135
God Stats
8W - 4L
1,630 SR
Queue Stats
165W - 178L
1,532 Elo+
Party 3
Izanami
Izanami
Darkblue1208
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,673 Elo+
Party 3
Thanatos
Thanatos
Dukeskill
Thanatos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,457 Elo+
Solo
Ymir
Ymir
Erasmombc
Ymir
Level 66
God Stats
3W - 4L
1,525 SR
Queue Stats
226W - 233L
1,433 Elo+
Party 2
Cerberus
Cerberus
MauricioB94
Cerberus
Level 33
God Stats
4W - 4L
1,580 SR
Queue Stats
111W - 118L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 1
8,595
478
13,983
9,265
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Serchamps
Mulan
19
11 / 1 / 0
11,910
662
20,743
14,700
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
Sergechamp
Merlin
15
1 / 3 / 3
8,750
486
5,059
10,490
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
emazamb
Yemoja
13
1 / 1 / 5
8,598
478
6,970
12,541
10,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
lobodragon6
Bakasura
16
1 / 4 / 4
9,325
518
8,044
18,444
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArtoriasBM
Vulcan
15
4 / 3 / 1
9,194
511
12,988
11,537
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Darkblue1208
Izanami
11
0 / 3 / 1
6,720
373
4,606
12,340
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Dukeskill
Thanatos
13
4 / 6 / 2
8,034
446
7,693
16,379
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
0 / 5 / 3
7,654
425
3,708
18,436
9,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
MauricioB94
Cerberus
12
1 / 2 / 0
7,669
426
7,912
19,143
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
9
9
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
1
5.5
L
Vulcan
ArtoriasBM
Vulcan
4
3
1
1.5
L
Izanami
Darkblue1208
Izanami
0
3
1
0.17
L
Thanatos
Dukeskill
Thanatos
4
6
2
0.83
L
Ymir
0
5
3
0.3
L
Cerberus
MauricioB94
Cerberus
1
2
0
0.5
W
Mulan
Serchamps
Mulan
11
1
0
11
W
Merlin
Sergechamp
Merlin
1
3
3
0.83
W
Yemoja
emazamb
Yemoja
1
1
5
3.5
W
Bakasura
lobodragon6
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,799
Damage
36,907
65,440
Taken
77,835
40,011
Mitigated
44,641
27,184
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,983
8,201
0
4,809
9,265
3,569
664
3,207
6,058
0
74,296
L
Vulcan
ArtoriasBM
Vulcan
12,988
2,614
82
1,813
11,537
5,275
62
3,180
7,485
74,402
0
L
Izanami
Darkblue1208
Izanami
4,606
3,415
0
3,996
12,340
4,024
0
3,267
8,933
0
46,272
L
Thanatos
Dukeskill
Thanatos
7,693
2,387
0
9,929
16,379
7,962
0
1,337
14,178
0
48,531
L
Ymir
3,708
678
0
3,859
18,436
9,856
0
734
16,653
37,688
0
L
Cerberus
MauricioB94
Cerberus
7,912
715
400
6,209
19,143
17,524
0
3,511
15,217
43,566
0
W
Mulan
Serchamps
Mulan
20,743
2,431
0
7,864
14,700
14,014
1,533
5,421
8,801
0
99,255
W
Merlin
Sergechamp
Merlin
5,059
107
57
3,702
10,490
3,785
2,049
5,895
4,549
61,916
0
W
Yemoja
emazamb
Yemoja
6,970
1,931
3,276
3,950
12,541
10,211
345
4,718
7,823
32,561
0
W
Bakasura
lobodragon6
Bakasura
8,044
5,577
0
3,526
18,444
8,432
425
4,843
13,601
0
71,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
39,271
561
Minions Killed
442
0
Camps Cleared
0
1,649,536
Distance Traveled
1,628,713
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,595
478
112
6
0
305,830
0
L
Vulcan
9,194
511
138
8
0
352,182
0
L
Izanami
6,720
373
82
5
0
286,598
1
L
Thanatos
8,034
446
63
4
0
332,337
1
L
Ymir
7,654
425
68
4
0
279,967
0
L
Cerberus
7,669
426
91
5
0
377,629
1
W
Mulan
11,910
662
156
9
0
319,616
2
W
Merlin
8,750
486
117
7
0
301,111
2
W
Yemoja
8,598
478
56
3
0
292,182
0
W
Bakasura
9,325
518
120
7
0
430,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role