Player Matchup

Athena
Athena
Maxiikillxd7
Athena
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 5L
1,206 Elo+
Party 2
Scylla
Scylla
Mjherna05
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,410 Elo+
Solo
Da Ji
Da Ji
zahid221
Da Ji
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,274 Elo+

VS

Team Averages
Level 79
1,480 SR
1,670 Elo+
Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Aaaaaaaatlas
Bakasura
Level 27
God Stats
1W - 0L
1,275 SR
Queue Stats
18W - 3L
1,785 Elo+
Party 1
Maui
Maui
Salvø
Maui
Level 129
God Stats
3W - 0L
1,666 SR
Queue Stats
25W - 9L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 3 / 0
8,234
549
3,158
16,593
16,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Mjherna05
Scylla
15
0 / 3 / 1
9,649
643
9,574
12,211
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
zahid221
Da Ji
14
5 / 8 / 0
10,487
699
13,279
15,248
8,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 7
10,575
705
9,840
7,977
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Aaaaaaaatlas
Bakasura
18
10 / 1 / 4
12,378
825
21,177
17,073
11,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Salvø
Maui
17
2 / 1 / 12
12,107
807
5,736
13,375
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
14
14
Deaths
5
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
7
1.83
W
Bakasura
Aaaaaaaatlas
Bakasura
10
1
4
12
L
Athena
0
3
0
0
L
Scylla
Mjherna05
Scylla
0
3
1
0.17
W
Maui
Salvø
Maui
2
1
12
8
L
Da Ji
zahid221
Da Ji
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
36,753
44,052
Taken
38,425
30,054
Mitigated
31,822
2,577
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,840
1,227
402
676
7,977
3,535
1,277
2,874
5,103
46,472
0
W
Bakasura
Aaaaaaaatlas
Bakasura
21,177
14,657
0
8,891
17,073
11,828
1,013
5,005
12,068
0
74,686
L
Athena
3,158
664
0
0
16,593
16,789
0
6,305
8,495
15,843
0
L
Scylla
Mjherna05
Scylla
9,574
518
13
1,295
12,211
5,250
0
4,796
6,812
47,398
0
W
Maui
Salvø
Maui
5,736
1,091
0
3,953
13,375
16,459
25
5,496
7,879
20,913
0
L
Da Ji
zahid221
Da Ji
13,279
3,634
0
1,269
15,248
8,015
0
4,508
8,994
0
29,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
35,060
137
Minions Killed
220
0
Camps Cleared
0
757,622
Distance Traveled
929,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,575
705
75
5
0
279,701
0
W
Bakasura
12,378
825
119
8
0
341,061
1
L
Athena
8,234
549
21
1
0
251,752
0
L
Scylla
9,649
643
82
5
0
248,804
4
W
Maui
12,107
807
26
2
0
308,302
1
L
Da Ji
10,487
699
34
2
0
257,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role