Player Matchup

Cliodhna
Cliodhna
NTG Gtyou
Cliodhna
Level 29
God Stats
2W - 4L
1,282 SR
Queue Stats
12W - 16L
1,242 Elo+
Party 2
Yemoja
Yemoja
NTG Rtyk
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,141 Elo+
Party 2
Anhur
Anhur
V3v3v3v35040
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,214 Elo+
Party 2
Team Averages
Level 29
1,427 SR
1,199 Elo+

VS

Team Averages
Level 78
1,337 SR
1,303 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
B2Shinob
Tiamat
Level 47
God Stats
2W - 5L
1,287 SR
Queue Stats
21W - 43L
1,188 Elo+
Party 1
Athena
Athena
BigDJ14
Athena
Level 61
God Stats
7W - 13L
1,226 SR
Queue Stats
30W - 63L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NTG Gtyou
Cliodhna
15
1 / 4 / 0
10,186
566
9,030
23,183
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
NTG Rtyk
Yemoja
17
0 / 1 / 1
11,486
638
8,761
13,909
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 1
9,812
545
5,806
21,635
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 0 / 4
12,581
699
20,553
12,118
5,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
B2Shinob
Tiamat
18
1 / 1 / 7
11,780
654
20,729
11,630
8,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
BigDJ14
Athena
19
4 / 0 / 7
13,398
744
9,829
13,840
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
4
8
W
Tiamat
B2Shinob
Tiamat
1
1
7
4.5
W
Athena
BigDJ14
Athena
4
0
7
7.5
L
Cliodhna
NTG Gtyou
Cliodhna
1
4
0
0.25
L
Yemoja
NTG Rtyk
Yemoja
0
1
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
51,111
58,727
Taken
37,588
33,529
Mitigated
31,048
13,019
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,553
10,913
0
3,706
12,118
5,788
2,076
2,619
9,499
0
86,072
W
Tiamat
B2Shinob
Tiamat
20,729
874
0
5,045
11,630
8,112
924
2,455
9,175
57,885
0
W
Athena
BigDJ14
Athena
9,829
1,928
885
6,099
13,840
17,148
469
4,056
9,784
40,225
0
L
Cliodhna
NTG Gtyou
Cliodhna
9,030
1,266
0
1,303
23,183
9,619
0
11,919
10,546
0
40,052
L
Yemoja
NTG Rtyk
Yemoja
8,761
1,509
3,880
3,476
13,909
15,540
0
6,140
7,409
33,384
0
L
5,806
2,860
0
4,360
21,635
8,370
1,180
11,012
10,145
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
37,759
168
Minions Killed
237
0
Camps Cleared
0
856,424
Distance Traveled
963,104
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,581
699
94
5
0
307,938
1
W
Tiamat
11,780
654
98
5
0
318,701
0
W
Athena
13,398
744
45
3
0
336,465
3
L
Cliodhna
10,186
566
67
4
0
311,855
3
L
Yemoja
11,486
638
50
3
0
300,299
1
L
Anhur
9,812
545
51
3
0
244,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role