Player Matchup

Hades
Hades
JadedNeptune5678
Hades
Level 68
God Stats
1W - 2L
1,404 SR
Queue Stats
7W - 21L
1,164 Elo+
Party 1
Persephone
Persephone
LopsidedLion131
Persephone
Level 27
God Stats
1W - 2L
1,290 SR
Queue Stats
7W - 15L
1,175 Elo+
Party 1
Mercury
Mercury
Skinny_ShhMeat11
Mercury
Level 39
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 68L
1,301 Elo+
Solo
Team Averages
Level 45
1,327 SR
1,213 Elo+

VS

Team Averages
Level 49
1,733 SR
1,497 Elo+
Sylvanus
Sylvanus
Constitution
Sylvanus
Level 51
God Stats
4W - 2L
1,641 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 2
Medusa
Medusa
Relaxing
Medusa
Level 67
God Stats
22W - 10L
1,677 SR
Queue Stats
84W - 104L
1,452 Elo+
Party 2
Hades
Hades
Totsical
Hades
Level 28
God Stats
7W - 1L
1,882 SR
Queue Stats
58W - 37L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,208
684
11,161
16,559
8,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LopsidedLion131
Persephone
13
1 / 5 / 1
8,242
687
4,548
11,683
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 3
7,759
647
5,437
11,765
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Constitution
Sylvanus
15
3 / 0 / 13
10,131
844
5,852
9,211
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Relaxing
Medusa
14
4 / 1 / 11
9,574
798
10,679
9,442
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Totsical
Hades
16
10 / 2 / 7
10,502
875
17,003
12,640
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Constitution
Sylvanus
3
0
13
9.5
L
2
6
1
0.42
L
Persephone
LopsidedLion131
Persephone
1
5
1
0.3
W
Medusa
Relaxing
Medusa
4
1
11
9.5
L
0
6
3
0.25
W
Hades
Totsical
Hades
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
33,534
40,007
Taken
31,293
19,695
Mitigated
22,296
6,100
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Constitution
Sylvanus
5,852
632
3,234
4,849
9,211
9,922
393
5,832
3,379
15,035
0
L
11,161
644
207
4,794
16,559
8,658
0
9,401
7,158
28,165
0
L
Persephone
LopsidedLion131
Persephone
4,548
375
0
571
11,683
4,868
0
7,209
4,469
20,000
0
W
Medusa
Relaxing
Medusa
10,679
5,511
0
2,695
9,442
4,502
1,089
5,691
3,751
0
43,560
L
5,437
1,511
0
528
11,765
6,169
0
6,267
5,498
0
27,346
W
Hades
Totsical
Hades
17,003
1,711
854
3,431
12,640
7,872
1,507
4,423
8,217
50,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
30,207
117
Minions Killed
142
0
Camps Cleared
0
629,397
Distance Traveled
645,033
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,131
844
14
1
0
216,324
3
L
Hades
8,208
684
37
3
0
198,355
2
L
Persephone
8,242
687
35
3
0
198,036
0
W
Medusa
9,574
798
61
5
0
216,949
4
L
Mercury
7,759
647
45
4
0
233,006
2
W
Hades
10,502
875
67
6
0
211,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role