Player Matchup

Hercules
Hercules
NinjaPanthar
Hercules
Level 128
God Stats
21W - 11L
1,754 SR
Queue Stats
301W - 238L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
Schmouevin
Cernunnos
Level 105
God Stats
1W - 2L
1,276 SR
Queue Stats
306W - 241L
1,634 Elo+
Party 2
Sol
Sol
ShellyRenee
Sol
Level 8
God Stats
16W - 8L
1,894 SR
Queue Stats
26W - 12L
1,752 Elo+
Party 2
Team Averages
Level 80
1,641 SR
1,672 Elo+

VS

Team Averages
Level 45
1,500 SR
1,177 Elo+
Maui
Maui
BLACKSPACE133
Maui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,006 Elo+
Party 1
Ishtar
Ishtar
MackSoul
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,024 Elo+
Party 1
Anubis
Anubis
YuedanMystic
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NinjaPanthar
Hercules
15
7 / 2 / 9
10,327
861
7,540
14,608
16,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Schmouevin
Cernunnos
15
11 / 3 / 4
10,897
908
16,381
12,606
5,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 15
9,312
776
11,304
9,773
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,247
771
3,202
17,691
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
MackSoul
Ishtar
12
0 / 6 / 5
7,534
628
7,116
13,192
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
4 / 6 / 2
8,414
701
8,681
9,401
5,292
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
6
7
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Ishtar
MackSoul
Ishtar
0
6
5
0.42
W
Hercules
NinjaPanthar
Hercules
7
2
9
5.75
W
Cernunnos
Schmouevin
Cernunnos
11
3
4
4.33
W
1
2
15
4.25
L
Anubis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
18,999
36,987
Taken
40,284
26,424
Mitigated
27,853
13,215
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
929
0
1,042
17,691
16,275
0
5,589
12,102
12,035
0
L
Ishtar
MackSoul
Ishtar
7,116
4,262
38
900
13,192
6,286
0
3,170
10,022
0
19,198
W
Hercules
NinjaPanthar
Hercules
7,540
2,643
794
4,371
14,608
16,776
324
5,238
9,370
70
24,949
W
Cernunnos
Schmouevin
Cernunnos
16,381
9,027
0
5,387
12,606
5,410
1,435
2,609
9,997
27
55,252
W
11,304
5,315
0
2,663
9,773
4,238
757
4,139
5,634
32,376
3,337
L
Anubis
8,681
1,145
296
749
9,401
5,292
0
2,196
7,205
19,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
25,195
160
Minions Killed
61
0
Camps Cleared
0
651,063
Distance Traveled
517,285
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,247
771
17
1
0
176,179
0
L
Ishtar
7,534
628
25
2
0
181,930
2
W
Hercules
10,327
861
28
2
0
242,233
5
W
Cernunnos
10,897
908
79
7
0
195,255
0
W
Sol
9,312
776
53
4
0
213,575
1
L
Anubis
8,414
701
19
2
0
159,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role