Player Matchup

Eset
Eset
Glockimedes
Eset
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,398 Elo+
Solo
Ymir
Ymir
SimplyScoobs
Ymir
Level 54
God Stats
1W - 2L
1,473 SR
Queue Stats
27W - 41L
1,343 Elo+
Solo
Horus
Horus
dontshootatme83
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,205 Elo+
Solo
Agni
Agni
thiagoneviani
Agni
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
365W - 410L
1,399 Elo+
Solo
Fenrir
Fenrir
wondo81
Fenrir
Level 125
God Stats
8W - 13L
1,409 SR
Queue Stats
679W - 740L
1,445 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,358 Elo+

VS

Team Averages
Level 76
1,553 SR
1,397 Elo+
Chernobog
Chernobog
 
Chernobog
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BannedOnSmiteLUL
Bastet
Level 44
God Stats
1W - 1L
1,251 SR
Queue Stats
97W - 132L
1,316 Elo+
Party 2
Chang'e
Chang'e
GrumpyyyPants
Chang'e
Level 129
God Stats
4W - 1L
1,691 SR
Queue Stats
91W - 124L
1,309 Elo+
Party 2
Bellona
Bellona
ModernReaper999
Bellona
Level 65
God Stats
3W - 0L
1,828 SR
Queue Stats
156W - 150L
1,432 Elo+
Party 1
Skadi
Skadi
Silver TheHH
Skadi
Level 68
God Stats
2W - 1L
1,498 SR
Queue Stats
79W - 78L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,328
757
9,270
9,774
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 6
8,369
761
6,074
20,362
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 7
8,065
733
4,498
14,898
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 6
8,060
733
11,641
11,958
3,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
wondo81
Fenrir
14
4 / 9 / 6
9,010
819
8,398
16,335
9,794
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 1 / 21
8,889
808
9,893
7,741
3,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
13 / 4 / 9
10,463
951
20,624
12,334
6,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
16
1 / 0 / 23
8,626
784
5,304
8,285
6,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 5 / 14
8,594
781
7,782
14,184
14,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 3 / 10
10,546
959
22,746
9,965
5,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
12
Kills
29
29
Deaths
13
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
21
11.5
W
13
4
9
4.38
L
2
5
6
1
W
Chang'e
1
0
23
12.5
W
1
5
14
1.6
W
13
3
10
6
L
2
5
6
1
L
1
4
7
1.13
L
3
6
6
1
L
Fenrir
wondo81
Fenrir
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
66,349
73,327
Taken
52,509
48,708
Mitigated
37,092
17,628
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,893
5,950
770
1,418
7,741
3,992
1,058
5,040
2,701
0
26,653
W
20,624
5,910
1,116
2,358
12,334
6,467
980
5,785
6,549
0
26,175
L
9,270
1,317
1,204
982
9,774
3,971
375
500
9,274
18,825
0
W
Chang'e
5,304
393
4,984
3,471
8,285
6,199
936
4,057
4,228
14,792
0
W
7,782
2,401
2,632
2,444
14,184
14,750
0
5,631
8,553
0
11,414
W
22,746
11,569
1,292
1,242
9,965
5,684
1,837
6,472
3,493
0
38,286
L
6,074
502
852
2,630
20,362
15,269
28
1,342
19,020
12,344
0
L
4,498
2,220
2,659
4,048
14,898
16,016
140
1,168
13,730
0
11,446
L
11,641
286
1,411
1,533
11,958
3,658
225
734
11,224
26,377
0
L
Fenrir
wondo81
Fenrir
8,398
1,086
962
1,347
16,335
9,794
0
1,560
14,775
0
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
47,118
100
Minions Killed
111
0
Camps Cleared
0
900,579
Distance Traveled
969,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,889
808
38
3
0
183,263
0
W
Bastet
10,463
951
16
1
0
186,965
2
L
Eset
8,328
757
34
3
0
153,276
0
W
Chang'e
8,626
784
11
1
0
209,222
3
W
Bellona
8,594
781
5
0
0
213,050
0
W
Skadi
10,546
959
41
4
0
177,341
0
L
Ymir
8,369
761
13
1
0
170,677
1
L
Horus
8,065
733
16
1
0
209,425
0
L
Agni
8,060
733
29
3
0
187,877
0
L
Fenrir
9,010
819
8
1
0
179,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role