Player Matchup

King Arthur
King Arthur
Kapton
King Arthur
Level 29
God Stats
3W - 5L
1,467 SR
Queue Stats
14W - 21L
1,185 Elo+
Party 1
Ishtar
Ishtar
Lordmercsalot
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,155 Elo+
Party 1
Ah Puch
Ah Puch
PimpDaddySnuggle
Ah Puch
Level 35
God Stats
1W - 3L
1,585 SR
Queue Stats
22W - 33L
1,282 Elo+
Party 1
Team Averages
Level 34
1,517 SR
1,208 Elo+

VS

Team Averages
Level 95
1,480 SR
1,369 Elo+
Nike
Nike
EPiC_the_Legend
Nike
Level 103
God Stats
2W - 2L
1,480 SR
Queue Stats
122W - 172L
1,393 Elo+
Party 2
Raijin
Raijin
HoodieGxd
Raijin
Level 23
God Stats
2W - 1L
1,418 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 2
Thor
Thor
Veging
Thor
Level 160
God Stats
7W - 5L
1,541 SR
Queue Stats
169W - 206L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kapton
King Arthur
15
0 / 6 / 1
10,497
552
11,162
21,793
16,860
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 0
10,735
565
10,221
14,083
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 1
11,968
630
13,076
16,379
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
14,045
739
8,696
20,299
24,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Raijin
HoodieGxd
Raijin
19
4 / 2 / 8
13,160
693
8,954
10,046
4,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Veging
Thor
20
8 / 0 / 7
14,135
744
25,903
19,204
11,814
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
16
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Raijin
HoodieGxd
Raijin
4
2
8
4
L
King Arthur
Kapton
King Arthur
0
6
1
0.08
L
1
6
0
0.17
L
2
4
1
0.63
W
Thor
Veging
Thor
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
43,553
52,255
Taken
49,549
27,813
Mitigated
40,434
8,506
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,696
1,132
2,802
6,866
20,299
24,034
1,497
5,150
15,149
2,677
34,262
W
Raijin
HoodieGxd
Raijin
8,954
1,163
0
2,097
10,046
4,586
774
4,789
5,257
58,770
0
L
King Arthur
Kapton
King Arthur
11,162
2,388
166
1,030
21,793
16,860
330
5,326
16,467
0
26,517
L
10,221
6,663
0
1,174
14,083
5,003
172
2,720
11,363
0
41,877
L
13,076
565
0
6,136
16,379
5,950
66
1,204
15,175
68,260
0
W
Thor
Veging
Thor
25,903
3,886
0
6,339
19,204
11,814
2,027
4,239
14,965
111
100,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,200
Gold Earned
41,340
188
Minions Killed
235
0
Camps Cleared
0
983,393
Distance Traveled
1,019,832
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,045
739
41
2
0
357,171
2
W
Raijin
13,160
693
98
5
0
298,874
1
L
King Arthur
10,497
552
24
1
0
351,678
0
L
Ishtar
10,735
565
64
3
0
309,999
0
L
Ah Puch
11,968
630
100
5
0
321,716
2
W
Thor
14,135
744
96
5
0
363,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role