Player Matchup

Merlin
Merlin
BASEDGELATO408
Merlin
Level 85
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Awilix
Awilix
BASEDWOCK510
Awilix
Level 125
God Stats
2W - 4L
1,235 SR
Queue Stats
15W - 20L
1,435 Elo+
Party 1
Izanami
Izanami
CryBabyLuffy
Izanami
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
G510Mobstah
Gilgamesh
Level 100
God Stats
0W - 4L
1,453 SR
Queue Stats
7W - 11L
1,447 Elo+
Party 1
Athena
Athena
Ready4blood9658
Athena
Level 51
God Stats
12W - 9L
1,546 SR
Queue Stats
128W - 124L
1,443 Elo+
Party 1
Team Averages
Level 73
1,470 SR
1,398 Elo+

VS

Team Averages
Level 78
1,465 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BLaCKGaMMeR1
Ishtar
Level 102
God Stats
4W - 4L
1,410 SR
Queue Stats
142W - 148L
1,440 Elo+
Party 2
Bellona
Bellona
DFWU ethix
Bellona
Level 18
God Stats
6W - 4L
1,671 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KingNergigante
Sylvanus
Level 84
God Stats
4W - 12L
1,224 SR
Queue Stats
242W - 254L
1,435 Elo+
Solo
Ymir
Ymir
Venom935
Ymir
Level 68
God Stats
6W - 11L
1,520 SR
Queue Stats
72W - 65L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,777
452
7,103
7,068
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
12
1 / 4 / 0
6,827
455
3,890
11,880
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CryBabyLuffy
Izanami
11
0 / 2 / 0
6,189
413
4,203
8,767
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
G510Mobstah
Gilgamesh
13
1 / 3 / 1
7,957
530
9,966
17,082
11,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
6,507
434
6,542
16,183
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 0 / 2
9,514
634
7,177
7,604
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
15
1 / 0 / 5
8,585
572
7,152
6,945
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
DFWU ethix
Bellona
13
9 / 0 / 5
8,768
585
8,134
9,913
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
14
0 / 2 / 5
8,127
542
8,504
12,332
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
12
0 / 0 / 12
7,853
524
7,542
14,216
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
15
15
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
2
6
L
0
2
0
0
L
Awilix
1
4
0
0.25
W
Ishtar
1
0
5
3.5
L
Izanami
CryBabyLuffy
Izanami
0
2
0
0
W
Bellona
DFWU ethix
Bellona
9
0
5
11.5
L
Gilgamesh
G510Mobstah
Gilgamesh
1
3
1
0.5
W
Sylvanus
0
2
5
1.25
L
0
4
0
0
W
Ymir
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
38,509
60,980
Taken
51,010
37,030
Mitigated
41,907
15,482
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,177
1,153
2,526
4,553
7,604
3,829
296
3,388
4,216
100,263
0
L
7,103
466
0
1,466
7,068
2,707
0
3,874
3,194
57,134
0
L
Awilix
3,890
1,209
0
1,358
11,880
5,352
0
3,099
8,781
32
47,707
W
Ishtar
7,152
3,620
0
4,773
6,945
3,304
0
1,544
5,401
0
79,232
L
Izanami
CryBabyLuffy
Izanami
4,203
3,415
0
3,962
8,767
2,962
0
1,361
7,406
0
42,823
W
Bellona
DFWU ethix
Bellona
8,134
3,884
0
2,478
9,913
6,244
796
2,834
7,079
0
38,907
L
Gilgamesh
G510Mobstah
Gilgamesh
9,966
3,941
0
5,580
17,082
11,582
0
8,212
8,870
0
56,324
W
Sylvanus
8,504
2,768
512
3,909
12,332
12,268
946
689
11,643
46,828
9,775
L
6,542
1,244
365
2,751
16,183
14,427
0
6,192
9,991
23,170
1,862
W
Ymir
7,542
1,792
0
2,271
14,216
16,262
0
4,983
9,233
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
42,847
380
Minions Killed
486
0
Camps Cleared
0
1,409,373
Distance Traveled
1,394,916
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,514
634
161
11
0
346,147
2
L
Merlin
6,777
452
99
7
0
276,802
5
L
Awilix
6,827
455
81
5
0
309,383
3
W
Ishtar
8,585
572
133
9
0
270,663
0
L
Izanami
6,189
413
65
4
0
230,246
0
W
Bellona
8,768
585
73
5
0
305,882
1
L
Gilgamesh
7,957
530
94
6
0
295,056
3
W
Sylvanus
8,127
542
92
6
0
210,529
0
L
Athena
6,507
434
41
3
0
297,886
1
W
Ymir
7,853
524
27
2
0
261,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role