Player Matchup

Guan Yu
Guan Yu
FUBAR247
Guan Yu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Feebus
Sol
Level 48
God Stats
8W - 14L
1,344 SR
Queue Stats
26W - 54L
1,359 Elo+
Party 1
Thanatos
Thanatos
RufioJucio
Thanatos
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 54L
1,449 Elo+
Party 1
Fenrir
Fenrir
SinfulFenrir
Fenrir
Level 13
God Stats
1W - 1L
1,248 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SoggyTotz
Jing Wei
Level 146
God Stats
3W - 0L
1,632 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 2
Team Averages
Level 72
1,445 SR
1,470 Elo+

VS

Team Averages
Level 2
1,500 SR
1,417 Elo+
Bellona
Bellona
DrPatTheFirst
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Thanatos
Thanatos
DrPatTheFourth
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DrPatTheSecond
Nu Wa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,149 Elo+
Party 3
Janus
Janus
DrPatTheThird
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,436 Elo+
Party 3
Nemesis
Nemesis
sinister-runway8
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FUBAR247
Guan Yu
14
1 / 8 / 2
7,025
703
4,013
15,248
6,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Feebus
Sol
15
3 / 4 / 4
8,338
834
11,638
11,238
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
RufioJucio
Thanatos
14
3 / 8 / 2
8,137
814
6,307
13,102
5,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
0 / 6 / 4
6,576
658
1,904
9,900
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SoggyTotz
Jing Wei
14
5 / 5 / 4
7,715
772
6,620
10,644
4,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 3 / 11
8,410
841
9,921
12,936
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
3 / 4 / 17
7,706
771
8,329
10,650
4,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 1 / 13
9,598
960
15,427
6,026
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
14 / 1 / 4
9,811
981
15,807
6,372
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 10
7,014
701
2,295
8,114
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
12
Kills
31
31
Deaths
13
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
3
11
3.17
L
Thanatos
3
4
17
2.88
L
10
1
13
16.5
L
14
1
4
16
W
Guan Yu
FUBAR247
Guan Yu
1
8
2
0.25
W
Sol
Feebus
Sol
3
4
4
1.25
W
Thanatos
RufioJucio
Thanatos
3
8
2
0.5
W
Fenrir
0
6
4
0.33
W
Jing Wei
SoggyTotz
Jing Wei
5
5
4
1.4
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
51,779
60,132
Taken
44,098
27,190
Mitigated
21,970
12,421
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,921
4,313
0
3,643
12,936
8,975
268
2,782
10,154
0
32,596
L
Thanatos
8,329
2,923
0
5,306
10,650
4,491
252
2,655
7,995
0
14,973
L
15,427
7,753
0
587
6,026
2,436
1,979
1,006
5,020
35,877
0
L
15,807
1,289
0
2,914
6,372
2,881
148
2,676
3,696
35,250
0
W
Guan Yu
FUBAR247
Guan Yu
4,013
1,159
165
2,896
15,248
6,544
0
9,355
5,893
0
18,059
W
Sol
Feebus
Sol
11,638
5,293
0
3,416
11,238
5,023
0
5,533
5,705
25,312
1,387
W
Thanatos
RufioJucio
Thanatos
6,307
1,890
0
3,668
13,102
5,251
0
5,827
7,275
0
20,445
W
Fenrir
1,904
454
0
738
9,900
5,801
0
4,373
5,527
0
8,600
W
Jing Wei
SoggyTotz
Jing Wei
6,620
5,916
0
1,538
10,644
4,571
0
6,146
4,498
0
16,824
L
2,295
987
0
570
8,114
3,187
1,167
1,820
6,294
0
13,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
42,539
141
Minions Killed
194
0
Camps Cleared
0
880,458
Distance Traveled
960,290
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,410
841
50
5
0
184,464
3
L
Thanatos
7,706
771
18
2
0
200,390
3
L
Nu Wa
9,598
960
51
5
0
173,461
3
L
Janus
9,811
981
61
6
0
216,052
0
W
Guan Yu
7,025
703
33
3
0
186,353
1
W
Sol
8,338
834
48
5
0
181,290
1
W
Thanatos
8,137
814
27
3
0
179,073
1
W
Fenrir
6,576
658
13
1
0
169,790
0
W
Jing Wei
7,715
772
20
2
0
163,952
0
L
Nemesis
7,014
701
14
1
0
185,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role