Player Matchup

Fenrir
Fenrir
AlmightyKevv
Fenrir
Level 26
God Stats
14W - 19L
1,296 SR
Queue Stats
66W - 109L
1,295 Elo+
Party 2
Medusa
Medusa
EvictionSmite
Medusa
Level 69
God Stats
3W - 7L
1,364 SR
Queue Stats
332W - 435L
1,299 Elo+
Party 2
Anubis
Anubis
Fruit_Loopz-_-
Anubis
Level 37
God Stats
17W - 16L
1,445 SR
Queue Stats
81W - 127L
1,329 Elo+
Party 2
Team Averages
Level 44
1,368 SR
1,308 Elo+

VS

Team Averages
Level 42
1,442 SR
1,438 Elo+
Ymir
Ymir
ItzzLoyal
Ymir
Level 14
God Stats
2W - 4L
1,382 SR
Queue Stats
4W - 9L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
SmitePlayer22222
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
ThatxRudexGinger
Thanatos
Level 106
God Stats
3W - 5L
1,445 SR
Queue Stats
253W - 228L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 2 / 8
11,284
868
9,529
13,659
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 7
10,856
835
18,131
9,486
4,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 1 / 11
10,011
770
9,611
9,331
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 2
8,161
628
2,718
13,987
11,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
SmitePlayer22222
Baron Samedi
13
2 / 7 / 3
9,106
700
10,540
13,527
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 1
8,794
676
6,867
15,736
6,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
8
5
W
7
2
7
5.25
W
3
1
11
8.5
L
Ymir
1
3
2
0.67
L
Baron Samedi
SmitePlayer22222
Baron Samedi
2
7
3
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,271
Damage
20,125
32,476
Taken
43,250
24,144
Mitigated
24,280
11,555
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,529
2,074
0
2,523
13,659
15,159
624
4,326
9,333
0
25,214
W
18,131
11,969
0
2,930
9,486
4,022
949
4,387
5,099
0
56,112
W
9,611
623
41
6,061
9,331
4,963
533
4,668
4,663
42,831
0
L
Ymir
2,718
1,808
0
425
13,987
11,573
0
3,802
10,185
7,557
0
L
Baron Samedi
SmitePlayer22222
Baron Samedi
10,540
844
1,604
2,213
13,527
6,430
0
2,578
10,949
37,029
0
L
6,867
923
0
7,048
15,736
6,277
0
3,265
12,471
0
36,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
26,061
146
Minions Killed
133
0
Camps Cleared
0
718,515
Distance Traveled
604,384
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,284
868
26
2
0
269,948
4
W
Medusa
10,856
835
55
4
0
248,812
1
W
Anubis
10,011
770
65
5
0
199,755
1
L
Ymir
8,161
628
17
1
0
202,969
0
L
Baron Samedi
9,106
700
64
5
0
196,901
3
L
Thanatos
8,794
676
52
4
0
204,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role